Attachment Framework

by McTiddies4Lunch3

Contributors

Tonic

1.0.35

ADHD brain made me redo parts of the bipod system and animation graph. Should be better, clean and very readable.
MCTIDDIES4LUNCH also made the Radius Range finder a bit darker.
Game Version
1.6.0.95
Created
Mon, 22 Dec 2025 12:25:00 GMT
Last Modified
Mon, 22 Dec 2025 12:25:22 GMT

1.0.34

ADHD brain thought of a better way for stabilizer setup on bipods so yeah.. drastic change... but no more I swear. Not like anyone implemented this one yet.
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 16:07:40 GMT
Last Modified
Fri, 19 Dec 2025 16:08:05 GMT

1.0.33

Fixed minor issue with bipod component (all that testing to miss one little thing smh)
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 13:59:07 GMT
Last Modified
Fri, 19 Dec 2025 13:59:29 GMT

1.0.32

Added bipod attachment functionality along with one bipod (Leapers UTG). This system requires you to have a bone or memory point with nothing weighted to it. There is an AK-74 setup with it that you can look at as an example ( Rifle_AK74_BIPOD_EXAMPLE ).
Game Version
1.6.0.95
Created
Fri, 19 Dec 2025 11:43:11 GMT
Last Modified
Fri, 19 Dec 2025 11:43:32 GMT

1.0.31

Game Version
1.6.0.76
Created
Fri, 21 Nov 2025 13:06:34 GMT
Last Modified
Fri, 21 Nov 2025 13:07:02 GMT

1.0.30

Added Persistence component to prefabs that were missing it as they're made from scratch and not inherited from a base.
Slightly toned down the M600V spot cone and brightness (just a little bit)
Game Version
1.6.0.68
Created
Tue, 18 Nov 2025 23:38:31 GMT
Last Modified
Tue, 18 Nov 2025 23:38:51 GMT

1.0.29

Fixed issue with DynamicSights triggering before entity is ready in replication.
Game Version
1.6.0.54
Created
Fri, 31 Oct 2025 10:19:58 GMT
Last Modified
Fri, 31 Oct 2025 10:20:24 GMT

1.0.28

Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 12:14:58 GMT
Last Modified
Thu, 30 Oct 2025 12:15:42 GMT

1.0.27

Game Version
1.4.0.48
Created
Sat, 26 Jul 2025 12:23:29 GMT
Last Modified
Sat, 26 Jul 2025 12:23:56 GMT

1.0.26

Fixed tiny mistake tehe
Game Version
1.4.0.48
Created
Sat, 26 Jul 2025 12:16:31 GMT
Last Modified
Sat, 26 Jul 2025 12:16:58 GMT

1.0.25

Moved dynamic sight fliping to its own component (AFW_DynamicSightsComponent) to solve network sync issue for clients that come into replication.
Game Version
1.4.0.48
Created
Sat, 26 Jul 2025 11:46:46 GMT
Last Modified
Sat, 26 Jul 2025 11:47:14 GMT

1.0.24

Removed remaining traces of Surefire 660, they weren't meant to be there.
Game Version
1.4.0.48
Created
Thu, 24 Jul 2025 04:45:27 GMT
Last Modified
Thu, 24 Jul 2025 04:45:49 GMT

1.0.23

Game Version
1.4.0.48
Created
Sat, 12 Jul 2025 17:52:19 GMT
Last Modified
Sat, 12 Jul 2025 17:52:31 GMT

1.0.22

Adjusted Bolt Animation script
Game Version
1.4.0.48
Created
Sat, 12 Jul 2025 15:16:48 GMT
Last Modified
Sat, 12 Jul 2025 15:17:11 GMT

1.0.21

Changed RailSystem code to support multi-rails. Plan to change this more in the future.
Cleaned up some junk code
Added new component AFW_BoltAnimationComponent, it's an extension of WeaponAnimateComponent to trigger casing ejection particle effect depending on event. tl;dr it's for bolts not using chungus stuff.
Game Version
1.4.0.45
Created
Sun, 06 Jul 2025 17:40:03 GMT
Last Modified
Sun, 06 Jul 2025 17:40:28 GMT

1.0.20

Game Version
1.4.0.45
Created
Thu, 26 Jun 2025 16:20:59 GMT
Last Modified
Thu, 26 Jun 2025 16:21:19 GMT

