Summary
PVE Conflict scenario on the Iraq terrain. Capture 32 AI-held points across camps, villages, oil fields, and river crossings, each defended by a USSR QRF that responds to every capture attempt.
Description
Full PVE Conflict conversion of the Iraq terrain mod for the ISRAELITE server.
32 capture points across the map — 9 built from locations reused out of the existing ISRAELITE IRAQ PVP project (Camp Dibis, Insurgent Compound, Rahhaliyah AirField, Oil Field, Camp, North Field, Mosque, Western Governorate, Insurgent Compound North), plus 23 community-placed points covering the Quarry, border and river areas, camps, farmland, and highlands.
Every point runs a full QRF response: helicopter gunship + infantry + technical/armor reinforcement triggered on capture start, completion, and interrupt.
US Main Base and a forward USSR MOB, both repositioned during setup and terrain-verified.
All capture points and markers individually terrain-verified; a couple of low-lying river/quarry markers sit at negative elevation intentionally — that's real terrain (floodplain/pit), not a defect.
Known limitation: this terrain mod ships with no pre-baked navmesh, so AI pathfinding channels are currently empty (unlike the Mogadishu/Kunar builds).
Requires: Arma Reforger base game + the Iraq terrain mod dependency.
Tags:
PVE, Conflict, Coop, Iraq
License
Arma Public License (APL)