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ModernArmy

by Major_Cletus
ModernArmy

Summary

A faction replacement mod to make the US Army faction more modern.

Description

This is a faction replacement mod which is intended to make the US Army faction more modern. It replaces every faction prefab with modern equipment including the default player. The loadouts have been slightly modified to be more modern, but left intact enough to keep their original intent. 

Credits to the following mod makers as I included their assets: 

TheAussieMerc (3RD RANGER BATTALION MODPACK)
Bacon8008 (M4A1 BLOCK II AND URG-I, RIS LASER ATTACHMENTS, M110 DMR,M17Pistol)
Greg3d_fr (Night Vision System)
zelik (ZEL_Character)
TraceSnowOwl (M60E4)

This is my first mod so please go easy on me!

Known Issues/Bugs:

*When switching from secondary weapon to primary weapon the secondary weapon does not get put in the drop leg holster as it should.

* The Sniper and RTO Loadout/Presets currently have two Sidearms in their inventory. Will correct this in a future update. (This causes an issue where if you add the loadout to the deploy menu it shows objects lying on the ground in the preview)

*Some illuminated sights appear too bright at night. This is related to the RIS attachments mod and I may research alternative assets to utilize for attachments. 

*The M60E with Rails that is utilized by the MG loadout has it's iron sights togged in an upward position by default. Not sure how to change this, but for the interim you can flip by examining your weapon.

Upcoming Features / Updates: 


* Arsenal Data for all Equipment used

License

Arma Public License (APL)

Rating
88%
Version
1.0.7
Game Version
1.0.0.59
Version size
50.04 KB
Downloads
7,403
Created
04.12.2023
Last Modified
07.12.2023
ID
5F093013D3B3B20B

Dependencies