Battle of Arland AIvsAI

by Green_Bread
Battle of Arland AIvsAI

Summary

This scenario simulates a Conflict campaign where the Redfor and Blufor AI will battle each other over POI. You can join forces with them or become a GM to watch the battle unfolds.

Description

[This is the clean version without integrated realism mods, you can check out the realism version for better visuals and immersion]

Features:
1.  Large AI forces: AI (~70 infantries per side) will automatically attack and capture enemy control point while eliminated group will respawn after a certain period of time.
2. Ticket system: A faction will lose tickets when an infantry dies and gain tickets when captured an enemy control point. Whoever reach 0 ticket first will lose the match.
3. Improved AI: With the help of CRX A.I., the capability and lethality of enemy AI is greatly enhance as they will rearm when possible and flank your forces.

You are recommended to local host this scenario even if you play in singleplayer as it gives you Game Master ability.

If you have any problem or suggestions, feel free to contact me at Discord with @green_bread

Credits:
Huge thanks for IronPotStewingMaster, EverElizaldeGaming, ATiM- and all creators of the mods I used in this scenario

License

Arma Public License No Derivatives (APL-ND)

Rating
84%
Version
1.0.7
Game Version
1.4.0.55
Version size
6.25 KB
Downloads
3,460
Created
07.09.2025
Last Modified
12.09.2025
ID
664E2D95CB26E21C

Dependencies