LOR-RAAS-Auto

by Loronso
LOR-RAAS-Auto

Summary

Automatically convert any loaded scenario to RAAS

Description

Automatically enables LOR-RAAS to work on any loaded map.

You can change settings in the mission header:

e.g.
                "m_LORRAASSettings": {
                    "m_bRandomizeBases": true,
                    "m_iControlPointsPercentToWin": 100,
                    "m_iLaneCount": 2,
                    "m_iRandomizeThreshold": 3
                }

- m_bRandomizeBases (true/false) — Enables the RAAS system: if true, a random subset of bases is excluded each match instead of always using all of them.
- m_iRandomizeThreshold (0-10) — How aggressive the randomization is. Lower = more bases survive (0 = none are ever removed); higher = more get removed (10 = only ~1 in 11 rolls survives).
- m_iLaneCount (1-10) — How many parallel lanes the advance from your HQ to the enemy's is split into. Each lane is a strict, one-to-one linear chain — no branching, no crossing with other lanes.
- m_iControlPointsPercentToWin (1-100) — What % of the control points that survived randomization (not the original total) a faction needs to hold to win. Rounds down and is recalculated every match, since the number of active control points changes.
- m_bHideBasesOutsideRadioRange — Hides bases outside radio range on the map.

License

Arma Public License (APL)

Version
1.0.1
Game Version
1.7.0.54
Version size
2.62 KB
Downloads
98
Created
28.07.2026
Last Modified
28.07.2026
ID
69F90316DCA7FC54

Dependencies