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REAPER_CORE

by r34p3r

Contributors

r34p3r

1.0.16

Version 1.0.16 (01.02.2025)

- Add: SlotCommandingAI to control AI Squad members in Singleplayer
- Add: AI Squad members will be shown on the map
- Add: ForeGrip variant of the 416SMR
- Fix: Weapon behaviour while equipping a Gadget like Map or Binoculars
- Fix: Reticle movement of some Reddots where mirrored
- Fix: FrameworkAction "OnWaypoint" of the scripted helicopters where called to late
- Tweak: PlaySound action from Framework can now be delayed
Game Version
1.2.1.189
Created
Sat, 01 Feb 2025 13:07:59 GMT
Last Modified
Sat, 01 Feb 2025 13:33:20 GMT

1.0.15

Version 1.0.15 (01.02.2025)

- Add: SlotCommandingAI to control AI Squad members in Singleplayer
- Add: AI Squad members will be shown on the map
- Add: ForeGrip variant of the 416SMR
- Fix: Weapon behaviour while equipping a Gadget like Map or Binoculars
- Fix: Reticle movement of some Reddots where mirrored
- Fix: FrameworkAction "OnWaypoint" of the scripted helicopters where called to late
- Tweak: PlaySound action from Framework can now be delayed
Game Version
1.2.1.189
Created
Sat, 01 Feb 2025 12:52:13 GMT
Last Modified
Mon, 03 Feb 2025 01:52:50 GMT

1.0.14

Version 1.0.14 (29.01.2025)

- Add: Helicopters can now handle AI Gunner
- Add: Players condition (Start/Landing) for scripted Helicopters will now set in percent
- Add: SlotUserAction with component to handle actions from Framework
- Add: Sound while unlocking a door
- Add: Conversation component can now handle FrameworkActions
- Add: REAPER_GetClosestPlayerEntity (SCR_EntityHelper) to get closest player entity with distance
- Add: ForeGrip/Handstop variants of the MK18, MCX, N4
- Fix: Character floats in the air while inspecting a weapon while crouching
- Fix: Fire selector position on some weapons was not correct
- Fix: Spitfire 3X magnification was not correct
- Fix: XM157 was NVG compatible
- Fix: LP LCO/DEVO fixed compatibility with NVG
Game Version
1.2.1.189
Created
Wed, 29 Jan 2025 17:10:12 GMT
Last Modified
Wed, 29 Jan 2025 17:38:15 GMT

1.0.13

Version 1.0.13 (26.01.2025)

- Fix: Mission braking script bug for second mission
- Fix: Player moved into the water if mobile spawn was not yet moved
- Fix: Hostage rescue task did not spawn
- Fix: Explosion sound fx range 
- Fix: Environmental rain sound was much to loud in Citys
Game Version
1.2.1.189
Created
Sun, 26 Jan 2025 18:50:32 GMT
Last Modified
Sun, 26 Jan 2025 19:16:28 GMT

1.0.12

Version 1.0.12 Hotfix (25.01.2025)

 - Add: Some new scripts and updates i need for the second mission
 - Fix: Random spawned AI units where not handle by SaveGame
 - Fix: "No loadout" warning message does not disappear
 - Fix: OpenModSettingsMenu action was called on all connected clients
Game Version
1.2.1.189
Created
Sat, 25 Jan 2025 20:58:38 GMT
Last Modified
Sat, 25 Jan 2025 21:25:20 GMT

1.0.11

Version 1.0.11  (24.01.2025)

 - Add: Its now possible to Save/Load the current mission state! (TY to Yethe BIS for the help)
 - Add: If you load a mission from SaveGame, a Spawnpoint will be created on the last players position
 - Add: New action - fast travel to mobile spawn point if available
 - Add: Grenades can now be fast swap from an storage (just press PickUp)
 - Add: Server banner for bacons Admin tools (can used if you like)
 - Add: Civilian kills from disconnected players will now be deleted
 - Fix: EXPS and G33 reticle was drawn a bit too thick
 - Fix: The zero of all EXPS variants has been adjusted to 100m
 - Fix: MAC10 suppressed sound reduced by -3dB
 - Fix: Repack Magazine sound not stopped after closing the inventory while in progress
 - Tweak: Default keybind to change the NVG brightness with Gamepad is now RB + D-PAD up
 - Tweak: The max. NVG brightness increased slightly
 - Tweak: Max heading angle of the head in 1st person camera has adjusted
Game Version
1.2.1.189
Created
Fri, 24 Jan 2025 14:09:26 GMT
Last Modified
Fri, 24 Jan 2025 14:36:41 GMT

