RT Group Configuration Data

by Voxtell
RT Group Configuration Data

Summary

Configuration data for members of RT Group.

Description

Collection of small mods and scripts made for the RT Group community. Everything goes into this one mod so the server needs only one entry, and new things will be added here over time. It's okay for anyone to download and use it

- Zeus now sees individual units from 750m (was 75m), like in Arma 3. Makes it easier to keep track of them
- New "RT Group" tab in scenario properties with options, all off by default
- One shot one kill - a player's bullet that hits an AI unit's head, body or arms kills it, even through armor and helmets. Leg hits work as normal
- Invincible players - players take no damage. Zeus can still kill them, and they still die if their vehicle is destroyed
- Disable AI unconsciousness - players still go unconscious as normal
- Disable ambient music on dedicated servers
- Disable GM budget
- Special boxes placed by Zeus can now store items. Right-click in Zeus and pick "Edit contents…" to choose what's inside, and players can open them like any other storage. These boxes are under the new "RT Group" filter
- Better garbage cleanup: bodies and dropped items now stay for 30 min (it was 10 min for bodies and 5 min for items), and nothing within 100m of a player gets deleted. Vehicles are removed only once they're destroyed
- Squad leaders are no longer shown on the map and the "focus my squad" map button is hidden
- Game Master radio: listen to Project Sonar stations from the top toolbar (mouse wheel = change station, Shift + wheel = change volume). Shown only when Project Sonar is loaded

If you find a bug - message me on discord @voxtell

License

Arma Public License Share Alike (APL-SA)

Version
1.9.1
Game Version
1.8.0.13
Version size
90.16 KB
Downloads
11
Created
04.10.2026
Last Modified
13.10.2026
ID
6A892BD37A5483F8