Camp Neptune Training Complex

by krihelion

Contributors

krihelion

Camp Neptune Training Complex

Summary

**WIP**

Camp Neptune is intended to be an all encompassing MilSim Training Complex featuring purpose built ranges, lanes and facilities that fit all desired needs.

Description

Camp Neptune is intended to be an all encompassing MilSim Training Complex featuring purpose built ranges, lanes and facilities that fit all desired needs. Created by and for the 10th Ranger Regiment. 

https://discord.gg/10RR

Completed:

60m Pistol/Multipurpose Range
300m Rifle ARF Range Targets, No Scripts)
600m Anti-Tank Range
800m MG ARF Range
Table VI Stryker Gunnery Range
Long Distance/Sniper Range (800m,900m, 1000m,1200m)
Breaching Range

Squad React-to/Break Contact Lane
Squad React-to/Conduct Ambush Lane
Squad Assault Lane
Platoon Assault/Mined Wire Obstacle Lane
Platoon Assault/Enter & Clear Trench. 

Shoothouse Complex. 8 Completed Shoothouses utilizing VRT. 

MOUT 1 - High Density, Large Structures
MOUT 2 - Low Density, Small Structure

Camp Neptune Cantonment:
- HQ 
- Motorpool
- PT Field
- Washrack


In Progress:


Rotary Airfield

Platoon Trench 2.

TA 001/TA 002


Planned:
BCT Complex with all internal 10RR materiel imported onto signage.
Unknown Distance/Multipurpose Ranges
Impact Areas for Mortars/Air
MOUT 3 - Subterranean 
MOUT 4 - Vertical/Mountains

Sound Assets for various functions
Full signage complete with supporting materiel for training events & New Guy Training.


At no time can 10th Ranger Regiment imagery or logos be removed from the terrain.

License

Arma Public License (APL)

Rating
100%
Version
1.0.17
Game Version
1.6.0.119
Version size
886.88 MB
Downloads
834
Created
22.04.2025
Last Modified
01.04.2026
ID
61EF4AA4D043BE00

Dependencies