Camp Neptune Training Complex

by krihelion

Contributors

krihelion

Camp Neptune Training Complex

Summary

**VERY EARLY WIP**

Camp Neptune is intended to be an all encompassing MilSim Training Complex featuring purpose built ranges, lanes and facilities that fit all desired needs.

Description

Camp Neptune is intended to be an all encompassing MilSim Training Complex featuring purpose built ranges, lanes and facilities that fit all desired needs. Created by and for the 10th Ranger Regiment. 

Completed:

Trench/Bunker Lane:
400 meters of Trench
2 Dugouts
3 Underground Bunkers
10 Defensive Positions

300m Small Arms (Range Completed, no targets or scripts)

800m AT (Range Completed, no targets or scripts)

800m MG (Range Completed, no targets or scripts)

Buddy/Team Live Fire Lane

Squad React to Ambush/Conduct Ambush Lane

Squad/Platoon Assault Trench & Bunker


In Progress:

Camp Neptune Cantonment:
- HQ/Barracks/Motor Pool/Various "Decorations"
- Rotary Airfield

Buddy Team Live Fire Range
- 300 m total length
- Berms, Structures, Microterrain for a Team Sized element to train on.

MOUT 1 (Individual Shoothouses)
- 8 Total Unique Shoothouses utilizing the Shoothouse Mod.


Planned:
- BCT Complex with all internal 10RR materiel imported onto signage. 
- Vehicle Gunnery Range
- Unknown Distance/Multipurpose Ranges
- Impact Areas for Mortars/Air
- Squad, Platoon LFX Lanes
- Expanded Bunker/Trench lane to 1000m+ of total trench. 
- Mined Wire Obstacle Lane

- Sound Assets for various functions
- Full signage complete with supporting materiel for training events & New Guy Training. 




10th Ranger Regiment Discord:

https://discord.gg/10RR

License

Arma Public License No Derivatives (APL-ND)