SEG GM Metabolism2
by sihingbenni
1.0.0
FIX: Changed Liscence to follow FM Metabolism2
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 19:39:29 GMT
- Last Modified
- Fri, 30 Oct 2026 19:39:43 GMT
0.6.0
- New: movement changes hunger and thirst consumption (standing, walking, sprinting, swimming) - New: GM slider "Movement influence" (0x - 3x) in the "Hunger & Thirst" tab, with GM notification - Vehicles and unconsciousness count as standing, regardless of vehicle speed - Movement factors multiply with the global and per-player factors
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 19:08:22 GMT
- Last Modified
- Tue, 27 Oct 2026 19:08:30 GMT
0.5.0
- New: "SEG Hunger & Thirst" tab in the game settings - New: "Show window" switch, linked to the show/hide key and saved across sessions - New: choose whether stamina, blood and health are shown (rows close up without gaps) - New: hidden window reappears while hunger or thirst is below 25 % (optional) - New: option to turn off the hint when showing/hiding the window - Changed: the purple background behind the window was removed - Changed: the window no longer reappears automatically on join, it follows the saved setting
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 18:06:03 GMT
- Last Modified
- Tue, 27 Oct 2026 18:06:07 GMT
0.4.0
- Game Version
- 1.8.0.13
- Created
- Tue, 27 Oct 2026 17:36:00 GMT
- Last Modified
- Tue, 27 Oct 2026 17:36:05 GMT
0.3.1
Added: Screenshot of player settings (Hunger & Thirst)
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 20:47:08 GMT
- Last Modified
- Mon, 26 Oct 2026 20:47:10 GMT
0.3.0
- New: “Current food” and “Current water” sliders in the character “Hunger & Thirst” tab - Values update the player’s metabolism window immediately - Below the empty threshold, the normal FM Metabolism2 effects apply (stamina loss, blood damage)
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 20:40:11 GMT
- Last Modified
- Mon, 26 Oct 2026 20:40:13 GMT
0.2.0
- New: “Hunger & Thirst” tab in the character properties of player characters - New: per-player hunger and thirst factors that replace the global sliders - New: per-player values survive death, respawn and reconnect (until server restart) - New: Game Master notification when player values are set, changed or removed
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 20:08:17 GMT
- Last Modified
- Mon, 26 Oct 2026 20:08:21 GMT
0.1.0
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 19:39:29 GMT
- Last Modified
- Mon, 26 Oct 2026 19:39:33 GMT
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