KittenEye_Tools
by HideoutKitty
0.3.7
- Fix some headgear would not be hidden when spectating - Added a keybind to request hiding headgear (default Keyboard U, Xbox A) - fix conflicting keybinds
- Game Version
- 1.7.0.49
- Created
- Mon, 15 Jun 2026 16:53:47 GMT
- Last Modified
- Mon, 15 Jun 2026 16:53:55 GMT
0.3.6
- fix teleportation detection system
- Game Version
- 1.7.0.41
- Created
- Fri, 05 Jun 2026 05:45:59 GMT
- Last Modified
- Fri, 05 Jun 2026 05:46:04 GMT
0.3.5
- revert iron sight usage - scope hidden on scope view to avoid obstructing the view
- Game Version
- 1.7.0.41
- Created
- Sun, 31 May 2026 12:40:29 GMT
- Last Modified
- Sun, 31 May 2026 12:40:33 GMT
0.3.4
1.7 compatibility update
- Game Version
- 1.7.0.41
- Created
- Thu, 28 May 2026 11:17:09 GMT
- Last Modified
- Thu, 28 May 2026 11:17:12 GMT
0.3.3
- fix persistence on autorank
- Game Version
- 1.6.0.119
- Created
- Sat, 23 May 2026 22:58:04 GMT
- Last Modified
- Sat, 23 May 2026 22:58:09 GMT
0.3.2
- allow brutal snap on player respawn - fix informcharacter changed event
- Game Version
- 1.6.0.119
- Created
- Sat, 23 May 2026 21:39:31 GMT
- Last Modified
- Sat, 23 May 2026 21:39:34 GMT
0.3.1
- fix camera going on a hiking trip
- Game Version
- 1.6.0.119
- Created
- Fri, 22 May 2026 16:51:02 GMT
- Last Modified
- Fri, 22 May 2026 16:51:05 GMT
0.3.0
NEW: + [Experimental] Camera will now smoothly move with the player getting rid of the jittery effect. (will require improvment with vehicles) + #setrank <rank> <name/uid> | Set rank to a player, keywords @all / * will set the rank to everyone + #autorank <rank> | will assign a rank to every player who joins the game from the moment it is enabled (#autorank stop to deactivate) + Enabled chat writing while spectating. + Added a "night mode" view, adjust the brightness at night using your scrollwheel + Ability open to open a player's statistic menu using the GM context actions. Changes: = Iron sights will also use the "scoped in" view from now on. Bugs: - fix: double input on statistics menu UI resulting in closing the spectate mode. - fix: console would be filled with errors on the first startup
- Game Version
- 1.6.0.119
- Created
- Fri, 22 May 2026 15:26:58 GMT
- Last Modified
- Fri, 22 May 2026 15:27:02 GMT
0.2.5
- fix console nullptr spam on first load
- Game Version
- 1.6.0.119
- Created
- Mon, 18 May 2026 17:57:05 GMT
- Last Modified
- Mon, 18 May 2026 17:57:11 GMT
0.2.4
- Spectate context now display the player's cursor to interact with the menu
- Game Version
- 1.6.0.119
- Created
- Fri, 15 May 2026 17:40:25 GMT
- Last Modified
- Fri, 15 May 2026 17:40:31 GMT
0.2.3
- updated the mod's description again (sorry)
- Game Version
- 1.6.0.119
- Created
- Thu, 14 May 2026 15:34:48 GMT
- Last Modified
- Thu, 14 May 2026 15:34:54 GMT
0.2.2
- logo change (Thank you Crackr
- Game Version
- 1.6.0.119
- Created
- Wed, 13 May 2026 19:00:47 GMT
- Last Modified
- Wed, 13 May 2026 19:00:52 GMT
0.2.1
- updated preview image and summary picture - updated description and end of life notice
- Game Version
- 1.6.0.119
- Created
- Wed, 13 May 2026 11:31:58 GMT
- Last Modified
- Wed, 13 May 2026 11:32:02 GMT
0.2.0
- Camera position refresh now uses lerped position for smoother feel - Added player statistics UI on spectate mode (keyboard : H / gamepad : Y) - updated font and removed player id from UI as it is useless
- Game Version
- 1.6.0.119
- Created
- Fri, 08 May 2026 17:43:15 GMT
- Last Modified
- Fri, 08 May 2026 17:43:19 GMT
0.1.17
- Zoom level adjust on Zoom in/out - Binocular hide on use (also adjust on zoom level)
- Game Version
- 1.6.0.119
- Created
- Wed, 06 May 2026 22:56:53 GMT
- Last Modified
- Wed, 06 May 2026 22:56:56 GMT
0.1.16
- fix conflicting variable with zalexki dpl mod.
