Summary
Survive Everon is the big brother of Survive Arland.
My goal was to get off from a difficult start and get to the point where we can defend ourselves and survive dangerous situations.
Description
There are two survivor groups fighting for Everon, the Marauders and the Ex-Soldiers.
As a Blue survivor, you start with a bayonet, you have to get weapons from others or from the dead, or loot and trade.
Different difficulty level AI and scarse loot without weapons!
You can find friendly survivors whom you can recruit. They are recognisable by having something blue in their clothes.
In version 1.0, you'll now experience thirst and hunger. Hydr0_5kunk created the amazing Metabolism mod, and I’ve added a few extra food items to it.
You can find cabbage in the greenhouse, and if you're lucky, apples on the apple trees — which you can pick and eat.
You can drink from the old stone wells and springs, and you can also find water in canteens and plastic bottles. Besides these, you’ll also find other food and drink items.
Every consumable has a energy/hydratation value.
It is not possible to buy food and drink at trade posts.
Drinks and Foods:
- Canteen
- Mineral Water
- Apple
- Cabbage
- Mushrooms
- Crackers
- Dry Meat
- MRE
- CookedStake
Factions:
- Survivors
- Infecteds
- Marauders (Survivor group)
- Ex-Soldiers (Survivor group)
- Federal Security Forces (The Federal Security Forces were tasked with clearing Everon of survivors before chaos reigned.
Trade:
There are 13 trade points on the large island and two special trade points on the smaller islands, 600+ items.
Task:
Get a map to find valuable items that you can sell later to upgrade your equipment.
Each trader gives several tasks, the location of which is marked on the map.
The markings do not show the exact location of the item you are looking for,
you have to find it yourself. If you have it, take the valuable item to a merchant and sell it to him for a 33% reward.
Random spawned systems:
- Strategic locations: randomly spawned Marauders or Ex-Soldier survivor groups and loots
- Random camps: spawned Marauders or Ex-Soldier survivor teams and loots
- Random patrols: Marauders and Ex-Soldier survivors
- Random vehicle patrols: Marauders and Ex-Soldier survivors
- Random loots: no weapons, only magazine, equipment, optics, medicine, food and drinks .
- Random Heli crash: spawned crashed helicopter and Marauders or Ex-Soldier survivor teams and loots
- Random Elite and Veteran units: spawned Red or Green survivor teams.
- Random abandoned vehicles with just some gas.
- Random Infecteds.
New locations created by me:
- Montfort Castle
- Courbet Castle
- Federal Security Force Bunkers
Goal:
Stay alive!
Thanks to R34P3R for all the testing!
Contact:
https://discord.com/channels/105462288051380224/1180080887245832223
Thanks to BOHEMIA INTERACTIVE and the creators of the used mods, without them this wouldn't have been possible.
Have fun!
iRON79
License
Arma Public License No Derivatives (APL-ND)