Silence QOL Fixes
by Silence_AUS
2.0.42
Leaderboards: impossible longest shots (over 2,000 m) are no longer counted, and existing ones have been removed from the boards.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 12:43:13 GMT
- Last Modified
- Sun, 08 Nov 2026 12:43:23 GMT
2.0.41
New Ranks: Colonel (4,500 XP) and General (6,000 XP) are back above Major. Staff ranks rebalanced: Veteran is now 18,000 XP and Senior 54,000 XP. The third tier is back as Legendary (“Legend”), at 216,000 XP. Repacking: when a repack empties a mag, the empty mag is now removed. Empty mags left on the ground are now cleaned up after 45 seconds, along with used medical litter. Mags in weapons or inventories aren’t touched.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 12:37:12 GMT
- Last Modified
- Sun, 08 Nov 2026 12:37:25 GMT
2.0.40
Fixed the pilot-disconnect autoland sometimes stopping straight away. It now holds the hover and lands even when the pilot times out.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 10:30:32 GMT
- Last Modified
- Sun, 08 Nov 2026 10:31:33 GMT
2.0.39
Fixed players’ nametags staying hidden after they get out of a vehicle (e.g. flying in and landing). They now come back within a couple of seconds.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 10:12:22 GMT
- Last Modified
- Sun, 08 Nov 2026 10:12:50 GMT
2.0.38
HALO drop now works on the player: right-click a player or group in the GM editor and choose “HALO drop here”. Select several players first to drop them all at once. HALO drop now has its own parachute icon. Wipe all XP, Map: show all players, Nametags: see players and Airdrop: change type have moved out of the GM right-click menu and into the Staff Panel. Removed the GM “Lightning Strike” action. Use the base game’s “Cast lightning” (G) instead. Fixed the black bar behind the map cursor’s grid and bearing readout sitting above the text. It now sits behind it.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 09:54:24 GMT
- Last Modified
- Sun, 08 Nov 2026 09:55:22 GMT
2.0.37
Fix: Silence_QOL_Fixes/Scripts/Game/ARGC_SpawnStuckWatchdog.c now has the same attribute line vanilla uses, [BaseContainerProps(category: "Respawn")], above the modded class. Nothing else changed.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 08:52:02 GMT
- Last Modified
- Sun, 08 Nov 2026 08:53:03 GMT
2.0.36
Fixed players getting stuck on a grey screen with no deploy menu after reconnecting. If you have no body 45 seconds after joining, the server now opens the deploy menu for you.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 08:28:49 GMT
- Last Modified
- Sun, 08 Nov 2026 08:29:00 GMT
2.0.35
Fixed nametags vanishing after using build mode (or any editor) and not coming back until respawn. They now restore themselves within a couple of seconds.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 08:23:01 GMT
- Last Modified
- Sun, 08 Nov 2026 08:23:13 GMT
2.0.34
Fixed GM budget caps only being raised for the first player to join the server. Every GM now gets the higher limits, so arsenals and compositions can be placed again.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 07:04:38 GMT
- Last Modified
- Sun, 08 Nov 2026 07:04:50 GMT
2.0.33
roling back last edit
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 01:03:53 GMT
- Last Modified
- Sun, 08 Nov 2026 01:04:57 GMT
2.0.32
Players now get a fresh body through the deploy screen every time they join. Old saved characters are no longer handed back, which stops people spawning into bodies from days earlier or getting stuck with the camera in the sky. If you crash and rejoin within two minutes in the same session, you still get your body back. The map locator’s heading marker is now a plain compass-style arrow in your locator colour. The old chain of small diamonds is gone.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 00:19:34 GMT
- Last Modified
- Sun, 08 Nov 2026 00:19:48 GMT
2.0.31
- Each GM strike now shows its own icon instead of all using the same one
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 15:48:30 GMT
- Last Modified
- Sat, 07 Nov 2026 15:48:41 GMT
2.0.30
fixing welcom banner
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 14:31:27 GMT
- Last Modified
- Sat, 07 Nov 2026 14:31:37 GMT
2.0.29
- Added a GM HALO drop. Select players or a group, right-click the ground and they get lifted high above that spot to jump in - Choose 600, 1000, 1500 or 2500 m with "HALO drop: change height" - Players with no chute, a used chute or who are in a vehicle get skipped, and the GM is told who went and who didn't - Every HALO drop is recorded in the GM audit log - Needs Silence Parachutes loaded, otherwise the option doesn't show
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 14:12:47 GMT
- Last Modified
- Sat, 07 Nov 2026 14:12:58 GMT
2.0.28
- Redrew the Hypersonic and Rod from God strike icons to match the others - Fixed the group formation and stance icons that were showing as plain white - Cleaned out leftover source files to cut the download size
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 13:37:04 GMT
- Last Modified
- Sat, 07 Nov 2026 13:37:15 GMT
2.0.27
- Fixed a script error under Arma Reforger 1.9 in the welcome popup buttons
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 03:16:38 GMT
- Last Modified
- Fri, 06 Nov 2026 03:29:15 GMT
2.0.26
- Fixed a script error under Arma Reforger 1.9 in the welcome popup buttons
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 02:21:19 GMT
- Last Modified
- Fri, 06 Nov 2026 02:58:21 GMT
2.0.25
Silence QOL Fixes The Discord player list board no longer counts MOBs and the enemy command post as bases still to take. It now shows only real objectives, for example “50 of 50 (0 to go)”.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 11:19:32 GMT
- Last Modified
- Wed, 04 Nov 2026 11:19:45 GMT
2.0.24
Silence QOL Fixes Made start-up lighter on large mod lists. 425 fixed settings are now set when the game initialises instead of in the shared script start-up. This lowers the risk of start-up crashes when the server runs a lot of mods. No behaviour changes.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 09:18:00 GMT
- Last Modified
- Wed, 04 Nov 2026 09:19:01 GMT
2.0.23
Silence QOL Fixes - Crash log: disconnect lines now record the player's position, height above ground, vehicle, seat, speed and the other players aboard, so group drops (for example a full helicopter timing out together) can be confirmed from the server log. - Crash log: players getting in and out of vehicles is now logged to ARGC_Crashlog.log (not the console), giving a vehicle-use timeline.
