AD247 PvE Framework
by schmorrii
Contributors
Miydro
1.6.0
Introduces a separate counterattack scenario that can trigger while a base is actively being captured. It adds capture-specific chance/delay settings, faction/config selection, wave controls for vehicle and infantry, and cancellation logic for interrupted or invalid capture attempts.
- Game Version
- 1.8.0.13
- Created
- Fri, 18 Sep 2026 16:18:54 GMT
- Last Modified
- Fri, 18 Sep 2026 16:18:58 GMT
1.5.14
Spawn Config Update Counter-attacks, FOB counter-attacks, and vehicle patrols now use shared .conf spawn pools. Added Easy, Normal, Hard, and Extreme presets with weighted selections and rare encounters. Expanded counter-attack infantry pools with more vanilla USSR groups. Vehicles are paired with fixed groups that fit their seating capacity. Assign different configs per base or patrol spawnpoint while retaining individual settings. Migration: The old prefab fallback has been removed. Assign a valid spawn config to each affected base and vehicle patrol spawnpoint.
- Game Version
- 1.8.0.13
- Created
- Wed, 16 Sep 2026 14:21:25 GMT
- Last Modified
- Wed, 16 Sep 2026 14:21:29 GMT
1.5.13
Fixed a regression from the last update where base counter attacks could all trigger at once shortly after server start instead of only when a base is captured.
- Game Version
- 1.8.0.10
- Created
- Sun, 23 Aug 2026 13:09:00 GMT
- Last Modified
- Sun, 23 Aug 2026 13:09:03 GMT
1.5.12
- Fixed base garrisons sometimes not spawning any bots at all (or spawning very late) after the 1.8 update. - Fixed counter attacks failing to trigger when a base was captured very early in a match. - Increased base probability for counter attacks from 70% to 80%
- Game Version
- 1.8.0.10
- Created
- Sun, 23 Aug 2026 12:28:41 GMT
- Last Modified
- Sun, 23 Aug 2026 12:28:44 GMT
1.5.11
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 02:49:21 GMT
- Last Modified
- Sun, 16 Aug 2026 02:49:24 GMT
1.5.10
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 02:47:56 GMT
- Last Modified
- Sun, 16 Aug 2026 02:47:58 GMT
1.5.9
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 02:38:38 GMT
- Last Modified
- Sun, 16 Aug 2026 02:38:41 GMT
1.5.8
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 02:30:06 GMT
- Last Modified
- Sun, 16 Aug 2026 02:30:09 GMT
1.5.7
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 02:18:44 GMT
- Last Modified
- Sun, 16 Aug 2026 02:18:46 GMT
1.5.6
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 00:16:45 GMT
- Last Modified
- Sun, 16 Aug 2026 00:16:48 GMT
1.5.5
- Game Version
- 1.8.0.10
- Created
- Sun, 16 Aug 2026 00:08:20 GMT
- Last Modified
- Sun, 16 Aug 2026 00:08:23 GMT
1.5.4
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 23:03:44 GMT
- Last Modified
- Sat, 15 Aug 2026 23:03:47 GMT
1.5.3
Repeated crash-restarts could permanently delete HQ candidate bases over time, eventually leaving the deploy map empty. HQ selection now persists to disk and is reused if base setup is unexpectedly triggered again, instead of re-rolling and deleting more candidates. New AD_ForcedHQPersistenceGameModeComponent clears that record on a genuine round end (not on crash/scheduled restarts).
- Game Version
- 1.8.0.10
- Created
- Sat, 15 Aug 2026 22:04:29 GMT
- Last Modified
- Sat, 15 Aug 2026 22:04:32 GMT
1.5.2
1.8 Reforger fixes
- Game Version
- 1.8.0.10
- Created
- Thu, 13 Aug 2026 12:22:11 GMT
- Last Modified
- Thu, 13 Aug 2026 12:22:15 GMT
1.4.1
Added ability to force a specific base as the AI faction's starting HQ (new checkbox + faction key on military base entities).
- Game Version
- 1.7.0.54
- Created
- Mon, 10 Aug 2026 13:55:04 GMT
- Last Modified
- Mon, 10 Aug 2026 13:55:11 GMT
1.4.0
Add mortar attack chance and vehicle label filter Add probability system to mortar counterattacks with configurable chance percentage (0-100). Add vehicle label filtering to ambient patrol system to ignore players occupying vehicles with specific label combinations during spawn/despawn proximity checks. Both features include debug logging options
- Game Version
- 1.7.0.54
- Created
- Mon, 13 Jul 2026 18:56:32 GMT
- Last Modified
- Mon, 13 Jul 2026 18:56:36 GMT
1.3.38
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 10:20:37 GMT
- Last Modified
- Fri, 10 Jul 2026 10:20:41 GMT
1.3.37
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 09:55:35 GMT
- Last Modified
- Fri, 10 Jul 2026 09:55:37 GMT
1.3.36
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 09:39:19 GMT
- Last Modified
- Fri, 10 Jul 2026 09:39:22 GMT
1.3.35
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 09:24:22 GMT
- Last Modified
- Fri, 10 Jul 2026 09:24:24 GMT
1.3.34
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 09:12:42 GMT
- Last Modified
- Fri, 10 Jul 2026 09:12:45 GMT
1.3.33
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 09:05:27 GMT
- Last Modified
- Fri, 10 Jul 2026 09:05:30 GMT
1.3.32
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 08:56:09 GMT
- Last Modified
- Fri, 10 Jul 2026 08:56:12 GMT
1.3.31
changed: differnet system for XP-Perstistance
- Game Version
- 1.7.0.54
- Created
- Fri, 10 Jul 2026 08:45:25 GMT
- Last Modified
- Fri, 10 Jul 2026 08:45:27 GMT
1.3.30
- Game Version
- 1.7.0.54
- Created
- Wed, 08 Jul 2026 17:03:34 GMT
- Last Modified
- Wed, 08 Jul 2026 17:03:37 GMT
1.3.29
- Game Version
- 1.7.0.54
- Created
- Wed, 08 Jul 2026 17:02:37 GMT
- Last Modified
- Wed, 08 Jul 2026 17:02:39 GMT
1.3.28
- Game Version
- 1.7.0.54
- Created
- Wed, 08 Jul 2026 16:56:56 GMT
- Last Modified
- Wed, 08 Jul 2026 16:56:59 GMT
1.3.27
- Game Version
- 1.7.0.54
- Created
- Wed, 08 Jul 2026 16:46:49 GMT
- Last Modified
- Wed, 08 Jul 2026 16:46:51 GMT
1.3.26
- Game Version
- 1.7.0.54
- Created
- Wed, 08 Jul 2026 16:41:06 GMT
- Last Modified
- Wed, 08 Jul 2026 16:41:08 GMT
1.3.25
- Game Version
- 1.7.0.54
- Created
- Wed, 08 Jul 2026 16:35:07 GMT
- Last Modified
- Wed, 08 Jul 2026 16:35:10 GMT