Summary
The gamemode core for Conflict: Rebirth.
Description
The actual Rebirth gamemode. Carries the control-point system, lattice links between bases, supply economy, the campaign GameMode bootstrap, map UI, the vehicle notifier, XP changes, and the bulk of the UI work that did not split out into its own submod. Pulls every other Rebirth submod as a dependency and must load last among gameplay mods. Subscribing to NCM_ConflictRebirth_Internal is the easier way in.

