MCW - Air Assault

by Lak1z

1.3.1

Fixed slow-starting helicopters being cancelled and despawned before takeoff.
Transports and gunships now wait for each rotor to reach the aircraft’s own working RPM, including multi-rotor helicopters.
Removed the fixed startup deadline while rotor speeds continue increasing. Stalled startups and incomplete boarding still time out safely.
Preserved battle-end cancellation, crew checks and budget handling.
Tested H-47 takeoffs with both original Freedom Fighters and Freedom Fighters Testing on Arma Reforger 1.9.
Game Version
1.9.0.37
Created
Fri, 06 Nov 2026 16:07:12 GMT
Last Modified
Fri, 06 Nov 2026 16:07:18 GMT

1.3.0

Added support for both Freedom Fighters and Freedom Fighters Testing through the same Air Assault mod, adapting to the loaded version.
Added custom helicopter selection and supported Transport/Gunship role assignments in FF Admin Menu → Game Settings. Aircraft selections use FF’s existing campaign settings.
Improved troop boarding, including automatic recovery from stuck embarkation commands.
Fixed battle-end cleanup removing crews while MCW helicopters are still airborne.
Improved battle-end handling: soldiers already descending finish safely, pending departures are cancelled, and unused reservations are released.
Improved shared and independent budget handling, plus recovery of interrupted air operations in FF Testing saves.
Improved compatibility with DarcChopperCompatFF. Darc-controlled patrol variants remain under Darc’s control and cannot be assigned MCW roles, preventing conflicting flight controllers.
Fixed an aircraft gunshot notification error affecting FF AI perception.
Validated in Workbench on Arma Reforger 1.9.0.37, including both FF versions, WCS helicopters and Darc coexistence with the current FF version
Game Version
1.9.0.37
Created
Thu, 05 Nov 2026 14:50:49 GMT
Last Modified
Thu, 05 Nov 2026 14:51:53 GMT

1.2.1

MCW Air Assault — Update 1.3.0
Added Helicopter Delay: choose 30–1800 seconds between battle air support packages. Default: 75 seconds.
Added host controls for active helicopters (1–4), transports per package (1–2) and gunship support on/off.
Added Rocket Target Policy: disable rockets, restrict them to vehicles/military structures, or include hostile infantry. Infantry targeting is enabled by default.
Fixed rocket selection on supported native Mi-8 weapon systems, allowing gunships to use their loaded rocket pods.
Improved switching from gun targets to eligible rocket attacks while preserving crew, ammunition, aiming, range and friendly-fire checks.
Fixed an FF AI error triggered by aircraft gunfire.
Prevented longer helicopter delays from releasing shared air resources before the next support opportunity.
Fixed rocket settings temporarily blacklisting rocket-only aircraft after rockets were re-enabled.
New controls save and synchronize through FF Admin Menu → Game Settings → MCW Air Support. 

Testing and feedback needed: Local native checks passed, including real ammunition use and safety vetoes. Larger multiplayer sessions, actual attack runs and RHS/custom helicopter variants still require player testing. Please use matching server/client versions and report the helicopter model, settings and logs when reporting an issue.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 14:09:28 GMT
Last Modified
Mon, 26 Oct 2026 14:09:35 GMT

1.2.0

Added MCW Air Support settings to the Freedom Fighters host/admin Game Settings menu.
Use Same Budget: allocate 0–40% of the enemy battle budget to helicopter operations. Default: 40%. Ground forces receive the remaining share.
Independent Budget: preserve the full FF ground-force budget and fund helicopter support separately, without consuming FF battle resources.
Independent support stops when the battle’s green progress reaches 35% and stays disabled for the remainder of that battle.
Added cutoff handling for pending departures and active aircraft: cancel boarding, stop further troop releases and withdraw support while allowing existing descents to finish safely.
Settings are saved with the campaign. Changes apply to the next battle.
Corrected budget rounding and guarded aircraft discovery while campaign data is loading.
Retained existing aircraft limits, troop caps and player takeover protections.
Testing: Budget, settings and progress checks passed in Workbench. Broader multiplayer testing and feedback are still needed, especially for aircraft withdrawal, interrupted fast-rope/paradrop operations, dedicated servers and JIP.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 09:37:56 GMT
Last Modified
Mon, 26 Oct 2026 09:38:01 GMT

1.1.8

Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 20:49:09 GMT
Last Modified
Sun, 04 Oct 2026 20:49:15 GMT

1.1.7

- Fixed missing entity IDs in insertion prefabs that caused REPLICATION / SYSTEM_FAILURE kicks when fast-rope or paradrop visuals spawned.
- Added stable IDs to the insertion anchor, rope and parachute prefabs.
- Preserved the 1.1.6 helicopter hover alignment fixes.
Game Version
1.8.0.13
Created
Sun, 04 Oct 2026 18:17:32 GMT
Last Modified
Sun, 04 Oct 2026 18:17:38 GMT

