Attachment Framework
by McTiddies4Lunch3
Contributors
Tonic
1.0.31
- Game Version
- 1.6.0.76
- Created
- Fri, 21 Nov 2025 13:06:34 GMT
- Last Modified
- Fri, 21 Nov 2025 13:07:02 GMT
1.0.30
Added Persistence component to prefabs that were missing it as they're made from scratch and not inherited from a base. Slightly toned down the M600V spot cone and brightness (just a little bit)
- Game Version
- 1.6.0.68
- Created
- Tue, 18 Nov 2025 23:38:31 GMT
- Last Modified
- Tue, 18 Nov 2025 23:38:51 GMT
1.0.29
Fixed issue with DynamicSights triggering before entity is ready in replication.
- Game Version
- 1.6.0.54
- Created
- Fri, 31 Oct 2025 10:19:58 GMT
- Last Modified
- Fri, 31 Oct 2025 10:20:24 GMT
1.0.28
- Game Version
- 1.6.0.54
- Created
- Thu, 30 Oct 2025 12:14:58 GMT
- Last Modified
- Thu, 30 Oct 2025 12:15:42 GMT
1.0.27
- Game Version
- 1.4.0.48
- Created
- Sat, 26 Jul 2025 12:23:29 GMT
- Last Modified
- Sat, 26 Jul 2025 12:23:56 GMT
1.0.26
Fixed tiny mistake tehe
- Game Version
- 1.4.0.48
- Created
- Sat, 26 Jul 2025 12:16:31 GMT
- Last Modified
- Sat, 26 Jul 2025 12:16:58 GMT
1.0.25
Moved dynamic sight fliping to its own component (AFW_DynamicSightsComponent) to solve network sync issue for clients that come into replication.
- Game Version
- 1.4.0.48
- Created
- Sat, 26 Jul 2025 11:46:46 GMT
- Last Modified
- Sat, 26 Jul 2025 11:47:14 GMT
1.0.24
Removed remaining traces of Surefire 660, they weren't meant to be there.
- Game Version
- 1.4.0.48
- Created
- Thu, 24 Jul 2025 04:45:27 GMT
- Last Modified
- Thu, 24 Jul 2025 04:45:49 GMT
1.0.23
- Game Version
- 1.4.0.48
- Created
- Sat, 12 Jul 2025 17:52:19 GMT
- Last Modified
- Sat, 12 Jul 2025 17:52:31 GMT
1.0.22
Adjusted Bolt Animation script
- Game Version
- 1.4.0.48
- Created
- Sat, 12 Jul 2025 15:16:48 GMT
- Last Modified
- Sat, 12 Jul 2025 15:17:11 GMT
1.0.21
Changed RailSystem code to support multi-rails. Plan to change this more in the future. Cleaned up some junk code Added new component AFW_BoltAnimationComponent, it's an extension of WeaponAnimateComponent to trigger casing ejection particle effect depending on event. tl;dr it's for bolts not using chungus stuff.
- Game Version
- 1.4.0.45
- Created
- Sun, 06 Jul 2025 17:40:03 GMT
- Last Modified
- Sun, 06 Jul 2025 17:40:28 GMT
1.0.20
- Game Version
- 1.4.0.45
- Created
- Thu, 26 Jun 2025 16:20:59 GMT
- Last Modified
- Thu, 26 Jun 2025 16:21:19 GMT
1.0.19
Added radial wheel for additional actions/functions Fixed PEQ-01's weight Added missing actions to PEQ-01, LA5B and M600V Added ability to change laser's color through radial menu More adjustments to Range Finder
- Game Version
- 1.4.0.45
- Created
- Wed, 25 Jun 2025 17:32:21 GMT
- Last Modified
- Wed, 25 Jun 2025 17:32:41 GMT
1.0.18
Fixed mistake in range finder, added offset to its ray cast.