1.0.19

Added radial wheel for additional actions/functions
Fixed PEQ-01's weight
Added missing actions to PEQ-01, LA5B and M600V
Added ability to change laser's color through radial menu
More adjustments to Range Finder
Game Version
1.4.0.45
Created
Wed, 25 Jun 2025 17:32:21 GMT
Last Modified
Wed, 25 Jun 2025 17:32:41 GMT

1.0.18

Fixed mistake in range finder, added offset to its ray cast.
Game Version
1.4.0.45
Created
Sun, 22 Jun 2025 16:32:01 GMT
Last Modified
Sun, 22 Jun 2025 16:32:20 GMT

1.0.17

Changed main attachments from AttachmentRIS1913 to AttachmentRIS1913Short
Game Version
1.4.0.45
Created
Sun, 22 Jun 2025 13:04:29 GMT
Last Modified
Sun, 22 Jun 2025 13:04:48 GMT

1.0.16

Remade recoil reduction script as old one did not function as intended.

Please use AFW_AttachmentRecoilAttribute instead of AFW_WeaponAttachmentRecoilAttributes

You also need to change SCR_WeaponStatsManagerComponent to AFW_WeaponStatsManagerComponent to be able to use it. Leave the signal field blank
Game Version
1.4.0.45
Created
Sun, 22 Jun 2025 10:51:48 GMT
Last Modified
Sun, 22 Jun 2025 10:52:12 GMT

1.0.15

Added new component that extends SCR_WEaponStatsManagerComponent to be used for triggering signals when an optic is attached or detached (Look at Wasteland Weapon Pack's M60/G36K for example)
Game Version
1.4.0.45
Created
Sun, 22 Jun 2025 06:20:16 GMT
Last Modified
Sun, 22 Jun 2025 06:20:35 GMT

1.0.14

Added a rail like system (Attachment dependencies)
Game Version
1.4.0.45
Created
Thu, 19 Jun 2025 23:51:02 GMT
Last Modified
Thu, 19 Jun 2025 23:51:24 GMT

1.0.13

- Updated M500 emis material
Game Version
1.4.0.38
Created
Wed, 18 Jun 2025 13:08:41 GMT
Last Modified
Wed, 18 Jun 2025 13:09:01 GMT

1.0.12

- Fixed base weapon overwrites
Game Version
1.4.0.38
Created
Tue, 17 Jun 2025 11:52:29 GMT
Last Modified
Tue, 17 Jun 2025 11:52:51 GMT

1.0.11

- Added "Taped flashlight"
- Overwrote base gun prefabs to have attatchment slots for the standard barrel mount lights
Game Version
1.4.0.38
Created
Tue, 17 Jun 2025 01:57:17 GMT
Last Modified
Tue, 17 Jun 2025 01:57:39 GMT

1.0.10

- Added Hierarchy to prefabs
- Removed outdated prefabs that are no longer in use due to confusion
- Updated config to add new M500 light
Game Version
1.4.0.38
Created
Sun, 15 Jun 2025 11:18:38 GMT
Last Modified
Sun, 15 Jun 2025 11:19:01 GMT

1.0.9

Game Version
1.4.0.38
Created
Sat, 14 Jun 2025 17:42:30 GMT
Last Modified
Sat, 14 Jun 2025 17:42:48 GMT

1.0.8

- M500 Light added
Game Version
1.4.0.38
Created
Sat, 14 Jun 2025 17:40:05 GMT
Last Modified
Sat, 14 Jun 2025 17:40:26 GMT

1.0.7

Updated Radius Range finder model
Game Version
1.4.0.31
Created
Thu, 12 Jun 2025 02:43:25 GMT
Last Modified
Thu, 12 Jun 2025 02:43:40 GMT

1.0.6

Added LA-5B (More updated and compact version of PEQ15)
Added SureFire M600V
Added all attachments to US arsenal
Changed all attachment types to AttachmentRIS1913* to keep drop-in compatibility with other attachment mods

I've left dupes of the old attachments to keep compatibility with mods that already use it but haven't updated to give time to update but please do not use the custom attachment types instead use AttachmentRIS1913* for attachment types.
Game Version
1.4.0.31
Created
Sun, 08 Jun 2025 01:13:22 GMT
Last Modified
Sun, 08 Jun 2025 01:13:40 GMT

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