RESURRECT K-9 UNIT
by ROGUE_D3viL_
1.0.3
- NEW: Mitch VAULTS over low walls. Field stone walls, sandbag walls and similar, up to about 1.2 m high and 1.3 m thick, are no longer a dead end: he slows down, crouches and jumps over in one hop (with his jump animation), whether he follows you, chases a target or was called. He walks around a short wall when its end is close, and he does NOT hop higher walls, thick blocks, vehicles, barbed wire, mines or water. - FIXED: stairs, rocks and other small obstacles. Before, Mitch stood in front of a flight of stairs for several seconds and a log lying across his way stopped him completely; now he climbs stairs and steps, walks over rocks, logs and kerbs, and keeps his speed over them. - CHANGED: Mitch is MUCH FASTER when he runs: up to 13.5 m/s, more than twice as fast as a soldier at full sprint (a sprinting soldier does 5.5 m/s). This is his gallop when he follows you and, above all, his charge at a target, which now keeps nearly full speed until the bite. Walking and the slow sniffing pace of the hunt are unchanged. His gallop animation is played faster to match. - CHANGED: Mitch's health is 50 (it was 75). Regeneration and the damage of his bite are unchanged.
- Game Version
- 1.8.0.13
- Created
- Sat, 10 Oct 2026 12:55:47 GMT
- Last Modified
- Sat, 10 Oct 2026 12:56:04 GMT
1.0.2
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 22:50:26 GMT
- Last Modified
- Fri, 09 Oct 2026 22:51:07 GMT
1.0.1
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 16:11:15 GMT
- Last Modified
- Fri, 09 Oct 2026 16:11:22 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Fri, 09 Oct 2026 13:03:41 GMT
- Last Modified
- Fri, 09 Oct 2026 13:04:12 GMT
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