BEEF_Vietnam_Factions
by Jayson Liu
0.0.10
- Fixed some errors.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 08:55:41 GMT
- Last Modified
- Mon, 15 Jun 2026 08:57:01 GMT
0.0.9
- Adjust the equipment of Viet Cong guerrilla snipers. - Changed the weapon of the Viet Cong guerrilla machine gunner from the M1918 Browning Automatic Rifle to the RPD light machine gun. - Add more random units.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 08:37:06 GMT
- Last Modified
- Mon, 15 Jun 2026 08:38:29 GMT
0.0.8
- Adjusted the Viet Cong's weaponry to ensure the use of historically accurate weapons. - Adjusted the Viet Cong's attire to highlight the unique style and look of the guerrillas. - The equipment and ammunition carried by different classes of Viet Cong guerrillas have been adjusted; scouts carry minimal ammunition but wear highly inconspicuous and lightweight gear, while the heavy-firepower class is equipped with large-caliber weapons and a large supply of Soviet-made thrown explosives.
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 07:45:44 GMT
- Last Modified
- Mon, 15 Jun 2026 07:46:12 GMT
0.0.7
- Finished the Viet Cong guerrilla outfit. - Adjusted US Arsenal. - Added Screenshots (VC Guerrillas).
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 02:49:43 GMT
- Last Modified
- Mon, 15 Jun 2026 02:50:37 GMT
0.0.6
- Since the based `INDFOR.conf` faction file was modified by the CharliesPAVNPack Mod, some strange issues arose with `FIA.conf`. I have reverted some of those changes to avoid unnecessary modifications and potential errors. - In the Enfusion test scenario, individual and grouped enemy units for both the PAVN and VC spawn correctly. However, after loading the mod on a server and testing the PAVN and VC groups, I found that the group size was zero and no enemy unit entities were spawn. (I have performed standard troubleshooting.) - Adjustments to the attire of VC enemy units.
- Game Version
- 1.7.0.49
- Created
- Sun, 14 Jun 2026 00:57:24 GMT
- Last Modified
- Sun, 14 Jun 2026 00:57:51 GMT
0.0.5
Update - Added new VCs
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 09:45:20 GMT
- Last Modified
- Sat, 13 Jun 2026 09:45:32 GMT
0.0.4
The arsenal adjustments description: - Disabled individual radios. - Increased the cost and rank requirements for maps. - only the commander can use paper maps. - Added M26 hand grenades and M34 white phosphorus grenades. - Disabled M67 hand grenades.
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 09:13:31 GMT
- Last Modified
- Sat, 13 Jun 2026 09:13:47 GMT
0.0.3
Bohemia Interactive introduced a bug related to the `EntityCatalog` in game version 1.7; if too many mods attempt to write to or overwrite the same `EntityCatalog` (which almost all mods do), it causes the server to crash or enter a restart loop. This issue is unrelated to this mod; I have minimized dependencies as much as possible to ensure the mod loads and functions correctly alongside others on a server. If you encounter this problem while using the mod—and the logs show no critical errors—then you are facing this specific bug. I reiterate that this issue is not caused by this mod. As a server owner, your options are to remove all mods or limit yourself to using only a few. In fact, it is impossible for Bohemia Interactive to release a fix for this bug in the short term.
- Game Version
- 1.7.0.49
- Created
- Sat, 13 Jun 2026 01:23:50 GMT
- Last Modified
- Sat, 13 Jun 2026 01:24:02 GMT
0.0.2
Reduce dependencies.
- Game Version
- 1.7.0.49
- Created
- Fri, 12 Jun 2026 11:05:40 GMT
- Last Modified
- Fri, 12 Jun 2026 11:05:46 GMT
0.0.1
- Game Version
- 1.7.0.49
- Created
- Fri, 12 Jun 2026 10:50:18 GMT
- Last Modified
- Fri, 12 Jun 2026 10:50:28 GMT
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