Godspeed PVE Mission Builder

by Marco D'Oro

1.1.3

- solved roadblocks bug
- HVT now spawns inside buildings
- added a timer to onslaught
Game Version
1.7.0.49
Created
Tue, 23 Jun 2026 23:50:45 GMT
Last Modified
Tue, 23 Jun 2026 23:50:54 GMT

1.1.2

Game Version
1.7.0.49
Created
Sun, 21 Jun 2026 22:46:10 GMT
Last Modified
Sun, 21 Jun 2026 22:46:13 GMT

1.1.1

Game Version
1.7.0.49
Created
Sun, 21 Jun 2026 19:45:53 GMT
Last Modified
Sun, 21 Jun 2026 19:45:57 GMT

1.1.0

🗺️ Multi-Map Support
Added support for Everon and Arland in addition to Kolguyev
Runtime map selection via KEY map in OHL_Mission.cfg
Each map has its own location database (OHL_Everon_DB, OHL_Arland_DB)
📄 New Mission Format
Missions are now defined in OHL_Mission.cfg (placed in Profiles/profile/ on the server) instead of OHL_Mission_Generated.c
No mod recompile needed — change the .cfg file and restart the session
Full parser support for all mission features via SECTION / KEY / COMMIT syntax
⚔️ OPFOR Playable Faction
Players can now choose USSR (OPFOR) as the playable faction
Arsenal and spawn point auto-resolve from faction if not specified
All systems (FOB, reinforcements, friendly groups) adapt to faction
🎯 HVT System Overhaul
HVT now spawns as a visually distinct character prefab (SetHVTCharacter) instead of a trimmed group
Available characters: USSR Officer (armed), USSR Unarmed, US Officer (armed), US Unarmed
HVT automatically searches for a nearby building and spawns inside it — no more targets standing in the middle of the road
Building search radius: 40m primary, falls back to full objective radius
🚧 Roadblocks
New OHL_RoadblockDefinition system: defensive MG emplacements (sandbag + PKM/M2HB), czech hedgehogs, and sentry groups placed radially around key locations
Static props spawn immediately, AI groups lazy-spawn when players approach within 800m
💥 Onslaught Areas
New OHL_OnslaughtDefinition: cinematic battle zones where two AI factions fight each other independently of mission objectives
Defender holds center, attacker advances from 220–300m
Both sides have armored support (BRDM2 or LAV25), mortar FX, and auto-respawn
Activates only when players are within 500m
🔢 Player Scaling
New m_bPlayerScalingEnabled flag — disable to keep enemy count fixed regardless of player count
🔧 Godspeed Mission Builder (web editor)
Full redesign with accordion UI, faction selector, multi-map support with interactive tactical maps (Kolguyev, Everon, Arland)
Location dropdowns filter automatically based on selected operation areas
Real-time mission flowchart in the right panel
Generates OHL_Mission.cfg directly — ready to deploy on server
Game Version
1.7.0.49
Created
Sun, 21 Jun 2026 18:52:37 GMT
Last Modified
Sun, 21 Jun 2026 18:52:42 GMT

1.0.20

Game Version
1.7.0.49
Created
Sun, 14 Jun 2026 23:45:07 GMT
Last Modified
Sun, 14 Jun 2026 23:45:11 GMT

1.0.19

Game Version
1.7.0.49
Created
Sun, 14 Jun 2026 23:34:24 GMT
Last Modified
Sun, 14 Jun 2026 23:34:27 GMT

1.0.18

Added Save Game dependency
Game Version
1.7.0.49
Created
Sun, 14 Jun 2026 23:29:16 GMT
Last Modified
Sun, 14 Jun 2026 23:29:20 GMT

1.0.17

Removed unecessary dependencies
Game Version
1.7.0.41
Created
Sun, 07 Jun 2026 19:19:03 GMT
Last Modified
Sun, 07 Jun 2026 19:19:09 GMT

1.0.16

Game Version
1.7.0.41
Created
Sat, 06 Jun 2026 21:22:17 GMT
Last Modified
Sat, 06 Jun 2026 21:22:21 GMT

1.0.15

Game Version
1.7.0.41
Created
Sat, 06 Jun 2026 21:10:31 GMT
Last Modified
Sat, 06 Jun 2026 21:10:35 GMT

1.0.14

Game Version
1.7.0.41
Created
Sat, 06 Jun 2026 21:04:22 GMT
Last Modified
Sat, 06 Jun 2026 21:04:26 GMT

1.0.13

Game Version
1.7.0.41
Created
Sat, 06 Jun 2026 14:40:54 GMT
Last Modified
Sat, 06 Jun 2026 14:40:57 GMT

1.0.12

Game Version
1.7.0.41
Created
Sat, 06 Jun 2026 14:36:02 GMT
Last Modified
Sat, 06 Jun 2026 14:36:06 GMT

1.0.11

Game Version
1.7.0.41
Created
Sat, 06 Jun 2026 14:31:49 GMT
Last Modified
Sat, 06 Jun 2026 14:31:52 GMT

1.0.10

Game Version
1.7.0.41
Created
Sat, 06 Jun 2026 14:22:16 GMT
Last Modified
Sat, 06 Jun 2026 14:22:19 GMT

1.0.9

Game Version
1.7.0.41
Created
Sat, 06 Jun 2026 14:16:36 GMT
Last Modified
Sat, 06 Jun 2026 14:16:38 GMT

1.0.8

Added parser for external mission files
Game Version
1.7.0.41
Created
Sat, 06 Jun 2026 14:13:34 GMT
Last Modified
Sat, 06 Jun 2026 14:13:37 GMT

1.0.7

- FOB system updated
- enemies scaling is optional
- loading external mission files and not inside the mod
Game Version
1.7.0.41
Created
Sat, 06 Jun 2026 11:24:59 GMT
Last Modified
Sat, 06 Jun 2026 11:25:02 GMT

1.0.6

Respawn bug resolved
Game Version
1.7.0.41
Created
Thu, 04 Jun 2026 19:47:21 GMT
Last Modified
Thu, 04 Jun 2026 19:47:24 GMT

1.0.5

- hour selection in the editor
- optimization of ambient patrols
Game Version
1.6.0.119
Created
Wed, 27 May 2026 13:49:19 GMT
Last Modified
Wed, 27 May 2026 13:49:21 GMT

1.0.4

TEST MISSION
Game Version
1.6.0.119
Created
Wed, 27 May 2026 10:23:55 GMT
Last Modified
Wed, 27 May 2026 10:23:58 GMT

1.0.3

Game Version
1.6.0.119
Created
Wed, 27 May 2026 01:02:17 GMT
Last Modified
Wed, 27 May 2026 01:02:20 GMT

1.0.2

Testing performance
Game Version
1.6.0.119
Created
Tue, 26 May 2026 20:21:22 GMT
Last Modified
Tue, 26 May 2026 20:21:24 GMT

1.0.1

Game Version
1.6.0.119
Created
Mon, 25 May 2026 23:50:58 GMT
Last Modified
Mon, 25 May 2026 23:51:01 GMT

1.0.0

Game Version
1.6.0.119
Created
Mon, 25 May 2026 23:45:27 GMT
Last Modified
Mon, 25 May 2026 23:45:32 GMT

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