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Operation Uppercut XContact
by Isaac 039
Contributors
Kurt 051
1.0.44
Updated HUD layout to have reticle offset for better accuracy
- Game Version
- 1.3.0.157
- Created
- Wed, 23 Apr 2025 02:25:55 GMT
- Last Modified
- Wed, 23 Apr 2025 02:27:56 GMT
1.0.43
Adjusted shields to regen at a slower rate Reworked shield colliders to fix shield not regenerating bug
- Game Version
- 1.3.0.144
- Created
- Sat, 12 Apr 2025 17:47:54 GMT
- Last Modified
- Sat, 12 Apr 2025 17:49:46 GMT
1.0.42
Tweaked shields for new setup
- Game Version
- 1.3.0.144
- Created
- Thu, 10 Apr 2025 22:09:59 GMT
- Last Modified
- Thu, 10 Apr 2025 22:14:00 GMT
1.0.41
Reset elite character scale setting (until a better method arises) Moved shields to armor (no longer a wearable)
- Game Version
- 1.3.0.130
- Created
- Wed, 09 Apr 2025 02:01:09 GMT
- Last Modified
- Wed, 09 Apr 2025 02:03:35 GMT
1.0.40
Placeable entity file deconfliction
- Game Version
- 1.3.0.130
- Created
- Sun, 06 Apr 2025 08:01:10 GMT
- Last Modified
- Sun, 06 Apr 2025 08:03:12 GMT
1.0.39
Fix for the new props not being available in the entity browser April fools ;D
- Game Version
- 1.3.0.130
- Created
- Wed, 02 Apr 2025 01:52:33 GMT
- Last Modified
- Wed, 02 Apr 2025 01:54:18 GMT
1.0.38
Minor fix for banshe weapons HUD Added new covenant races for use as props Added a covenant assault carrier and corvette prop April fools ;D
- Game Version
- 1.3.0.130
- Created
- Wed, 02 Apr 2025 01:33:29 GMT
- Last Modified
- Wed, 02 Apr 2025 01:35:30 GMT
1.0.37
Removed dependencies in preparation for Arma 1.3
- Game Version
- 1.2.1.202
- Created
- Wed, 26 Mar 2025 04:38:28 GMT
- Last Modified
- Wed, 26 Mar 2025 04:40:24 GMT
1.0.36
Hotfix
- Game Version
- 1.2.1.202
- Created
- Fri, 21 Mar 2025 15:10:59 GMT
- Last Modified
- Fri, 21 Mar 2025 15:12:54 GMT
1.0.35
Fixed elite invisible inventory space bug Removed handheld covie radio from default loadout Put control of banshee canopy to pilot controls Adjusted banshee muzzle effects Modified overheat script to fix overheat effect not playing Removed overheat particle effects for testing Fixed a bug with the FRG freezing player animations Added vehicle boost to banshee Modified banshee flight dynamics Changed WCS camera on ghost and banshee to keybindable version
- Game Version
- 1.2.1.202
- Created
- Fri, 21 Mar 2025 08:33:20 GMT
- Last Modified
- Fri, 21 Mar 2025 08:35:23 GMT
1.0.34
Reupload with new vehicle actually enabled
- Game Version
- 1.2.1.202
- Created
- Sat, 15 Mar 2025 02:59:47 GMT
- Last Modified
- Sat, 15 Mar 2025 03:01:48 GMT
1.0.33
Added WCS camera to ghost Possible work around for AI bug Added a new vehicle
- Game Version
- 1.2.1.202
- Created
- Sat, 15 Mar 2025 02:16:19 GMT
- Last Modified
- Sat, 15 Mar 2025 02:18:23 GMT
1.0.32
Possible AI fix
- Game Version
- 1.2.1.202
- Created
- Fri, 14 Mar 2025 04:54:07 GMT
