ATM_ACE_Overheating_Fix

by sarakgaming

Contributors

LibraLeFourbe, Sir Alfred Nomad, sarakgaming, _Dark__, SarakgamingTV

ATM_ACE_Overheating_Fix

Summary

Forces ACE Overheating to use fixed total mass values on selected weapons - keeping heat behavior consistent without touching prefab weights or gameplay stats.

Description

This lightweight tweak tells ACE Overheating to treat specific Weapons builds as fixed-mass weapons:
Block2 / URGI variants → 4.5 kg
SBR / SBR URGI variants → 4.0 kg
No prefab edits, no inventory weight changes - only the thermal model is adjusted so heat buildup/cooldown stays predictable across these variants. Everything else in ACE remains untouched.

Special thanks to the ACEMOD developers for the original framework.
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License

Arma Public License Share Alike (APL-SA)

Version
0.0.4
Game Version
1.7.0.54
Version size
5.71 KB
Downloads
303
Created
15.10.2025
Last Modified
21.07.2026
ID
669EBB87C505C5B0

Dependencies