Operation Uppercut XContact

by Isaac 039

Contributors

Kurt 051

1.0.25

Another possible fix
Game Version
1.2.1.202
Created
Tue, 04 Mar 2025 03:13:07 GMT
Last Modified
Tue, 04 Mar 2025 03:15:00 GMT

1.0.24

Reverted elite model
Game Version
1.2.1.202
Created
Tue, 04 Mar 2025 03:03:57 GMT
Last Modified
Tue, 04 Mar 2025 03:05:47 GMT

1.0.23

Changed elite faction identity body to human for testing
Game Version
1.2.1.202
Created
Tue, 04 Mar 2025 02:24:06 GMT
Last Modified
Tue, 04 Mar 2025 02:25:55 GMT

1.0.22

Changed elite body to human for testing
Game Version
1.2.1.202
Created
Tue, 04 Mar 2025 02:19:34 GMT
Last Modified
Tue, 04 Mar 2025 02:21:23 GMT

1.0.21

Another fix attempt
Game Version
1.2.1.202
Created
Mon, 03 Mar 2025 21:20:29 GMT
Last Modified
Mon, 03 Mar 2025 21:22:20 GMT

1.0.20

Another possible fix for elite AI
Game Version
1.2.1.202
Created
Mon, 03 Mar 2025 07:51:00 GMT
Last Modified
Mon, 03 Mar 2025 07:52:44 GMT

1.0.19

Possible fix for elite AI bug
Game Version
1.2.1.202
Created
Mon, 03 Mar 2025 05:21:19 GMT
Last Modified
Mon, 03 Mar 2025 05:23:03 GMT

1.0.18

Gave elite minor AI plasma rifles again
Game Version
1.2.1.202
Created
Fri, 28 Feb 2025 05:08:40 GMT
Last Modified
Fri, 28 Feb 2025 05:10:29 GMT

1.0.17

Gave elite minor AI an SMG for testing
Game Version
1.2.1.202
Created
Fri, 28 Feb 2025 04:52:05 GMT
Last Modified
Fri, 28 Feb 2025 04:53:46 GMT

1.0.16

Disabled some components on the elite character for testing
Reenabled overheating on plasma rifle and pistol
Game Version
1.2.1.202
Created
Fri, 28 Feb 2025 04:13:11 GMT
Last Modified
Fri, 28 Feb 2025 04:15:00 GMT

1.0.15

Readded shields to elite AI and reverted them back to character animated versions
Disabled overheating on plasma rifle and pistol for testing
Game Version
1.2.1.202
Created
Fri, 28 Feb 2025 03:59:18 GMT
Last Modified
Fri, 28 Feb 2025 04:01:07 GMT

1.0.14

Removed Shields from elite AI for testing
Game Version
1.2.1.202
Created
Fri, 28 Feb 2025 03:28:20 GMT
Last Modified
Fri, 28 Feb 2025 03:30:16 GMT

1.0.13

Changed elite AI energy shield model back to giant cylinder version for AI testing (Character animated version still available in arsenal)
Game Version
1.2.1.202
Created
Fri, 28 Feb 2025 01:36:04 GMT
Last Modified
Fri, 28 Feb 2025 01:38:03 GMT

1.0.12

Added overheat animation to plasma rifle and pistol
Adjusted Plasma pistol/rifle and needler movement sway
Added overheat particles
Game Version
1.2.1.202
Created
Thu, 27 Feb 2025 23:18:48 GMT
Last Modified
Thu, 27 Feb 2025 23:20:50 GMT

1.0.11

Gave stealth elite permanent active camouflage (temporary for testing)
Game Version
1.2.1.173
Created
Wed, 15 Jan 2025 06:42:44 GMT
Last Modified
Wed, 15 Jan 2025 06:56:09 GMT

1.0.10

Added new settings to overheating script
Adjust some overrheating settings
Game Version
1.2.1.173
Created
Sat, 11 Jan 2025 19:42:53 GMT
Last Modified
Sat, 11 Jan 2025 19:56:46 GMT

1.0.9

Adjusted overheating script to work on servers
Moved HUD script to Core for centralized updating
Adjusted elite shield colliders
Updated plasma hit effects
Game Version
1.2.1.169
Created
Thu, 09 Jan 2025 06:31:06 GMT
Last Modified
Thu, 09 Jan 2025 06:44:35 GMT

1.0.8

Added sound references to shields
Adjust HUD script to check for shields from helmet (HUD component removed from shield)
Adjusted Ghost interaction points
Reverted previous overheating script change
Reduced ghost engine damage taken from collisions
Game Version
1.2.1.169
Created
Sun, 05 Jan 2025 14:54:59 GMT
Last Modified
Sun, 05 Jan 2025 15:07:02 GMT

1.0.7

Possible fix for shield depletion inventory crash
Game Version
1.2.1.169
Created
Sun, 05 Jan 2025 09:32:42 GMT
Last Modified
Sun, 05 Jan 2025 09:44:44 GMT

1.0.6

Conflicting file fix
Updated HUDs and HUD script to include compass and motion sensor
Fixed H2 FRG ammo not being carriable without backpack
Tweaked new plasma bolt damage values
Game Version
1.2.1.169
Created
Sat, 04 Jan 2025 10:44:22 GMT
Last Modified
Sat, 04 Jan 2025 10:56:16 GMT

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