Summary
Random missions for gameplay
Description
A mission frame work for Arma Reforger. There are various missions premade and their behaviour can be modified by editing the configuration jsons.
You can take the mod, play it in SP, MP or let it run on a dedicated server. Everything is randomized so you should never know what is happening in the world. The behaviour of the mod should be close to vanilla and by doing that, you could be running this on top of your other game modes. The mod is thoroughly designed to work on any map without specific configs.
Just active the mod (and dependencies) and missions will start to spawn.
Missions available
- Hunter : AIs are hunting you. They have some knowledge of where you are. You can outrun them or take them down.
- Convoy : AIs are driving from a location A to B carrying valuable loot with them.
- Patrol : AIs are patroling an area or traveling with a purpose to reach a location.
- Crashsite : A helicopter carrying loot is damaged and is crashing. Survivors will be protecting the wreck while waiting to be rescued.
- Occupation : A location is guarded by AIs with loot available.
- Squatters : A building is guarded by AIs with loot available.
- Roadblock : AI have setup a road block on the road.
- HVT VIP : High Value Target - VIP : An AI is defined as a High Value Target VIP. Go take him down.
- HVT Item : High Value Target - Item : A structure is to be destroyed.
- Stash : A stash is spawned with loot. May have guards protecting it.
See https://github.com/mokdevel/DarcMods/tree/main/DarcMissions for configuration options
License
Arma Public License (APL)