Summary
Darc Choppers addon for Vehicle Counter Attacks mod
Description
Enables helicopter counter attacks using VCA (Vehicle Counter Attacks) and Darc Choppers mods.
Required base mod by myself licensed under APL-ND here: https://reforger.armaplatform.com/workshop/698B4763AEBA5D36
Also requires LockingAndFlaresForAIHelis by me, licensed under APL-ND, here: https://reforger.armaplatform.com/workshop/69EB28F01B121154-LockingAndFlaresForAIHelis
That mod also requires WCS_Armaments by Worst Case Scenario, see their mod page for more details: https://reforger.armaplatform.com/workshop/629B2BA37EFFD577-WCS_Armaments
Also requires ACE_Core_Dev & ACE_Captives_Dev from the ACE mod team, see their license here: https://github.com/acemod/ACE-Anvil/blob/master/LICENSE
Also requires Kex Scenario Core mod by Kexanone, licensed under APL, more details here: https://reforger.armaplatform.com/workshop/5ED61DC0AFE17E8E-KexScenarioCore
And of course, this would not be possible without DarcChopper from Darc, licensed under APL-ND, more info here: https://reforger.armaplatform.com/workshop/689EDED542F881AF-DarcChopper
You can configure the mod for your server/scenario with a config file that is generated on first run of the VCA mod. The config file is created in your server profile folder inside another folder called VCAConfig.
In this folder you can also find exported lists of the vehicles available on your server for ease in creating custom lists of vehicles available for the counters. I've separated the lists into vehicles and helicopters.
Explanation of the config file variables are as follows:
"version": 1.2,
(Do not change, this is for updating the file in the future)
"attackHeliChance": 50,
(Percent chance the counter heli will be an attack heli vs a transport heli. Default: 50)
"VCAHeliChanceOnCaptureStart": 80,
(Percent chance you will get a counter on capture start. Default: 80)
"VCAHeliCaptureStartCooldown": 900,
(Cooldown in seconds before another counter can be triggered by capture start. Default: 900 - 15min)
"VCAHeliChanceOnCaptureEnd": 80,
(Percent chance you will get a counter on capture completed. Default: 80)
"VCAHeliCaptureEndCooldown": 900,
(Cooldown in seconds before another counter can be triggered by capture completion. Default: 900 - 15min)
"VCAHeliSpawnDistanceMin": 3000,
(Minimum distance in meters the heli spawn point must be from the base. Default: 3000m)
"VCAHeliSpawnDistanceMax": 5000,
(Maximum distance in meters the heli spawn point must be from the base. Default: 5000m)
"allowEnemyFactionCapTriggerHeli": false,
(Allow enemy faction captures to trigger counters in PVE modes)
"attackHeliTypes": [],
(Array of attack type helis for counter attacks. Default: vanilla USSR armed vehicles)
"transportHeliTypes": []
(Array of transport type helis for counter attacks. Default: vanilla USSR transport vehicles)
Discord for feedback/donations: discord.gghq.net
License
Arma Public License No Derivatives (APL-ND)