1.1.6

Fixed fast-rope helicopters stopping short of their drop zone and failing to deploy troops.
Added diagnostics for fast-rope hover alignment and deployment readiness.
Game Version
1.8.0.13
Created
Sat, 03 Oct 2026 15:07:34 GMT
Last Modified
Sat, 03 Oct 2026 15:07:38 GMT

1.1.5

Fixed parachutes disappearing while troops were still airborne.
Parachutes now remain deployed until feet-to-ground contact.
Removed forced freefall after the 45-second descent timeout.
Killed paratroopers still lose their parachute and enter freefall.
Improved descent timing during server lag.
Game Version
1.8.0.13
Created
Sat, 03 Oct 2026 07:43:06 GMT
Last Modified
Sat, 03 Oct 2026 07:43:11 GMT

1.1.4

- Improved gunship rocket weapon and crew detection.
- Corrected firing-side selection, orbit direction and fly-by positioning.
- Improved weapon aiming and attack alignment.
- Added repositioning when no usable firing arc or shot is achieved.
Game Version
1.8.0.13
Created
Fri, 02 Oct 2026 22:09:15 GMT
Last Modified
Fri, 02 Oct 2026 22:09:26 GMT

1.1.3

Insertion and compatibility update

- Added original parachute and fast-rope models, four LODs and fabric textures.
- Replaced direct bone-matrix overrides with native character animation attachments.
- Improved parachute and rope cleanup on landing, death and cancellation.
- Added slower moving paradrops, inherited helicopter momentum, gradual steering, wind drift and landing flare.
- Added reachable landing-area checks for terrain, buildings and trees.
- Airborne casualties lose their parachute and return to native falling physics.
- Healthy transports retain remaining troops and retry another insertion zone instead of returning early.
- Improved pilot-seat binding and mounted weapon discovery for gunships.
- Required addons: Freedom Fighters and Reoccupation. Additional aircraft and faction addons are optional and discovered through faction catalogues and vehicle components.
Game Version
1.8.0.13
Created
Fri, 02 Oct 2026 16:34:56 GMT
Last Modified
Fri, 02 Oct 2026 16:35:02 GMT

1.1.2

Game Version
1.8.0.13
Created
Fri, 02 Oct 2026 10:02:29 GMT
Last Modified
Fri, 02 Oct 2026 10:02:34 GMT

1.1.1

Game Version
1.8.0.13
Created
Tue, 29 Sep 2026 17:57:16 GMT
Last Modified
Tue, 29 Sep 2026 17:57:20 GMT

1.1.0

Game Version
1.8.0.13
Created
Tue, 29 Sep 2026 16:18:19 GMT
Last Modified
Tue, 29 Sep 2026 16:18:25 GMT

1.0.26

Game Version
1.8.0.13
Created
Tue, 29 Sep 2026 15:21:26 GMT
Last Modified
Tue, 29 Sep 2026 15:21:30 GMT

1.0.25

Game Version
1.8.0.13
Created
Tue, 29 Sep 2026 14:56:03 GMT
Last Modified
Tue, 29 Sep 2026 14:56:07 GMT

1.0.24

Game Version
1.8.0.13
Created
Tue, 29 Sep 2026 13:33:46 GMT
Last Modified
Tue, 29 Sep 2026 13:33:50 GMT

1.0.23

Game Version
1.8.0.13
Created
Tue, 29 Sep 2026 10:44:37 GMT
Last Modified
Tue, 29 Sep 2026 10:44:41 GMT

1.0.22

Game Version
1.8.0.13
Created
Tue, 29 Sep 2026 09:06:10 GMT
Last Modified
Tue, 29 Sep 2026 09:06:14 GMT

1.0.21

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 20:50:35 GMT
Last Modified
Wed, 23 Sep 2026 20:50:40 GMT

1.0.20

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 20:10:00 GMT
Last Modified
Wed, 23 Sep 2026 20:10:02 GMT

1.0.19

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 19:42:02 GMT
Last Modified
Wed, 23 Sep 2026 19:42:04 GMT

1.0.18

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 19:26:46 GMT
Last Modified
Wed, 23 Sep 2026 19:26:48 GMT

1.0.17

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 15:59:58 GMT
Last Modified
Wed, 23 Sep 2026 16:00:00 GMT

1.0.16

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 15:21:44 GMT
Last Modified
Wed, 23 Sep 2026 15:21:47 GMT

1.0.15

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 15:10:37 GMT
Last Modified
Wed, 23 Sep 2026 15:10:39 GMT

1.0.14

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 14:45:17 GMT
Last Modified
Wed, 23 Sep 2026 14:45:19 GMT

1.0.13

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 14:23:06 GMT
Last Modified
Wed, 23 Sep 2026 14:23:09 GMT

1.0.12

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 13:50:04 GMT
Last Modified
Wed, 23 Sep 2026 13:50:06 GMT

1.0.11

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 13:30:36 GMT
Last Modified
Wed, 23 Sep 2026 13:30:41 GMT

1.0.10

Game Version
1.8.0.13
Created
Wed, 23 Sep 2026 12:46:03 GMT
Last Modified
Wed, 23 Sep 2026 12:46:05 GMT

Showing 1 to 30 of 40 results

Rows per page

Next