SagesAH1Z - SOFLAM Integration

by Seebie90 I Nomad
SagesAH1Z - SOFLAM Integration

Summary

Laser-guided Hellfires for the Sages AH-1Z. A SOFLAM operator marks the target, the gunner fires. Four attack profiles, laser code on the MFD. Requires SOFLAM Integration Core (not RVX).

Description

Laser-guided Hellfires for the Sages AH-1Z. A SOFLAM operator on the ground
marks a target, the gunner in the copilot seat fires, and the missile follows
the mark.


REQUIREMENTS

- SagesAH1Z and WCS_Armaments
- SOFLAM Integration Core  <- REQUIRED, please subscribe

RVX Core is no longer used. It stopped compiling with current WCS Armaments in
August, and in Reforger a single failing mod takes the whole script module down
with it. Everything we used from it now lives in our own Core.

Runs happily next to our AH-64D mod. Both aircraft carry their own laser code,
and the SOFLAM device itself is provided once by the Core instead of twice.


HOW TO USE

1. Load laser-guided ammunition: AGM-114L.
2. Set the same four-digit laser code on the aircraft and on the SOFLAM. Each
   digit runs 1 to 8. In the cockpit the four digits sit as softkeys along the
   bottom of the right MFD, on the "LSS CODE" page, left to right.

   IMPORTANT: leave the FIRST digit alone. The aircraft can change all four,
   but the SOFLAM can only change the last three. Change the first one in the
   cockpit and the codes can no longer be matched.
3. Select the guided missile as gunner. With a matching code and an active
   laser, the missile follows the mark. Without one it goes where the gunner's
   sight is pointing.
4. Pick an attack profile with the WCS fire-mode cycle key:

   DIR   fast and flat, shortest time to target
   LOBL  scales with range, shortest minimum range, gentle arc when far
   LO    moderate climb
   HI    top-down, steepest impact, longest minimum range

   Every target marked by a SOFLAM shows up in the gunner's sight: green and
   blinking for the code currently dialled in, static red for all others, so
   you can see which code to match. A marker goes dark when terrain blocks the
   selected profile or the target sits beyond effective range.

The gunner also gets a thermal view in the sight, and the SOFLAM operator gets
the visible IR beam and the NVG / thermal modes from the Core.


INCLUDED VARIANTS

- AH-1Z with 16x AGM-114
- AH-1Z with AGM-114 and Hydras (16x38 and a 16x39 Riptide loadout)


STATUS

Work in progress, and honestly so: missiles fly and guide, but the hit pattern
still needs work. Same open point as on the AH-64.


CREDITS

- SagesAH1Z for the airframe
- WCS for WCS_Armaments
- AhiraSeki for AKI_Core
- RiverX_96 for RVX_Core - the groundwork this started from, even though the
  code paths have since been rewritten
- Red Hammer Studios for the RHS mods

None of this would exist without your previous work.


CONTACT

Arma Reforger Discord: Seebie90 I Nomad
GTG Discord: https://discord.gg/gtg-german-tactical-group

License

Arma Public License (APL)

Rating
80%
Version
2.0.0
Game Version
1.8.0.13
Version size
138.03 KB
Downloads
669
Created
06.08.2026
Last Modified
10.10.2026
ID
6A0D1E99C0C1CF59

Dependencies