ARMA AUSNZ HQC Kunar
by shadowlockie1
1.1.12
Source Base Location Update - Added Ghalay Shal Source Base - Added Kharka Dahy Source Base
- Game Version
- 1.8.0.13
- Created
- Thu, 24 Sep 2026 14:13:20 GMT
- Last Modified
- Thu, 24 Sep 2026 14:13:28 GMT
1.1.11
Game Master Source Base Update - Added the FIA Source Base composition to Game Master - Changed the linked Source Base military logic faction affiliation from FIA to MEI - Fixed SCR_CampaignMilitaryBaseManager null pointer when spawning the Source Base through Game Master - Fixed Game Master Source Base spawning
- Game Version
- 1.8.0.13
- Created
- Thu, 24 Sep 2026 12:59:03 GMT
- Last Modified
- Thu, 24 Sep 2026 12:59:11 GMT
1.1.10
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 12:08:54 GMT
- Last Modified
- Wed, 23 Sep 2026 12:09:15 GMT
1.1.9
Faction & Supply Point Update - Fixed MEI flag material dimensions - Renamed the MEI faction display name to Jihad - Fixed Jihad displaying the incorrect faction name on the Deployment Setup welcome screen - Added Ashat supply point - Added Chichal supply point - Added Dur Kalay supply point - Added Tantil supply point
- Game Version
- 1.8.0.13
- Created
- Tue, 22 Sep 2026 13:12:59 GMT
- Last Modified
- Tue, 22 Sep 2026 13:13:22 GMT
1.1.8
Strategic Point & Radio Relay Expansion - Added COP Korengal - Added COP Phoenix - Added FOB Thunderbolt - Added OP Khandar - Added OP Restrepo - Adjusted seizure ranges for all strategic points - Added Radio Pech - Added Radio Shuryak - Added Radio Zaran - Added Radio Zaymur - Added vanilla HQ Commander Relay-based radio infrastructure across Kunar
- Game Version
- 1.8.0.13
- Created
- Mon, 21 Sep 2026 13:46:29 GMT
- Last Modified
- Mon, 21 Sep 2026 13:46:37 GMT
1.1.7
Targeted Structure Cleanup Update - Added a custom targeted prefab deletion system - Removed the conflicting roof above the USA HQ - Retained the original shed walls around the USA HQ - Fixed structure deletion preventing the USA HQ and Command Tent from spawning - Added exact-match safety checks to prevent unintended entity deletion
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 22:21:50 GMT
- Last Modified
- Fri, 18 Sep 2026 22:21:59 GMT
1.1.6
- Deleted Unused Prefab on US base
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 21:20:17 GMT
- Last Modified
- Fri, 18 Sep 2026 21:20:24 GMT
1.1.5
- Crash Fix
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 21:12:34 GMT
- Last Modified
- Fri, 18 Sep 2026 21:13:12 GMT
1.1.4
MEI Deployment Update - Added MEI campaign player loadout support - Added the MEI default Rifleman loadout - Added MEI saved Arsenal loadout support - MEI can now progress through the deployment setup correctly
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 20:49:09 GMT
- Last Modified
- Fri, 18 Sep 2026 20:49:15 GMT
1.1.3
- Server Crashing Fix
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 19:55:57 GMT
- Last Modified
- Fri, 18 Sep 2026 19:56:03 GMT
1.1.2
FOB Expansion Update - Added FOB Michigan to the Kunar objective network - Added FOB Blessing to the Kunar objective network
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 19:43:33 GMT
- Last Modified
- Fri, 18 Sep 2026 19:43:54 GMT
1.1.1
0.1.4 - Game Master Marker Improvements - Expanded custom Game Master map marker functionality - Added Place Map Marker to the Game Master map context menu - Added direct marker placement at the exact location selected by the Game Master - Fixed markers incorrectly being placed at or attached to the current map screen centre - Fixed marker position being changed when editing an existing marker - Fixed Game Master markers disappearing after leaving and re-entering Game Master - Added restoration of synchronized map markers when the Game Master map is reopened - Added required Game Master MapFrame support for vanilla map marker rendering - Added support for editing existing Game Master markers - Added proper cancellation of marker editing without requiring the marker to be saved again - Added marker deletion support while editing an existing marker - Retained vanilla Conflict marker icon, colour, text, rotation, and synchronization functionality - Improved Game Master marker dialog positioning to prevent controls being obscured by the Game Master interface - Continued development of persistent custom marker labels and marker sizing controls - Known issue: custom Game Master markers currently still scale visually with map zoom - Known issue: custom marker size slider is not yet functional
- Game Version
- 1.8.0.13
- Created
- Thu, 17 Sep 2026 18:23:06 GMT
- Last Modified
- Thu, 17 Sep 2026 18:23:32 GMT
1.1.0
1.1.0 - MEI, AI & Game Master Update - Added Middle East Insurgents as a fully playable Campaign faction - Completely replaced FIA with Middle East Insurgents throughout the HQ Commander Campaign configuration - Added MEI Campaign faction, defender, group, character, vehicle, and entity catalogue support - Cleaned inherited FIA catalogue data from the MEI Campaign faction - Fixed unintended FIA groups being selected by MEI patrol systems - Added Kunar-specific AI World support - Added Perception Manager support - Fixed AI groups failing to spawn or navigate correctly on Kunar - Fixed Game Master AI placement producing missing or invalid AI groups - Fixed incorrect AI World configuration inherited from the Everon HQC setup - Added initial MEI ambient patrol configuration - Configured MEI infantry patrol types including fireteams, rifle squads, machine gun teams, and sniper teams - Added initial Kunar Airport Campaign source base - Added MEI ownership support for Campaign source bases - Added MEI source-base building support using the Conflict source-base structure - Retained dedicated USA and USSR HQ MOB locations - Added custom Game Master map marker support - Added Place Map Marker to the Game Master map context menu - Added vanilla Conflict custom marker selection, colour, text, rotation, and synchronization support to Game Master - Added exact Game Master right-click marker placement instead of map-centre placement - Added Game Master marker creation and editing UI positioning - Added support for editing and cancelling existing Game Master markers - Added required Game Master MapFrame support for vanilla map marker rendering - Known issue: some MEI ambient patrol group configurations can still produce AI group or vehicle manager script errors
- Game Version
- 1.8.0.13
- Created
- Thu, 17 Sep 2026 15:15:05 GMT
- Last Modified
- Thu, 17 Sep 2026 15:15:30 GMT
1.0.2
0.1.2 - Chat/Admin Support Update - Added the HQC CampaignMPChatEntity - Restored the vanilla HQ Commander chat infrastructure used by the scenario - Added support for Global, Faction, Group, Vehicle, Local, and Whisper chat channels - Intended to restore dedicated server admin login functionality through chat commands - Retained existing HQ Commander systems and Kunar MOB setup - No additional gameplay dependencies added
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 16:16:06 GMT
- Last Modified
- Mon, 14 Sep 2026 16:16:12 GMT
1.0.1
0.1.1 - Mission Configuration Update - Added the HQC_Kunar mission configuration - Linked the mission configuration to the custom HQC Kunar world - Added dedicated server scenario support
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 15:59:11 GMT
- Last Modified
- Mon, 14 Sep 2026 15:59:16 GMT
1.0.0
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 15:45:15 GMT
- Last Modified
- Mon, 14 Sep 2026 15:45:21 GMT
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