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 04:51:43 GMT
- Last Modified
- Mon, 02 Nov 2026 04:51:52 GMT
2.0.22
- Welcome popup uses the new Apocalypse Riders banner by default
- Game Version
- 1.8.0.13
- Created
- Sun, 01 Nov 2026 02:53:25 GMT
- Last Modified
- Sun, 01 Nov 2026 02:53:37 GMT
2.0.21
- Fixed the Discord leaderboard and the in-game campaign scoreboard resetting to zero on every server restart - Fixed old leaderboard posts not being cleaned up after a restart - Fixed the season number jumping to a wrong value after a restart
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 22:31:08 GMT
- Last Modified
- Sat, 31 Oct 2026 22:31:24 GMT
2.0.20
Fixed: the game crashed when opening the F7 scoreboard. Fixed: the ARGC logo in the pause menu showed as a white box; the ARGC emblem on the scoreboard and list dialogs had the same problem. Fixed: the pause menu footer used the same broken layout format as the scoreboard; corrected before it could cause trouble. New: if a helicopter pilot disconnects mid-flight, the helicopter now holds a level hover for 60 seconds so a passenger can take the pilot seat. If nobody does, it lands itself gently, sets the brake and shuts down. Over water it holds above the surface instead of ditching. Passengers get on-screen messages. Settings are in Silence QOL/Config/PilotlessHeli.txt in the server profile.
- Game Version
- 1.8.0.13
- Created
- Sat, 31 Oct 2026 02:34:27 GMT
- Last Modified
- Sat, 31 Oct 2026 02:34:40 GMT
2.0.19
GM voice is clear by default: editor radio range raised so Game Master voice has full signal everywhere, no distance static. New GM right-click action “GM voice”: cycle Clear / Radio feel / Character radio. Character radio sends your voice on your own character’s radio and local speech instead of the editor broadcast, survives editor reopen, and is applied during AI possession. Replaces the GM VON FIXES mod, which is no longer needed.
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 07:55:10 GMT
- Last Modified
- Fri, 30 Oct 2026 07:56:08 GMT
2.0.18
- New in-game scoreboard (F7): session and campaign halves with AI kills, player kills, TK, deaths, vehicle kills, K/D and time played; refresh interval in Scoreboard.txt - Replication readout now lists what the "other" replicated entities are, by prefab group - ARGC branding: ARGC logo in the pause menu, emblem and colours on the staff panel and server menus - VOIP indicator shows the GM icon for staff on duty (follows the staff badge), not for off-duty GMs in the editor
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 05:59:31 GMT
- Last Modified
- Fri, 30 Oct 2026 05:59:43 GMT
2.0.17
- Replication readout now lists what the "other" replicated entities are, by prefab group
- Game Version
- 1.8.0.13
- Created
- Fri, 30 Oct 2026 04:53:08 GMT
- Last Modified
- Fri, 30 Oct 2026 04:53:17 GMT
2.0.16
- Perf log now adds a replication load line: replicated entities, characters (players/AI), vehicles, ground items and carried items, so lag can be read against what the server was pushing. - Welcome banner updated to the new ARGC artwork.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 19:44:12 GMT
- Last Modified
- Thu, 29 Oct 2026 19:45:10 GMT
2.0.15
change of banner
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 09:22:55 GMT
- Last Modified
- Thu, 29 Oct 2026 09:23:08 GMT
2.0.14
- Kill feed rewritten killer-first: "killer killed victim with weapon at distance". Team kills read "TEAM KILLED" so the offender is obvious. - Join feed is now cards: [JOIN]/[LEAVE] with faction dot, UID spoiler, leave reason and player count. - joins and chat channels post as cards by default (no server-name prefix); chat cards are coloured by channel (global blue, local teal, faction/group/vehicle purple). - Leaderboard header and #stats state the reset rule (day and time, server local) and the exact next reset.
- Game Version
- 1.8.0.13
- Created
- Thu, 29 Oct 2026 05:48:22 GMT
- Last Modified
- Thu, 29 Oct 2026 05:48:31 GMT
2.0.13
- #status in chat (everyone) and status over RCON: bases held and to go, control points, players online. - #stats in chat: your own all-time rank, score, kills, deaths and K/D, plus your place, kills and longest shot in the current weekly season. RCON: stats <uid>. - Discord: base-capture events and the players-online board show game progress (bases held and left, control points against the number needed). - Crashlog: each disconnect line records seconds since the player's last death and their state at the drop (alive, unconscious, dead, no character, editor open).
- Game Version
- 1.8.0.13
- Created
- Wed, 28 Oct 2026 01:02:10 GMT
- Last Modified
- Wed, 28 Oct 2026 01:02:24 GMT

