Procedural Combat - WW2

by Hushmodee
Procedural Combat - WW2

Summary

Procedural Combat set in World War 2.

Description

Fight dynamic AI vs AI battles across Normandy, Arland WW2, Everon, and Kolguyev. Every session generates a new combat zone. Join as attacker or defender and fight alongside your faction as the battle unfolds.

Sandbox Skirmishes
Drop into one-off battles with full control over the setup:
- Battle modes: Attack, Defend, and Sector Assault
- Battle sizes from Very Small to Very Large
- Per-side factions, AI skill, vehicle density, and doctrine
- Weather, time of day, difficulty, and force balance
- Optional AI and player support call-ins, side objectives, and defensive assets
A faction wins by breaking the enemy’s manpower (or by taking all sectors in Sector Assault). No two fights play the same.

Campaign Mode (Singleplayer):
Link battles into a sector war across the map. Capture ground, manage morale and momentum, and spend Requisition Points between fights on field upgrades and support stock. Features include:
- Campaign lengths from short conflicts to long wars
- Staging briefings, saves, and operational lives
- Perks such as Field Armory, Buddy Team, Transport Vehicle, Reserve Life, and Field Promotion
- Desperation events when a side is on the ropes

Support & Command
Call in mortars, strafing runs, bombing runs, reinforcements, and recon. Retask nearby friendly infantry and vehicles from the map. Lead a squad with stance commands, dismount-keep-gunner, and gunner boarding or recruit a fireteam from Squad Leader loadouts.

Factions & Expansion
Play as US Army, US Paratroopers, Wehrmacht, or Fallschirmjäger.

Note: This is a standalone mod that is not supported with the vanilla version of Procedural Combat. Designed and balanced primarily for singleplayer. Multiplayer Sandbox support is included, but Campaign is singleplayer-focused.

Having issues? Reach out on Discord.
ARMA -> enf_showcases -> Procedural Combat
https://discord.com/channels/105462288051380224/1455825058986594423

License

Arma Public License (APL)