KittenEye_Tools
by HideoutKitty
0.3.3
- fix persistence on autorank
- Game Version
- 1.6.0.119
- Created
- Sat, 23 May 2026 22:58:04 GMT
- Last Modified
- Sat, 23 May 2026 22:58:09 GMT
0.3.2
- allow brutal snap on player respawn - fix informcharacter changed event
- Game Version
- 1.6.0.119
- Created
- Sat, 23 May 2026 21:39:31 GMT
- Last Modified
- Sat, 23 May 2026 21:39:34 GMT
0.3.1
- fix camera going on a hiking trip
- Game Version
- 1.6.0.119
- Created
- Fri, 22 May 2026 16:51:02 GMT
- Last Modified
- Fri, 22 May 2026 16:51:05 GMT
0.3.0
NEW: + [Experimental] Camera will now smoothly move with the player getting rid of the jittery effect. (will require improvment with vehicles) + #setrank <rank> <name/uid> | Set rank to a player, keywords @all / * will set the rank to everyone + #autorank <rank> | will assign a rank to every player who joins the game from the moment it is enabled (#autorank stop to deactivate) + Enabled chat writing while spectating. + Added a "night mode" view, adjust the brightness at night using your scrollwheel + Ability open to open a player's statistic menu using the GM context actions. Changes: = Iron sights will also use the "scoped in" view from now on. Bugs: - fix: double input on statistics menu UI resulting in closing the spectate mode. - fix: console would be filled with errors on the first startup
- Game Version
- 1.6.0.119
- Created
- Fri, 22 May 2026 15:26:58 GMT
- Last Modified
- Fri, 22 May 2026 15:27:02 GMT
0.2.5
- fix console nullptr spam on first load
- Game Version
- 1.6.0.119
- Created
- Mon, 18 May 2026 17:57:05 GMT
- Last Modified
- Mon, 18 May 2026 17:57:11 GMT
0.2.4
- Spectate context now display the player's cursor to interact with the menu
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 17:40:25 GMT
- Last Modified
- Fri, 15 May 2026 17:40:31 GMT
0.2.3
- updated the mod's description again (sorry)
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 15:34:48 GMT
- Last Modified
- Thu, 14 May 2026 15:34:54 GMT
0.2.2
- logo change (Thank you Crackr
- Game Version
- 1.6.0.119
- Created
- Wed, 13 May 2026 19:00:47 GMT
- Last Modified
- Wed, 13 May 2026 19:00:52 GMT
0.2.1
- updated preview image and summary picture - updated description and end of life notice
- Game Version
- 1.6.0.119
- Created
- Wed, 13 May 2026 11:31:58 GMT
- Last Modified
- Wed, 13 May 2026 11:32:02 GMT
0.2.0
- Camera position refresh now uses lerped position for smoother feel - Added player statistics UI on spectate mode (keyboard : H / gamepad : Y) - updated font and removed player id from UI as it is useless
- Game Version
- 1.6.0.119
- Created
- Fri, 08 May 2026 17:43:15 GMT
- Last Modified
- Fri, 08 May 2026 17:43:19 GMT
0.1.17
- Zoom level adjust on Zoom in/out - Binocular hide on use (also adjust on zoom level)
- Game Version
- 1.6.0.119
- Created
- Wed, 06 May 2026 22:56:53 GMT
- Last Modified
- Wed, 06 May 2026 22:56:56 GMT
0.1.16
- fix conflicting variable with zalexki dpl mod.
