Summary
Capture the base game mode set in the early 2000s war on terror
Description
A self-contained mini-campaign set in the early 2000s War on Terror. The objective: capture a heavily fortified enemy base. To achieve this, you must first cripple enemy reinforcements by completing six missions in the surrounding area:
Destroy the command truck
Destroy the enemy radio
Deactivate the car bomb
Kill the enemy radio operator
Destroy the weapons cache (x2)
After completing these tasks, hack the communications antenna to permanently cut off reinforcements. Then, assault the base and eliminate all remaining defenders.
Features
-Role Selection: Choose one of six roles with era-appropriate gear
-Dynamic Battlefield: Friendly AI operate independently, engaging in constant combat. You can recruit AI for your squad.
-Mortar Threats: Random mortar fire targets players throughout the match. Destroy enemy mortars to stop random strikes; only by cutting base communications can you halt large coordinated barrages.
-Intel System: Missions require intel. At match start, search six possible locations for a backpack containing intel folders. Collecting intel reveals mission objectives and additional points of interest on your map.
-Supply Requests: Use your radio to call in supply drops. Examine the radio, interact with the tuning knob, and request supplies. The drop will appear nearby and be marked on your map.
-Limited Lives: Solo mode offers 5 lives per match; multiplayer has a shared pool of 20 lives for the entire team. Exceed the limit and the match is lost.
Flow of Battle
Search for intel to reveal mission objectives.
Complete six area missions to create a reinforcement gap.
Hack the communications antenna to secure that gap.
Launch the final assault and capture the base.
This is a harsh, unforgiving battlefield where every action has consequences, and every life counts.
License
Arma Public License (APL)