1.0.10

Version 1.0.10  (22.01.2025)

- Add: Flashbangs are now available, will effect players and AI Units
- Add: Flashbangs are available in US and USSR Arsenal
- Add: Environment sounds for nighttime and rain (Birds will no longer play at night)
- Fix: Glowing lens glasses at night
- Fix: Female character glowing eye balls
- Fix: Zero of the RMR (mounted on Specter DR) is now 50m
- Fix: The leading zero in the bomb timer was not displayed correctly
- Fix: The global mission time is now replicated from the server to all clients
- Fix: Magnifiers will now flip away while NVG gets activated
- Fix: Game Master notice was triggered multiple times
- Fix: AI will no longer use weapon lights and lasers while in vehicle
- Fix: It was not possible to move the mobile spawn in to a trunk while in Singleplayer
- Teak: RHIB engine sound reduce by -2dB
Game Version
1.2.1.173
Created
Wed, 22 Jan 2025 09:00:34 GMT
Last Modified
Wed, 22 Jan 2025 09:25:35 GMT

1.0.9

Version 1.0.9  (19.01.2025)

 - Add: Weapon case, Gearlocker, Attachment case and Ammo case can now placed by GM
 - Add: Weapons, Magazines and Attachments added to US Arsenal
 - Add: Weapons, Magazines and Attachments added to USSR Arsenal
 - Add: New weapon, 36K A4 with animations and sounds
 - Add: GameMaster can be enable/disable by the mission designer in mission.config
 - Add: Warning message while trying to spawn mobile, without loadout
 - Add: Items from a storage can now fast swap by just pressing "PickUp"
 - Add: New messages to notice player if a item is not compatible with another
 - Fix: Arma Vision should now work, even if GameMaster is disabled
 - Fix: Server runs the "rest" action effect (should only play on local players)
 - Fix: Server did not handle the weapon transfer to vehicles
 - Fix: Hitmarker did not turned off completely
 - Fix: NVG overlay with 21:9 aspect ratio
Game Version
1.2.1.173
Created
Sun, 19 Jan 2025 12:04:57 GMT
Last Modified
Sun, 19 Jan 2025 12:29:39 GMT

1.0.8

Version 1.0.8  (14.01.2025)

 - Add: Sight will now switched, if not NVG compatible (can be turn off in the settings)
 - Add: Player markers on the map can now turn off in the settings menu (default "o")
 - Add: Function that players can vote for a mission restart
 - Add: You will now get a notification, how many players voted for the "rest" action
 - Add: Its now possible to easy swap weapons and attachments from a storage
 - Fix: Mobile spawn could be deleted while player is in a turret
 - Fix: Parent layers for Player and MapMarker (Z order)
 - Fix: Better reticle for BSK30 scope
 - Fix: Weapon preview will now be refresh correctly after swapping an optic
Game Version
1.2.1.173
Created
Tue, 14 Jan 2025 19:14:57 GMT
Last Modified
Tue, 14 Jan 2025 19:43:46 GMT

1.0.7

Version 1.0.7  (12.01.2025)

 - Add: Basecap with ComTac in Black, FDE and OD
 - Add: DD SG and SF SOCOM 556 Suppressor
 - Add: OMM (Optic Modular Mount) with T1 and EXPS
 - Add: Attachments will now be put back into the storage
 - Add: Weapon AS VAL and VSS 5x39
 - Add: New Scope BSK30 (6x)
 - Add: New compact backpack
 - Add: New Mobile Spawn version
 - Add: New enemy variants (AS VAL + VSS)
 - Fix: Bolt animations on AK weapons
Game Version
1.2.1.173
Created
Sun, 12 Jan 2025 20:18:02 GMT
Last Modified
Sun, 12 Jan 2025 20:44:40 GMT

1.0.6

Version 1.0.6  (12.01.2025)

