Summary
**WIP**
Camp Neptune is intended to be an all encompassing MilSim Training Complex featuring purpose built ranges, lanes and facilities that fit all desired needs.
Description
Camp Neptune is intended to be an all encompassing MilSim Training Complex featuring purpose built ranges, lanes and facilities that fit all desired needs. Created by and for the 10th Ranger Regiment.
Completed:
Trench/Bunker Lane:
400 meters of Trench
2 Dugouts
3 Underground Bunkers
10 Defensive Positions
300m Small Arms (No Scripts)
60m Pistol/Multi Use Range
800m AT (Range Completed, no targets or scripts)
800m MG (Range Completed, no targets or scripts)
Buddy/Team Live Fire Lane
Squad React to Ambush/Conduct Ambush Lane
Squad React to Contact/Break contact Lane
Shoothouse Complex
Vehicle Gunnery Range (Table VI Stryker Gunnery, no scripts yet)
In Progress:
Camp Neptune Cantonment:
HQ/Barracks/Motor Pool/Various "Decorations"
Rotary Airfield
Buddy Team Live Fire Range
300 m total length
Berms, Structures, Microterrain for a Team Sized element to train on.
MOUT 1-4
TA 001-002
Planned:
BCT Complex with all internal 10RR materiel imported onto signage.
Unknown Distance/Multipurpose Ranges
Impact Areas for Mortars/Air
Squad, Platoon LFX Lanes
Expanded Bunker/Trench lane to 1000m+ of total trench.
Mined Wire Obstacle Lane
Sound Assets for various functions
Full signage complete with supporting materiel for training events & New Guy Training.
License
Arma Public License (APL)