Operation Uppercut XContact
by Isaac 039
Contributors
Kurt 051
1.0.57
Temporary fix for server crash loop Removed some code that wasn't meant to be published
- Game Version
- 1.4.0.55
- Created
- Wed, 22 Oct 2025 17:14:47 GMT
- Last Modified
- Wed, 22 Oct 2025 17:15:38 GMT
1.0.56
Applied new camera linked turret changes Improved banshee handling Changed player elite character to version with proper hitbox Improved energy weapon overheating script (no longer removes ammo from mag to stop firing) Updated helmets with new HUD settings Removed elites due to discovering the asset we received was a rip
- Game Version
- 1.4.0.55
- Created
- Sat, 11 Oct 2025 21:50:42 GMT
- Last Modified
- Sat, 11 Oct 2025 21:52:56 GMT
1.0.55
Doors tweaked
- Game Version
- 1.4.0.45
- Created
- Mon, 07 Jul 2025 03:42:58 GMT
- Last Modified
- Mon, 07 Jul 2025 03:43:48 GMT
1.0.54
Fix for HQ/Armory doors not working on servers Sword added to the arsenal box (forgot a checkbox)
- Game Version
- 1.4.0.45
- Created
- Sun, 06 Jul 2025 18:53:19 GMT
- Last Modified
- Sun, 06 Jul 2025 18:53:36 GMT
1.0.51
Tweaked boost values
- Game Version
- 1.3.0.170
- Created
- Sun, 18 May 2025 19:11:23 GMT
- Last Modified
- Sun, 18 May 2025 19:12:23 GMT
1.0.50
Tweaked banshee to use new gradual setup
- Game Version
- 1.3.0.170
- Created
- Sat, 17 May 2025 03:17:09 GMT
- Last Modified
- Sat, 17 May 2025 03:17:59 GMT
1.0.49
Made sword stay visible at a distance when equipped
- Game Version
- 1.3.0.170
- Created
- Fri, 16 May 2025 17:17:29 GMT
- Last Modified
- Fri, 16 May 2025 17:18:26 GMT
1.0.48
Changed banshee weapons to be more easily switchable Updated banshee with new brake function Tweaked banshee flight model to be easier to control Increased dispersion on banshee cannons
- Game Version
- 1.3.0.170
- Created
- Sun, 11 May 2025 13:48:20 GMT
- Last Modified
- Sun, 11 May 2025 13:54:20 GMT
1.0.47
Made third person reticles match helmet HUD colors with new component
- Game Version
- 1.3.0.170
- Created
- Thu, 08 May 2025 00:57:37 GMT
- Last Modified
- Thu, 08 May 2025 00:58:27 GMT
1.0.46
- Game Version
- 1.3.0.157
- Created
- Fri, 02 May 2025 00:06:38 GMT
- Last Modified
- Fri, 02 May 2025 00:07:36 GMT
1.0.45
Tweaked shield colliders to address some projectile collision issues Removed front door on HQ and armory Fixed some conflicting files
- Game Version
- 1.3.0.157
- Created
- Tue, 29 Apr 2025 05:31:12 GMT
- Last Modified
- Tue, 29 Apr 2025 05:31:54 GMT
1.0.44
Updated HUD layout to have reticle offset for better accuracy
- Game Version
- 1.3.0.157
- Created
- Wed, 23 Apr 2025 02:25:55 GMT
- Last Modified
- Wed, 23 Apr 2025 02:27:56 GMT
1.0.43
Adjusted shields to regen at a slower rate Reworked shield colliders to fix shield not regenerating bug
- Game Version
- 1.3.0.144
- Created
- Sat, 12 Apr 2025 17:47:54 GMT
- Last Modified
- Sat, 12 Apr 2025 17:49:46 GMT
1.0.42
Tweaked shields for new setup
- Game Version
- 1.3.0.144
- Created
- Thu, 10 Apr 2025 22:09:59 GMT
- Last Modified
- Thu, 10 Apr 2025 22:14:00 GMT
1.0.41
Reset elite character scale setting (until a better method arises) Moved shields to armor (no longer a wearable)