 - Add: Basecap with ComTac in Black, FDE and OD
 - Add: DD SG and SF SOCOM 556 Suppressor
 - Add: OMM (Optic Modular Mount) with T1 and EXPS
 - Add: Attachments will now be put back into the storage
 - Add: Weapon AS VAL and VSS 5x39
 - Add: New Scope BSK30 (6x)
 - Add: New compact backpack
 - Add: New Mobile Spawn version
 - Add: New enemy variants (AS VAL + VSS)
 - Fix: Bolt animations on AK weapons
Game Version
1.2.1.173
Created
Sun, 12 Jan 2025 19:44:48 GMT
Last Modified
Tue, 14 Jan 2025 07:46:57 GMT

1.0.5

Version 1.0.5  (12.01.2025)

 - Add: Basecap with ComTac in Black, FDE and OD
 - Add: DD SG and SF SOCOM 556 Suppressor
 - Add: OMM (Optic Modular Mount) with T1 and EXPS
 - Add: Attachments will now be put back into the storage
 - Add: Weapon AS VAL and VSS 5x39
 - Add: New Scope BSK30 (6x)
 - Add: New compact backpack
 - Add: New Mobile Spawn version
 - Add: New enemy variants (AS VAL + VSS)
 - Fix: Bolt animations on AK weapons
Game Version
1.2.1.173
Created
Sun, 12 Jan 2025 18:58:50 GMT
Last Modified
Tue, 14 Jan 2025 06:59:14 GMT

1.0.4

Version 1.0.4  (08.01.2025)

 - Fix: Recoil of the weapons as been adjusted to get more control with gamepad
 - Fix: Camera shake on Reddot sights has been adjusted
 - Fix: Default key bind for mod settings menu on XBox (now its SELECT + Y)
 - Fix: AEM01 and Gryphon can now be combined with combat belts
 - Fix: Repack magazine sound still playing while player is dead or uncon
 - Tweak: Nametags of your squad members will now be visible up to 60m
Game Version
1.2.1.169
Created
Wed, 08 Jan 2025 10:15:10 GMT
Last Modified
Wed, 08 Jan 2025 10:38:58 GMT

1.0.3

Version 1.0.3  (05.01.2025)

 - Add: Items in a storage can now be refilled automatical by the server
 - Add: Mobile Spawn backpack can now store in the trunk of a vehicle
 - Fix: Sound bug while swapping the Mobile Spawn backpack
 - Fix: Circle crosshair was visible in turrets
 - Fix: Light and laser devices can no longer be activated while in vehicle
 - Fix: Character colliders! (bullets will now hit where they shout)
 - Tweak: You can now store weapons in the UAZ469 trunk
 - Tweak: GameMode is now compatible to bacons ServerAdminTools
 - Tweak: The character speed is now limited while talking to the informant
 - Tweak: The bomb timer will now be show in minutes and seconds
 - Tweak: You will get more notifications while the bomb timer is decreasing
Game Version
1.2.1.169
Created
Sun, 05 Jan 2025 21:45:28 GMT
Last Modified
Sun, 05 Jan 2025 22:10:59 GMT

1.0.2

Version 1.0.2  (31.12.2024)

 - Add: New menu added to set personal settings (check controls)
 - Add: Streaming mode for content creators
 - Add: Hitmarker, Compass, Camera, Crosshair and Streaming mode can set in new mod settings menu
 - Add: You will now get a message if a cloth item is not compatible with another
 - Fix: RHIB can now be repaired and refueled
 - Fix: M14 attachment slot for side rail and offset sight
 - Fix: Hitmarkers not always shown up
 - Fix: Inventory navigation while using a Gamepad
 - Fix: Inventory inspection view while using a Gamepad
 - Fix: Ghillie pants skeleton
 - Tweak: Default keybinding where adjusted
 - Tweak: Small adjustments on bullet penetration (SAPI plates)
Game Version
1.2.1.169
Created
Fri, 03 Jan 2025 15:20:03 GMT
Last Modified
Fri, 03 Jan 2025 15:45:21 GMT

1.0.1

Version 1.0.1  (31.12.2024)

