StaggerSpawn LinearConflictPVE
by xrectifyx
1.0.3
Fixed a 20-30 second delay between the first and second wave of AI spawning at a new objective. All AI groups at a base are now queued immediately when the base becomes active rather than waiting for the patrol system to cycle through them naturally.
- Game Version
- 1.6.0.119
- Created
- Mon, 04 May 2026 23:12:04 GMT
- Last Modified
- Mon, 04 May 2026 23:12:07 GMT
1.0.2
- Game Version
- 1.6.0.119
- Created
- Mon, 04 May 2026 22:37:06 GMT
- Last Modified
- Mon, 04 May 2026 22:37:08 GMT
1.0.1
Enemies now pre-spawn when a base becomes an objective instead of waiting for players to get close.
- Game Version
- 1.6.0.119
- Created
- Mon, 04 May 2026 22:34:37 GMT
- Last Modified
- Mon, 04 May 2026 22:34:40 GMT
1.0.0
- Game Version
- 1.6.0.119
- Created
- Sat, 02 May 2026 20:20:29 GMT
- Last Modified
- Sat, 02 May 2026 20:20:32 GMT
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