Summary
A handheld tablet and a chest-worn ATAK that show the map on their own screens.
Description
ATG Displays puts a live map on a device a player carries, rather than on the paper map alone.
Two devices ship with it, and what they show is a set of displays, each on its own tab. This mod
ships one, the map; other mods add their own - logistics, vitals, messages, objectives - by
registering a tab, with nothing to configure on this side.
THE MILITARY ISSUE TABLET
A ruggedised handheld, carried in the gadget slot and raised like any other gadget. The map is
read off its own screen, with everything around the character still visible. It takes quick
slot 0 as it is picked up, and it can be raised from any vehicle seat.
THE ATAK
A folding map terminal worn against the chest. It never enters the character's hands: tap the
ATAK key (comma by default, under ATG in the controls settings) to fold it open or shut, hold it
to go full screen. Everybody nearby sees the lid move; the screen is drawn only for the wearer.
It is light and takes little room.
This mod ships the device, not the carrier. Which chest slot it clips to is declared by the mod
that supplies the vest, so a faction mod of your own can inherit the device and name its slot.
FULL SCREEN, AND ONE DEVICE AT A TIME
Either device can be thrown up full screen under a cursor, to pan, zoom and move between tabs.
Each device remembers the tab it was last left on, and its full-screen view shares that memory.
A player carrying both has only one of them up: raising the tablet folds the ATAK shut, and
opening the ATAK puts the tablet away. There is one map in a world and only one surface can draw
it, so this is what keeps the device in front of the player live.
The map is borrowed rather than owned. A Game Master opening the editor Map takes it, and every
device belonging to the GM goes blank until the editor map closes. That is intended rather than a fault.
TABS OTHER MODS ADD
A tab can be offered on some devices and not others: the ATAK is treated as a phone and the
tablet as a screen. ATG Signals adds a Signals tab, a Messages tab on the ATAK only. ATG Scenario
adds an Objectives tab. A tab appears only where the mod contributing it loaded AFTER this one.
SCREEN BRIGHTNESS
Day, Night, NVG or Auto, chosen by the player from the corner of every display and kept with
their own game settings. Auto, the default, dims to NVG while the player's night vision is on,
to Night after sunset, and stays at Day otherwise. It recognises the night vision from RHS and
from WCS. The full-screen view is never dimmed.
CLIENT SETTINGS
On the ATG tab of the settings menu, which belongs to ATG Core: screen brightness, and whether
the map is drawn on the device's own screen or in a panel (on by default). Rendering a second
surface costs the machine that draws it, so it is each player's choice. Without ATG Core loaded
ahead of this mod the rows are not shown and the defaults apply.
SERVER OWNER SETTINGS
None. This mod has no JSON of its own; its log verbosity follows ATG Core's.
LOAD ORDER
Load ATG Core BEFORE this mod, and this mod BEFORE any mod that adds a tab to it, such as ATG
Signals. Getting it wrong fails silently: the tab is simply absent. Each mod that adds one writes
which side it landed on to the log at world start.
Documentation: https://atg-milsim.org/wiki/atg-displays
LICENCE
Azzholes Tactical Group Arma Reforger Content License (Non-Commercial, No Derivatives). Stricter than APL-ND: no commercial use, and no re-upload or mirroring outside ATG's own Workshop listings.
Permission requests: https://discord.gg/M5ehKnEnQs
License
Arma Public License No Derivatives (APL-ND)