ConflictPVERemixedVanilla2.0

by Gramps303

2.3.7

- Removed vehicle patrol in Gravette in the 4x scenario
- Made the relay buildings (tower and lighthouse) indestructable
Game Version
1.3.0.157
Created
Sat, 19 Apr 2025 02:51:36 GMT
Last Modified
Sat, 19 Apr 2025 02:51:51 GMT

2.3.6

- Potential Heli limit fix
Game Version
1.3.0.130
Created
Wed, 09 Apr 2025 18:35:57 GMT
Last Modified
Wed, 09 Apr 2025 18:36:16 GMT

2.3.5

- Fix for free mortars in enemy arsenal
Game Version
1.3.0.130
Created
Sun, 06 Apr 2025 02:42:13 GMT
Last Modified
Sun, 06 Apr 2025 02:42:30 GMT

2.3.4

Changelog for 2.3.4:
- Adjusted FIA and USSR rank locks
(this fixes the issue where you can get ussr mortars at private)

Skipped changelog for 2.3.3:
- Fix for JIP error after round end and scenario restart
If you don't have an auto restarter for your server, you will need to manually restart your server after the scenario ends and shuts down.
Game Version
1.3.0.130
Created
Thu, 03 Apr 2025 21:00:43 GMT
Last Modified
Thu, 03 Apr 2025 21:01:02 GMT

2.3.3

Game Version
1.3.0.130
Created
Mon, 31 Mar 2025 03:43:24 GMT
Last Modified
Mon, 31 Mar 2025 03:43:41 GMT

2.3.2

- Made the scenarios compatible with GM Persistant Loadouts mod
Game Version
1.3.0.130
Created
Sat, 29 Mar 2025 05:46:42 GMT
Last Modified
Sat, 29 Mar 2025 05:46:57 GMT

2.3.1

- updated vehicle rank
Game Version
1.3.0.130
Created
Thu, 27 Mar 2025 23:17:33 GMT
Last Modified
Thu, 27 Mar 2025 23:17:59 GMT

2.3.0

- Update for 1.3.0 (too much to list)
- Added AI Mortar attacks
- Various QOL fixes
- Enemies now use suppressors and bayonets
- Enemy arsenal now USSR instead of FIA
- Vehicle placement radius extended
Game Version
1.3.0.130
Created
Thu, 27 Mar 2025 18:29:07 GMT
Last Modified
Thu, 27 Mar 2025 18:29:55 GMT

2.2.8

- No stamina fix
Game Version
1.2.1.169
Created
Fri, 13 Dec 2024 02:15:52 GMT
Last Modified
Fri, 13 Dec 2024 02:16:52 GMT

2.2.7

- update for 1.2.1
Game Version
1.2.1.169
Created
Thu, 12 Dec 2024 17:31:42 GMT
Last Modified
Thu, 12 Dec 2024 17:32:44 GMT

2.2.6

- updated cap points required to 67 to include the new point replacing regina tower
Game Version
1.2.0.124
Created
Tue, 29 Oct 2024 04:49:59 GMT
Last Modified
Tue, 29 Oct 2024 04:51:01 GMT

2.2.5

- Fix for AI vehicle patrol vehicles being deleted on capture
Game Version
1.2.0.124
Created
Sat, 26 Oct 2024 03:49:13 GMT
Last Modified
Sat, 26 Oct 2024 03:50:13 GMT

2.2.4

- Fix for enemy captured vehicles despawning
Game Version
1.2.0.124
Created
Fri, 25 Oct 2024 04:30:53 GMT
Last Modified
Fri, 25 Oct 2024 04:31:55 GMT

2.2.3

- Moved 4x vehicle patrols map for LinerConflictPVE to this mod and gave it its own mission/scenario ID
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 08:29:46 GMT
Last Modified
Thu, 24 Oct 2024 08:30:45 GMT

2.2.2

- fix for Western Heights name on map
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 08:17:58 GMT
Last Modified
Thu, 24 Oct 2024 08:18:52 GMT

2.2.1

- Hotfix for Western Heights name on map
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 07:27:03 GMT
Last Modified
Thu, 24 Oct 2024 07:27:56 GMT

2.2.0

- Fixes for some AI positions
- Removed Entre Deux Tower
- Removed Regina Tower and replaced with a new cap point, Western Heights
- Compatability fixes for LinearConflictPVE mod (counter attacks moved to be children of their parent bases)
- Vehicle patrols renamed
Game Version
1.2.0.124
Created
Thu, 24 Oct 2024 06:13:41 GMT
Last Modified
Thu, 24 Oct 2024 06:14:35 GMT

2.1.3

- New script cleaned up and commented
Game Version
1.2.0.124
Created
Wed, 18 Sep 2024 20:42:29 GMT
Last Modified
Wed, 18 Sep 2024 20:43:30 GMT

2.1.2

- Fix for deleting vehicle patrols with no squad attached?
Game Version
1.2.0.124
Created
Wed, 18 Sep 2024 20:20:15 GMT
Last Modified
Wed, 18 Sep 2024 20:21:16 GMT

2.1.1

- Fix for vehicle patrol spawns spawning on restarts after its squad has been eliminated
Game Version
1.2.0.124
Created
Wed, 18 Sep 2024 19:06:35 GMT
Last Modified
Wed, 18 Sep 2024 19:07:32 GMT

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