Salamander HVS
by MitoAtArma
0.0.2
Server policy for target designation (fair-PvP controls) NEW: SLM_DetectionPolicyComponent - a game-mode component that lets server owners govern the helmet's ESP-like features. Placed on the game mode, its rules reach every client on load and the helmet HUD obeys them. - Master switch: turn the whole detection / tracking / contact overlay off - Character detection: allow or forbid player marking (vehicles unaffected) - Range cap: hard limit on designation distance in metres (0 = no cap) - Drone: allow or forbid the recon UAV Rules only ever RESTRICT: the HUD applies the most restrictive combination of server policy and helmet setting. A helmet cannot re-enable what the server switched off. No policy present = unchanged behaviour (helmets use their own settings). ALSO NEW: two helmet-level settings in the "Salamander Detection" category - Character designation, OFF by default (base build marks vehicles only) - Designation range, default 250 m Vehicles of every kind, modded included, stay markable and trackable regardless.
- Game Version
- 1.7.0.54
- Created
- Tue, 21 Jul 2026 22:10:15 GMT
- Last Modified
- Tue, 21 Jul 2026 22:10:36 GMT
0.0.1
- Game Version
- 1.7.0.54
- Created
- Tue, 21 Jul 2026 16:07:20 GMT
- Last Modified
- Tue, 21 Jul 2026 16:07:45 GMT
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