Zombie Escape

by Loronso
Zombie Escape

Summary

"Plug n play" PvPvE zombie escape for any map with a Conflict layer. Survivors fight along a random route of bases while AI hordes and infected players hunt them. Die, and you join the infected.

Description

ZOMBIE ESCAPE
Escape. Survive. Don't get infected.

A PvPvE game mode inspired by the classic Counter-Strike "Zombie Escape", built on Project Outbreak. It takes over any Conflict mission, no special layer needs to be built. Just add this mod and it will auto-setup.

WHAT IS IT?
- Survivors vs Infected.
- Survivors fight their way along a random route of bases.
- Humans start with an infection. Rush to the next base to reset the infection or use vials available at each base to momentarily stop it and buy more time.
- AI hordes hunt everyone who is still human.
- Die, and you rise again as an infected player.

THE ROUTE
- Gear up: you get 3 minutes at your HQ before it starts.
- Capture the bases one by one, while the horde charges in.
- Ambushes wait on the road between bases.
- Every base has a field hospital, an arsenal and vials.

THE INFECTION
- Everyone is infected and has about 15 minutes before turning.
- Your own bases slow it down to half speed.
- Taking a base resets the infection for everyone inside.
- Vials pause it: one per player, per box, per hospital.

SURVIVAL TOOLS
- One flamethrower per match, in a crate at the HQ.
- Barricades: every survivor carries a hammer, nails and planks. You can get more at the arsenals.
- Vehicles can run zombies over, but slow down with every hit.
- Below 25 km/h, zombies drag you out of your seat.

INFECTED PLAYERS
- Play as the Nephilim, a hulking giant.
- Tougher and faster, with a super jump.
- Respawn in seconds at the infected bases or close to the survivors.
- Hunt the survivors down alongside the horde.

HOW TO WIN
- Survivors: take the whole route, then hold the extraction zone for 5 minutes. Only those inside the zone are saved.
- Infected: wipe out every survivor.

GAME MASTER
Project Outbreak settings stay editable from the Game Master menu (zombie tackles & grabs start OFF by default).

Translated to all of Reforger's supported languages.

** The additions to the arsenals are done programatically, so if you want newer arsenals, just add whatever weapons/arsenal you want, e.g. WCS_Arsenal. All needed items for this gamemode will be added. **

Feedback and bug reports are welcome, look for my thread in the Arma Discord (search for LOR or LORONSO).

Special thanks to PROJECT OUTBREAK dev: favone

PROJECT OUTBREAK thread on ArmA discord:
https://discord.com/channels/105462288051380224/1547248562918916147

Enjoy!!

License

Arma Public License (APL)