- Game Version
- 1.6.0.119
- Created
- Sun, 22 Feb 2026 13:41:58 GMT
- Last Modified
- Sun, 22 Feb 2026 13:42:00 GMT
0.1.15
-fix: Webhook callback not logging result of the request
- Game Version
- 1.6.0.119
- Created
- Sat, 21 Feb 2026 16:32:49 GMT
- Last Modified
- Sat, 21 Feb 2026 16:32:53 GMT
0.1.14
- fix: Non admin GM could not toggle entity outlinning
- Game Version
- 1.6.0.119
- Created
- Mon, 16 Feb 2026 19:40:45 GMT
- Last Modified
- Mon, 16 Feb 2026 19:40:47 GMT
0.1.13
- fix camera would always go back to the last target's position on GM open
- Game Version
- 1.6.0.119
- Created
- Mon, 16 Feb 2026 18:52:54 GMT
- Last Modified
- Mon, 16 Feb 2026 18:52:56 GMT
0.1.12
- Editor camera goes back to last spectated entity when leaving the spectate mode. - fix: hide RHS nvgs. - Added a mod specific callqueue to avoid call queues explosion
- Game Version
- 1.6.0.119
- Created
- Wed, 11 Feb 2026 20:41:38 GMT
- Last Modified
- Wed, 11 Feb 2026 20:41:41 GMT
0.1.11
Notification support moved to KE_Core Added debug level of logs on TP detection
- Game Version
- 1.6.0.119
- Created
- Fri, 06 Feb 2026 18:34:35 GMT
- Last Modified
- Fri, 06 Feb 2026 18:34:37 GMT
0.1.10
- potential fix to false teleportation detection flags
- Game Version
- 1.6.0.119
- Created
- Sun, 01 Feb 2026 19:49:59 GMT
- Last Modified
- Sun, 01 Feb 2026 19:50:06 GMT
0.1.9
- null check on recoil data.. oops
- Game Version
- 1.6.0.119
- Created
- Sun, 01 Feb 2026 17:07:31 GMT
- Last Modified
- Sun, 01 Feb 2026 17:07:33 GMT
0.1.8
- Recoil data will appear as "unavailable" if the component was not found (should never happen, just in case)
- Game Version
- 1.6.0.119
- Created
- Sun, 01 Feb 2026 16:56:54 GMT
- Last Modified
- Sun, 01 Feb 2026 16:56:57 GMT
0.1.7
- fix UID would not display on client sided hud - fix ScriptInvoker explosion resulting in KittenEye UI not display properly
- Game Version
- 1.6.0.119
- Created
- Fri, 30 Jan 2026 16:54:51 GMT
- Last Modified
- Fri, 30 Jan 2026 16:54:57 GMT
0.1.6
- fix finding player outside of replication bubble - added "#find uid <UID>" command - extra smaller bug fixes
- Game Version
- 1.6.0.119
- Created
- Fri, 30 Jan 2026 11:26:26 GMT
- Last Modified
- Fri, 30 Jan 2026 11:26:28 GMT
0.1.5
- added the ability to find a player using the #find <USERNAME> command
- Game Version
- 1.6.0.119
- Created
- Thu, 29 Jan 2026 22:02:01 GMT
- Last Modified
- Thu, 29 Jan 2026 22:02:04 GMT
0.1.4
final tweak to null vector handling
- Game Version
- 1.6.0.108
- Created
- Wed, 28 Jan 2026 14:40:34 GMT
- Last Modified
- Wed, 28 Jan 2026 14:40:38 GMT
0.1.3
- specatte UI tweak - check for vector zero to avoid false positives - allow you to disable vehicle teleportation detection - add a display name for the notification in the config file.
- Game Version
- 1.6.0.108
- Created
- Wed, 28 Jan 2026 14:08:21 GMT
- Last Modified
- Wed, 28 Jan 2026 14:08:23 GMT
0.1.2
- fix vehicle instantaneous speed - hopefully fix to catching the server's name - set the max allowed top speed for vehicle to 3000m/s because of false flags
- Game Version
- 1.6.0.108
- Created
- Wed, 28 Jan 2026 09:24:05 GMT
- Last Modified
- Wed, 28 Jan 2026 09:24:08 GMT