- Last Modified
- Fri, 14 Mar 2025 04:55:58 GMT
1.0.31
Reverted previous update
- Game Version
- 1.2.1.202
- Created
- Wed, 05 Mar 2025 01:37:18 GMT
- Last Modified
- Wed, 05 Mar 2025 01:39:10 GMT
1.0.30
Another attempt
- Game Version
- 1.2.1.202
- Created
- Wed, 05 Mar 2025 00:51:57 GMT
- Last Modified
- Wed, 05 Mar 2025 00:53:56 GMT
1.0.29
Another attempt
- Game Version
- 1.2.1.202
- Created
- Wed, 05 Mar 2025 00:40:31 GMT
- Last Modified
- Wed, 05 Mar 2025 00:42:25 GMT
1.0.28
Elite model update as a possible fix for AI
- Game Version
- 1.2.1.202
- Created
- Wed, 05 Mar 2025 00:10:17 GMT
- Last Modified
- Wed, 05 Mar 2025 00:12:04 GMT
1.0.27
Reverted elite head model Another possible fix
- Game Version
- 1.2.1.202
- Created
- Tue, 04 Mar 2025 04:43:24 GMT
- Last Modified
- Tue, 04 Mar 2025 04:45:14 GMT
1.0.26
Changed elite head to human for testing
- Game Version
- 1.2.1.202
- Created
- Tue, 04 Mar 2025 03:59:39 GMT
- Last Modified
- Tue, 04 Mar 2025 04:01:30 GMT
1.0.25
Another possible fix
- Game Version
- 1.2.1.202
- Created
- Tue, 04 Mar 2025 03:13:07 GMT
- Last Modified
- Tue, 04 Mar 2025 03:15:00 GMT
1.0.24
Reverted elite model
- Game Version
- 1.2.1.202
- Created
- Tue, 04 Mar 2025 03:03:57 GMT
- Last Modified
- Tue, 04 Mar 2025 03:05:47 GMT
1.0.23
Changed elite faction identity body to human for testing
- Game Version
- 1.2.1.202
- Created
- Tue, 04 Mar 2025 02:24:06 GMT
- Last Modified
- Tue, 04 Mar 2025 02:25:55 GMT
1.0.22
Changed elite body to human for testing
- Game Version
- 1.2.1.202
- Created
- Tue, 04 Mar 2025 02:19:34 GMT
- Last Modified
- Tue, 04 Mar 2025 02:21:23 GMT
1.0.21
Another fix attempt
- Game Version
- 1.2.1.202
- Created
- Mon, 03 Mar 2025 21:20:29 GMT
- Last Modified
- Mon, 03 Mar 2025 21:22:20 GMT
1.0.20
Another possible fix for elite AI
- Game Version
- 1.2.1.202
- Created
- Mon, 03 Mar 2025 07:51:00 GMT
- Last Modified
- Mon, 03 Mar 2025 07:52:44 GMT
1.0.19
Possible fix for elite AI bug
- Game Version
- 1.2.1.202
- Created
- Mon, 03 Mar 2025 05:21:19 GMT
- Last Modified
- Mon, 03 Mar 2025 05:23:03 GMT
1.0.18
Gave elite minor AI plasma rifles again
- Game Version
- 1.2.1.202
- Created
- Fri, 28 Feb 2025 05:08:40 GMT
- Last Modified
- Fri, 28 Feb 2025 05:10:29 GMT
1.0.17
Gave elite minor AI an SMG for testing
- Game Version
- 1.2.1.202
- Created
- Fri, 28 Feb 2025 04:52:05 GMT
- Last Modified
- Fri, 28 Feb 2025 04:53:46 GMT
1.0.16
Disabled some components on the elite character for testing Reenabled overheating on plasma rifle and pistol
- Game Version
- 1.2.1.202
- Created
- Fri, 28 Feb 2025 04:13:11 GMT
- Last Modified
- Fri, 28 Feb 2025 04:15:00 GMT
1.0.15
Readded shields to elite AI and reverted them back to character animated versions Disabled overheating on plasma rifle and pistol for testing
- Game Version
- 1.2.1.202
- Created
- Fri, 28 Feb 2025 03:59:18 GMT
- Last Modified
- Fri, 28 Feb 2025 04:01:07 GMT