Camp Neptune Training Complex

by krihelion

Contributors

krihelion

Camp Neptune Training Complex

Summary

**WIP**

Camp Neptune is intended to be an all encompassing MilSim Training Complex featuring purpose built ranges, lanes and facilities that fit all desired needs.

Description

Camp Neptune is intended to be an all encompassing MilSim Training Complex featuring purpose built ranges, lanes and facilities that fit all desired needs. Created by and for the 10th Ranger Regiment. 

Completed:

Trench/Bunker Lane:
400 meters of Trench
2 Dugouts
3 Underground Bunkers
10 Defensive Positions

300m Small Arms (No Scripts)

60m Pistol/Multi Use Range

800m AT (Range Completed, no targets or scripts)

800m MG (Range Completed, no targets or scripts)

Buddy/Team Live Fire Lane

Squad React to Ambush/Conduct Ambush Lane

Squad React to Contact/Break contact Lane

Shoothouse Complex

Vehicle Gunnery Range (Table VI Stryker Gunnery, no scripts yet)

In Progress:

Camp Neptune Cantonment:
HQ/Barracks/Motor Pool/Various "Decorations"
Rotary Airfield

Buddy Team Live Fire Range
300 m total length
Berms, Structures, Microterrain for a Team Sized element to train on.

MOUT 1-4 

TA 001-002




Planned:
BCT Complex with all internal 10RR materiel imported onto signage.
Unknown Distance/Multipurpose Ranges
Impact Areas for Mortars/Air
Squad, Platoon LFX Lanes
Expanded Bunker/Trench lane to 1000m+ of total trench.
Mined Wire Obstacle Lane

Sound Assets for various functions
Full signage complete with supporting materiel for training events & New Guy Training.

License

Arma Public License (APL)

Rating
100%
Version
1.0.11
Game Version
1.6.0.119
Version size
750.42 MB
Downloads
551
Created
22.04.2025
Last Modified
27.02.2026
ID
61EF4AA4D043BE00

Dependencies