 - Add: DBAL A2 Black and FDE is now available
 - Add: Protection against trolls who intentionally kill civilians
 - Add: The player name of a civilian killer is now transmitted to all players
 - Add: Max and Min GroupMembers can now be set on SlotAi
 - Fix: NVG HDR exposure bug
 - Fix: Item markers will not removed from Map while equipped
 - Fix: ACR weapon recoil reduced and sound adjusted
 - Fix: Weapon muzzle particles + suppressors
 - Fix: WeaponGamepadEffectsManagerComponent on all weapons
 - Fix: circle crosshair that helps finding user actions now only shows while player not moving
 - Fix: Some textures changed from 4K to 2K (to save space on XBox)
 - Fix: MSR pull bolt action speed up by 10 frames
 - Fix: Hitmarker setting is now persistent after respawn
 - Fix: Repack magazine sound always playing while using Gamepad on inventory
 - Fix: Radio PRC152 now working like intended
 - Fix: Possible server crash with InventoryStorageManager
 - Fix: Ghillie now have more space for Magazines/Items. We will add chest rig later to carry backpacks
 - Fix: Laser devices will now automatically adjust the brightness, to make it more visible on daytime
 - Fix: The maximum number of units in an enemy group can no longer exceed the number of players
 - Fix: Vehicle RHIB Engine damage threshold
Game Version
1.2.1.169
Created
Tue, 31 Dec 2024 09:59:48 GMT
Last Modified
Tue, 31 Dec 2024 10:25:16 GMT

1.0.0

Version 1.0.0 - 28.12.2024

 - WE ARE LIVE!
 - Add: You can now enable/disable the HITMARKER (check controls, default "o")
 - Fix: M107 suppressed now use the correct shot sounds
Game Version
1.2.1.169
Created
Sat, 28 Dec 2024 09:13:37 GMT
Last Modified
Sat, 28 Dec 2024 09:39:54 GMT

0.1.39

Beta 1.39 - 26.12.2024

 - Add: Weapon attachments will now be filtered by selected slot
 - Add: Magazines from Ammobox will now be filtered
 - Fix: Improved item transfer from player to player backpack
 - Fix: Removed buggy weapon deploy
Game Version
1.2.1.169
Created
Thu, 26 Dec 2024 21:14:39 GMT
Last Modified
Thu, 26 Dec 2024 21:40:47 GMT

0.1.38

Beta 1.38 - 24.12.2024

- Add: Cinematics can now be skip while using REAPER_CinematicHelperComponent
- Add: Update Character model for better glove handling
- Add: New fingerless gloves in black and OD
- Fix: Female Character model updated for glove handling
- Fix: Removed Script handling for gloves, not needed anymore
- Fix: Item size for Smoke Grenade
Game Version
1.2.1.169
Created
Tue, 24 Dec 2024 09:07:08 GMT
Last Modified
Tue, 24 Dec 2024 09:31:37 GMT

0.1.37

Beta 1.37 - 19.12.2024

- Fix: Mobile Spawn will no longer deleted after vehicle explosion
- Fix: Wrong Gauze removed from AI Units
- Fix: Shell from BoltAction rifle spawn twice
Game Version
1.2.1.169
Created
Thu, 19 Dec 2024 19:30:36 GMT
Last Modified
Thu, 19 Dec 2024 19:56:48 GMT

0.1.36

Game Version
1.2.1.169
Created
Wed, 18 Dec 2024 16:57:44 GMT
Last Modified
Wed, 18 Dec 2024 17:22:28 GMT

0.1.35

Game Version
1.2.1.169
Created
Wed, 18 Dec 2024 16:02:38 GMT
Last Modified
Fri, 20 Dec 2024 04:07:25 GMT

