Summary
Forces ACE Overheating to use fixed total mass values on selected weapons - keeping heat behavior consistent without touching prefab weights or gameplay stats.
Description
This lightweight tweak tells ACE Overheating to treat specific Weapons builds as fixed-mass weapons:
Block2 / URGI variants → 4.5 kg
SBR / SBR URGI variants → 4.0 kg
No prefab edits, no inventory weight changes - only the thermal model is adjusted so heat buildup/cooldown stays predictable across these variants. Everything else in ACE remains untouched.
Special thanks to the ACEMOD developers for the original framework.
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License
Arma Public License Share Alike (APL-SA)