- Game Version
- 1.3.0.130
- Created
- Wed, 09 Apr 2025 02:01:09 GMT
- Last Modified
- Wed, 09 Apr 2025 02:03:35 GMT
1.0.40
Placeable entity file deconfliction
- Game Version
- 1.3.0.130
- Created
- Sun, 06 Apr 2025 08:01:10 GMT
- Last Modified
- Sun, 06 Apr 2025 08:03:12 GMT
1.0.39
Fix for the new props not being available in the entity browser April fools ;D
- Game Version
- 1.3.0.130
- Created
- Wed, 02 Apr 2025 01:52:33 GMT
- Last Modified
- Wed, 02 Apr 2025 01:54:18 GMT
1.0.38
Minor fix for banshe weapons HUD Added new covenant races for use as props Added a covenant assault carrier and corvette prop April fools ;D
- Game Version
- 1.3.0.130
- Created
- Wed, 02 Apr 2025 01:33:29 GMT
- Last Modified
- Wed, 02 Apr 2025 01:35:30 GMT
1.0.37
Removed dependencies in preparation for Arma 1.3
- Game Version
- 1.2.1.202
- Created
- Wed, 26 Mar 2025 04:38:28 GMT
- Last Modified
- Wed, 26 Mar 2025 04:40:24 GMT
1.0.36
Hotfix
- Game Version
- 1.2.1.202
- Created
- Fri, 21 Mar 2025 15:10:59 GMT
- Last Modified
- Fri, 21 Mar 2025 15:12:54 GMT
1.0.35
Fixed elite invisible inventory space bug Removed handheld covie radio from default loadout Put control of banshee canopy to pilot controls Adjusted banshee muzzle effects Modified overheat script to fix overheat effect not playing Removed overheat particle effects for testing Fixed a bug with the FRG freezing player animations Added vehicle boost to banshee Modified banshee flight dynamics Changed WCS camera on ghost and banshee to keybindable version
- Game Version
- 1.2.1.202
- Created
- Fri, 21 Mar 2025 08:33:20 GMT
- Last Modified
- Fri, 21 Mar 2025 08:35:23 GMT
1.0.34
Reupload with new vehicle actually enabled
- Game Version
- 1.2.1.202
- Created
- Sat, 15 Mar 2025 02:59:47 GMT
- Last Modified
- Sat, 15 Mar 2025 03:01:48 GMT
1.0.33
Added WCS camera to ghost Possible work around for AI bug Added a new vehicle
- Game Version
- 1.2.1.202
- Created
- Sat, 15 Mar 2025 02:16:19 GMT
- Last Modified
- Sat, 15 Mar 2025 02:18:23 GMT
1.0.32
Possible AI fix
- Game Version
- 1.2.1.202
- Created
- Fri, 14 Mar 2025 04:54:07 GMT
- Last Modified
- Fri, 14 Mar 2025 04:55:58 GMT
1.0.31
Reverted previous update
- Game Version
- 1.2.1.202
- Created
- Wed, 05 Mar 2025 01:37:18 GMT
- Last Modified
- Wed, 05 Mar 2025 01:39:10 GMT
1.0.30
Another attempt
- Game Version
- 1.2.1.202
- Created
- Wed, 05 Mar 2025 00:51:57 GMT
- Last Modified
- Wed, 05 Mar 2025 00:53:56 GMT
1.0.29
Another attempt
- Game Version
- 1.2.1.202
- Created
- Wed, 05 Mar 2025 00:40:31 GMT
- Last Modified
- Wed, 05 Mar 2025 00:42:25 GMT
1.0.28
Elite model update as a possible fix for AI
- Game Version
- 1.2.1.202
- Created
- Wed, 05 Mar 2025 00:10:17 GMT
- Last Modified
- Wed, 05 Mar 2025 00:12:04 GMT
1.0.27
Reverted elite head model Another possible fix
- Game Version
- 1.2.1.202
- Created
- Tue, 04 Mar 2025 04:43:24 GMT
- Last Modified
- Tue, 04 Mar 2025 04:45:14 GMT
1.0.26
Changed elite head to human for testing
- Game Version
- 1.2.1.202
- Created
- Tue, 04 Mar 2025 03:59:39 GMT
- Last Modified
- Tue, 04 Mar 2025 04:01:30 GMT