- Game Version
- 1.6.0.119
- Created
- Sun, 22 Feb 2026 13:41:58 GMT
- Last Modified
- Sun, 22 Feb 2026 13:42:00 GMT
0.1.15
-fix: Webhook callback not logging result of the request
- Game Version
- 1.6.0.119
- Created
- Sat, 21 Feb 2026 16:32:49 GMT
- Last Modified
- Sat, 21 Feb 2026 16:32:53 GMT
0.1.14
- fix: Non admin GM could not toggle entity outlinning
- Game Version
- 1.6.0.119
- Created
- Mon, 16 Feb 2026 19:40:45 GMT
- Last Modified
- Mon, 16 Feb 2026 19:40:47 GMT
0.1.13
- fix camera would always go back to the last target's position on GM open
- Game Version
- 1.6.0.119
- Created
- Mon, 16 Feb 2026 18:52:54 GMT
- Last Modified
- Mon, 16 Feb 2026 18:52:56 GMT
0.1.12
- Editor camera goes back to last spectated entity when leaving the spectate mode. - fix: hide RHS nvgs. - Added a mod specific callqueue to avoid call queues explosion
- Game Version
- 1.6.0.119
- Created
- Wed, 11 Feb 2026 20:41:38 GMT
- Last Modified
- Wed, 11 Feb 2026 20:41:41 GMT
0.1.11
Notification support moved to KE_Core Added debug level of logs on TP detection
- Game Version
- 1.6.0.119
- Created
- Fri, 06 Feb 2026 18:34:35 GMT
- Last Modified
- Fri, 06 Feb 2026 18:34:37 GMT
0.1.10
- potential fix to false teleportation detection flags
- Game Version
- 1.6.0.119
- Created
- Sun, 01 Feb 2026 19:49:59 GMT
- Last Modified
- Sun, 01 Feb 2026 19:50:06 GMT
0.1.9
- null check on recoil data.. oops
- Game Version
- 1.6.0.119
- Created
- Sun, 01 Feb 2026 17:07:31 GMT
- Last Modified
- Sun, 01 Feb 2026 17:07:33 GMT
0.1.8
- Recoil data will appear as "unavailable" if the component was not found (should never happen, just in case)
- Game Version
- 1.6.0.119
- Created
- Sun, 01 Feb 2026 16:56:54 GMT
- Last Modified
- Sun, 01 Feb 2026 16:56:57 GMT
0.1.7
- fix UID would not display on client sided hud - fix ScriptInvoker explosion resulting in KittenEye UI not display properly
- Game Version
- 1.6.0.119
- Created
- Fri, 30 Jan 2026 16:54:51 GMT
- Last Modified
- Fri, 30 Jan 2026 16:54:57 GMT
0.1.6
- fix finding player outside of replication bubble - added "#find uid <UID>" command - extra smaller bug fixes
- Game Version
- 1.6.0.119
- Created
- Fri, 30 Jan 2026 11:26:26 GMT
- Last Modified
- Fri, 30 Jan 2026 11:26:28 GMT
0.1.5
- added the ability to find a player using the #find <USERNAME> command
- Game Version
- 1.6.0.119
- Created
- Thu, 29 Jan 2026 22:02:01 GMT
- Last Modified
- Thu, 29 Jan 2026 22:02:04 GMT
0.1.4
final tweak to null vector handling
- Game Version
- 1.6.0.108
- Created
- Wed, 28 Jan 2026 14:40:34 GMT
- Last Modified
- Wed, 28 Jan 2026 14:40:38 GMT
0.1.3
- specatte UI tweak - check for vector zero to avoid false positives - allow you to disable vehicle teleportation detection - add a display name for the notification in the config file.
- Game Version
- 1.6.0.108
- Created
- Wed, 28 Jan 2026 14:08:21 GMT
- Last Modified
- Wed, 28 Jan 2026 14:08:23 GMT
0.1.2
- fix vehicle instantaneous speed - hopefully fix to catching the server's name - set the max allowed top speed for vehicle to 3000m/s because of false flags
- Game Version
- 1.6.0.108
- Created
- Wed, 28 Jan 2026 09:24:05 GMT
- Last Modified
- Wed, 28 Jan 2026 09:24:08 GMT
0.1.1
[Testing] Added a functionality to monitor teleportation, check enf-showcase for a setup guide.
- Game Version
- 1.6.0.108
- Created
- Tue, 27 Jan 2026 15:37:36 GMT
- Last Modified
- Tue, 27 Jan 2026 15:37:39 GMT
0.1.0
Improved slightly the 1st person replication of the spectate mod. Added a new UI to display more information of what's going on the target's side (Recoil, Current active context, etc) as well as information about them (UID etc) to hopefully make reports to bohemia a bit easier. Mouse replication, whenever the user will be fiddling around menus with his mouse, you'll see those movements, this way when they're sitting in a bush you have more info on whatever is going on. Fixed a bug that would cost a bit of performance on the admin's side (nothing too dramatic) whenever the target would die Added the ability to range up/down the search radius for the entity outlining.
- Game Version
- 1.6.0.108
- Created
- Mon, 26 Jan 2026 17:16:45 GMT
- Last Modified
- Mon, 26 Jan 2026 17:16:48 GMT
0.0.10
Oopsie daisy (inverted if statement)
- Game Version
- 1.6.0.108
- Created
- Thu, 22 Jan 2026 22:57:56 GMT
- Last Modified
- Thu, 22 Jan 2026 22:57:59 GMT
0.0.9
- Attempt to fix rare case where the hoveredEntity would be null
- Game Version
- 1.6.0.108
- Created
- Thu, 22 Jan 2026 22:02:38 GMT
- Last Modified
- Thu, 22 Jan 2026 22:02:40 GMT