- Game Version
- 1.4.0.45
- Created
- Sun, 22 Jun 2025 16:32:01 GMT
- Last Modified
- Sun, 22 Jun 2025 16:32:20 GMT
1.0.17
Changed main attachments from AttachmentRIS1913 to AttachmentRIS1913Short
- Game Version
- 1.4.0.45
- Created
- Sun, 22 Jun 2025 13:04:29 GMT
- Last Modified
- Sun, 22 Jun 2025 13:04:48 GMT
1.0.16
Remade recoil reduction script as old one did not function as intended. Please use AFW_AttachmentRecoilAttribute instead of AFW_WeaponAttachmentRecoilAttributes You also need to change SCR_WeaponStatsManagerComponent to AFW_WeaponStatsManagerComponent to be able to use it. Leave the signal field blank
- Game Version
- 1.4.0.45
- Created
- Sun, 22 Jun 2025 10:51:48 GMT
- Last Modified
- Sun, 22 Jun 2025 10:52:12 GMT
1.0.15
Added new component that extends SCR_WEaponStatsManagerComponent to be used for triggering signals when an optic is attached or detached (Look at Wasteland Weapon Pack's M60/G36K for example)
- Game Version
- 1.4.0.45
- Created
- Sun, 22 Jun 2025 06:20:16 GMT
- Last Modified
- Sun, 22 Jun 2025 06:20:35 GMT
1.0.14
Added a rail like system (Attachment dependencies)
- Game Version
- 1.4.0.45
- Created
- Thu, 19 Jun 2025 23:51:02 GMT
- Last Modified
- Thu, 19 Jun 2025 23:51:24 GMT
1.0.13
- Updated M500 emis material
- Game Version
- 1.4.0.38
- Created
- Wed, 18 Jun 2025 13:08:41 GMT
- Last Modified
- Wed, 18 Jun 2025 13:09:01 GMT
1.0.12
- Fixed base weapon overwrites
- Game Version
- 1.4.0.38
- Created
- Tue, 17 Jun 2025 11:52:29 GMT
- Last Modified
- Tue, 17 Jun 2025 11:52:51 GMT
1.0.11
- Added "Taped flashlight" - Overwrote base gun prefabs to have attatchment slots for the standard barrel mount lights
- Game Version
- 1.4.0.38
- Created
- Tue, 17 Jun 2025 01:57:17 GMT
- Last Modified
- Tue, 17 Jun 2025 01:57:39 GMT
1.0.10
- Added Hierarchy to prefabs - Removed outdated prefabs that are no longer in use due to confusion - Updated config to add new M500 light
- Game Version
- 1.4.0.38
- Created
- Sun, 15 Jun 2025 11:18:38 GMT
- Last Modified
- Sun, 15 Jun 2025 11:19:01 GMT
1.0.9
- Game Version
- 1.4.0.38
- Created
- Sat, 14 Jun 2025 17:42:30 GMT
- Last Modified
- Sat, 14 Jun 2025 17:42:48 GMT
1.0.8
- M500 Light added
- Game Version
- 1.4.0.38
- Created
- Sat, 14 Jun 2025 17:40:05 GMT
- Last Modified
- Sat, 14 Jun 2025 17:40:26 GMT
1.0.7
Updated Radius Range finder model
- Game Version
- 1.4.0.31
- Created
- Thu, 12 Jun 2025 02:43:25 GMT
- Last Modified
- Thu, 12 Jun 2025 02:43:40 GMT
1.0.6
Added LA-5B (More updated and compact version of PEQ15) Added SureFire M600V Added all attachments to US arsenal Changed all attachment types to AttachmentRIS1913* to keep drop-in compatibility with other attachment mods I've left dupes of the old attachments to keep compatibility with mods that already use it but haven't updated to give time to update but please do not use the custom attachment types instead use AttachmentRIS1913* for attachment types.
- Game Version
- 1.4.0.31
- Created
- Sun, 08 Jun 2025 01:13:22 GMT
- Last Modified
- Sun, 08 Jun 2025 01:13:40 GMT
1.0.5
+ Separated light sources of PEQ and Surefire + SureFire light source is slightly brighter and ever slight range increase + Added Range Finder Attachment (TODO~: Re-organize attachment types) + Fixed preview for PEQ-15, Surefire and Range-finder + Adjusted near plane for both PEQ and SureFire light sources to avoid shadow casting barrel
- Game Version
- 1.3.0.144
- Created
- Wed, 16 Apr 2025 19:33:17 GMT
- Last Modified
- Wed, 16 Apr 2025 19:33:31 GMT
1.0.4
- Game Version
- 1.3.0.144
- Created
- Wed, 16 Apr 2025 15:47:47 GMT
- Last Modified
- Wed, 16 Apr 2025 15:48:04 GMT
1.0.3
- Game Version
- 1.2.1.202
- Created
- Thu, 27 Feb 2025 16:39:22 GMT
- Last Modified
- Thu, 27 Feb 2025 16:39:38 GMT
1.0.2
- Game Version
- 1.2.1.202
- Created
- Thu, 27 Feb 2025 14:56:11 GMT
- Last Modified
- Thu, 27 Feb 2025 14:56:31 GMT




