Summary
Dynamic Base AI Manager turns maps into active warzones. Controlled bases automatically detect their faction and launch tactical infantry or armor waves to assault the closest enemy stronghold.
Description
Need help, found a bug, or want to get in contact with me about my mods?
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A huge thank you to Atim- for developing the CRX Enfusion A.I. mod to make these ai work in a much smoother and more perfometive way and allowing me to use it!
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If you want to support CRX Enfusion A.I. you can fund him here:
https://ko-fi.com/crx_eai
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Dynamic Frontlines replaces static AI placements with a reactive, base-driven combat ecosystem. Every military base equipped with this system monitors its own faction alignment and dynamically coordinates tactical assaults to seize territory.
Key Features
Faction-Aware Waves: Instantly shifts production based on ownership. A US-controlled base deploys American fireteams, while a Soviet-controlled base fields USSR assets.
Proximity Targeting: Uses real-time engine queries to hunt for the closest hostile or neutral stronghold, immediately routing spawned AI to attack it.
Combined Arms: Configurable spawn logic rolls for squad composition—sending standard light infantry by default, with a random chance to escalate to mechanized armor.
Optimized Performance: Server-authoritative logic prevents multiplayer desync, while an automatic garbage collection loop purges wiped squads to protect server FPS.
License
Arma Public License Share Alike (APL-SA)