Operation Haget
by PapaLazarou
1.0.80
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 19:03:51 GMT
- Last Modified
- Sun, 08 Nov 2026 19:03:54 GMT
1.0.79
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 18:10:34 GMT
- Last Modified
- Sun, 08 Nov 2026 18:10:38 GMT
1.0.78
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 17:54:34 GMT
- Last Modified
- Sun, 08 Nov 2026 17:54:37 GMT
1.0.77
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 17:42:18 GMT
- Last Modified
- Sun, 08 Nov 2026 17:42:33 GMT
1.0.76
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 17:07:35 GMT
- Last Modified
- Sun, 08 Nov 2026 17:07:39 GMT
1.0.75
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 16:24:35 GMT
- Last Modified
- Sun, 08 Nov 2026 16:24:38 GMT
1.0.74
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 15:44:23 GMT
- Last Modified
- Sun, 08 Nov 2026 15:44:29 GMT
1.0.73
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 14:49:24 GMT
- Last Modified
- Sun, 08 Nov 2026 14:49:26 GMT
1.0.72
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 07:56:19 GMT
- Last Modified
- Sun, 08 Nov 2026 07:56:23 GMT
1.0.71
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 07:35:59 GMT
- Last Modified
- Sun, 08 Nov 2026 07:36:02 GMT
1.0.70
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 07:32:57 GMT
- Last Modified
- Sun, 08 Nov 2026 07:33:00 GMT
1.0.69
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 07:21:46 GMT
- Last Modified
- Sun, 08 Nov 2026 07:21:49 GMT
1.0.68
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 07:20:47 GMT
- Last Modified
- Sun, 08 Nov 2026 07:20:50 GMT
1.0.67
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 07:15:29 GMT
- Last Modified
- Sun, 08 Nov 2026 07:15:33 GMT
1.0.66
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 06:14:36 GMT
- Last Modified
- Sun, 08 Nov 2026 06:14:39 GMT
1.0.65
1.0.65: A-10A bombs stay on their pylons for a player hosting too (the server's own copy is now held on; before, only players' copies were); test switch -hagToBoard (game client): each spawn puts you 4 m in front of the helipad board, facing it.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 02:26:44 GMT
- Last Modified
- Sun, 08 Nov 2026 02:26:51 GMT
1.0.64
1.0.64: the A-10A from the request menu starts in the air, 500 m over the runway's north end at cruise speed, with its engines on and the parking brake off once you sit in it (before, full throttle gave 0 km/h); heli taxi: you board the front-left forward-facing passenger seat, AI never take it, players can't take door or M134 seats (no more two in one seat), and the cruising taxi no longer bounces up and down.
- Game Version
- 1.9.0.37
- Created
- Sun, 08 Nov 2026 01:19:18 GMT
- Last Modified
- Sun, 08 Nov 2026 01:19:25 GMT
1.0.63
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 19:46:37 GMT
- Last Modified
- Sat, 07 Nov 2026 19:46:41 GMT
1.0.62
1.0.62: strongpoints and enemy spots drawn red/blue by Haget (Procedural Combat hid every sided marker on players' machines); enemy spots: plain red diamond with red time, only enemies a friendly player or AI saw, removed when they die; markers stay on their spot while zooming; Strongpoints tab in the J map journal with Show on map; Squad Leader deploys in your saved arsenal loadout; tower .50 gunners carry spare boxes so they reload and keep firing; deploy-button and spawn-refusal logs.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 19:41:14 GMT
- Last Modified
- Sat, 07 Nov 2026 19:41:18 GMT
1.0.61
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 19:22:59 GMT
- Last Modified
- Sat, 07 Nov 2026 19:23:06 GMT
1.0.60
1.0.60: map markers no longer freeze after a change; enemy spotted markers are a red !; fixes 1.0.59 (no markers). Plus taxi cancel/2 min, pickup marker fix, endless strongpoints.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 18:26:12 GMT
- Last Modified
- Sat, 07 Nov 2026 18:26:16 GMT
1.0.59
1.0.59: map markers no longer freeze after a change; enemy spotted markers are a red !; plus 1.0.58 (taxi cancel/2 min, pickup marker fix, endless strongpoints).
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 18:14:35 GMT
- Last Modified
- Sat, 07 Nov 2026 18:14:40 GMT
1.0.58
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 17:58:19 GMT
- Last Modified
- Sat, 07 Nov 2026 17:58:26 GMT
1.0.57
1.0.57: endless strongpoints (from 1.0.56); Cancel taxi in the map menu; empty taxi leaves 2 min after landing; strongpoint marker colour kept after reopening the map; squad follow log.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 17:33:37 GMT
- Last Modified
- Sat, 07 Nov 2026 17:33:43 GMT
1.0.56
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 16:45:39 GMT
- Last Modified
- Sat, 07 Nov 2026 16:45:42 GMT
1.0.55
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 16:22:22 GMT
- Last Modified
- Sat, 07 Nov 2026 16:22:26 GMT
1.0.54
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 16:07:32 GMT
- Last Modified
- Sat, 07 Nov 2026 16:07:35 GMT
1.0.53
1.0.53 - Strongpoints always appear: when Procedural Combat can't lay out its 6 strongpoints it retries at other spots instead of dropping to a one-objective battle (1.0.52 fell back, so there were no markers and every squad bunched on one spot). - Strongpoint map markers: yellow when nobody holds it or it is contested, blue for US, red for Russia. - 30 US squads (was 20) and 50 Russian squads, spread over main Everon as far apart as they fit, fighting over the strongpoints.
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 06:27:15 GMT
- Last Modified
- Sat, 07 Nov 2026 06:27:19 GMT
1.0.52
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 05:59:51 GMT
- Last Modified
- Sat, 07 Nov 2026 05:59:55 GMT
1.0.51
- Game Version
- 1.9.0.37
- Created
- Sat, 07 Nov 2026 05:40:03 GMT
- Last Modified
- Sat, 07 Nov 2026 05:40:06 GMT