0.1.34

Beta 1.34 - 12.12.2024 - Update for Reforger 1.2.1.169

- Add: Female character added
- Add: Commander Uniform for female character
- Add: New AI Behaviour added "SCR_AICivilianMoveFromFire"
- Add: Its now possible to spawn inside a moving vehicle (Mobile Spawn)
- Add: Weapon sounds for MSR
- Add: Weapon MAC-10 with Animations, Sounds and Suppressor (for Spy)
- Add: Weapon LMG M250 with Animations and Sounds
- Add: New rifle scope LP Mark4 6-24x52
- Add: SG open sights (offset)
- Add: New Shirt for Civilians in 8 variants
- Add: 15 new random Civilian outfits
- Add: MSR Sniper now have a bipod
- Add: Names for weapon attachment points in inspection UI
- Add: Longest distance kill addet to the Stats
- Add: New Component: REAPER_DoorOpener (to open doors on Init)
- Add: New Component, to handle Shell ejection on bolt action rifles
- Add: New Component for easy Navmesh rebuilding
- Add: New Component to handle CinematicEntity with layout
- Add: New Component to handle animated weapon sights
- Add: New Component to handle Sounds on Entity
- Add: New Component to handle Important Task Items
- Add: New Components to work with Hostages (Task)
- Add: New Components to handle AI Helicopters
- Add: New ambient sound for villages
- Add: New ambient background music
- Add: Events/Actions for Informant Task (Can now be set in Editor)
- Add: SlotVehicle now supports respawning and handbrake setting
- Add: PlayerStats now available on Map
- Add: Its now possible to set damage reduction for SlotAI
- Add: Its now possible to add item to the spawned Character in SlotAI
- Add: Its now possible to set Vehicle locked in SlotVehicle
- Fix: FadeOut effect not played on local host while resting
- Fix: All bones are updated to new Skeleton
- Fix: Weapon laser and light devices will now be handled different
- Fix: Weapon laser and light devices turn on/off automaticle while entering vehicle 
- Fix: GoupMenu will now show the correct assigned Task (BIS Error fix)
- Fix: Loadout will now only saved OnPlayerDeath
- Fix: Mobile Spawnpoint is now using SignalsManager for the Sound
- Fix: Mobile Spawnpoint (weapon state) while spawning in vehicle
- Fix: New handling for the spawn position with mobile spawn
- Fix: IK Pose for MCX rifle
- Fix: Weapons inspection is now reliably opened
- Fix: PlayerStats will not be reset on reconnect
- Fix: PlayerStats while dedicated is reloading a mission
- Fix: Civilian danger reaction for "TalkToInformant" task
- Fix: All weapon graph updated
- Fix: All Suppressors reworked, to use new BIS System
- Fix: Own Suppressor Handling removed
- Fix: All weapon sounds updated to use new suppressor system
- Fix: Own Suppressor sounds removed
- Fix: Framework stuff updated and moved to ScenarioFrameworkSystem
- Fix: Default muzzle particles updated to new source
- Fix: Ai Scripts update to new Version 
- Fix: Spelling on replace action for GROT rifle
- Fix: SCR_WeaponStatsManager added to all weapons
- Fix: PlayerLoadout can now handle new Muzzles/Suppressors
- Fix: AttachmentSlot for suppressors moved to MuzzleComponent
- Fix: Framework Layers not spawning in a raw, because of delayed spawn
- Fix: In some cases the Bomb from TaskDefuse did not kill the players
- Fix: Item volume and size for PMAG FDE (Tracer)
- Fix: AEM01 clipping in combination of CombatPants2
- Fix: NVG GP18 FDE variant used wrong pouch color
- Fix: Weapon Bug while Repair wrench with weapon in hand
- Fix: SCR_CharacterAimingSightsDownCondition changed to SCR_IsCharacterADSCondition
- Fix: Wound hands clipping while Gloves worn
- Fix: Arc. Gryph. Jacket (clipping issues)
- Fix: HAMR Optic movement speed
- Tweak: Mobile Spawn is now using new REAPER_ItemLoadoutManager
- Tweak: FlipUp Sights now using AnimationGraph (ProcAnimations removed)
- Tweak: Each civilian will now spawn with a bandage, to heal himself
- Tweak: AK12 Zenit Animation IK Pose
- Tweak: Players condition moved to ScenarioFrameworkSystem
- Tweak: Cilivilan condition moved to ScenarioFrameworkSystem
- Tweak: Spelling for PMAGs caliber
- Tweak: SMG45, new Animations, Textures and Sounds
- Tweak: SMG45 recoil reduced
- Tweak: PreloadManager added to the GameMode Prefab
- Removed: REAPER PutWeaponOnSling - function removed (can cause problems with Handguns)
Game Version
1.2.1.169
Created
Thu, 12 Dec 2024 14:27:58 GMT
Last Modified
Thu, 12 Dec 2024 14:55:04 GMT

0.1.33

Beta 1.33 - 07.09.2024 - PreReleaseBuild

- Last Patch before Reforger Update
- Add: MSR Sniper Rifle (Bolt Action)
- Fix: SR25 Description
Game Version
1.2.0.124
Created
Sat, 07 Sep 2024 12:26:07 GMT
Last Modified
Sat, 07 Sep 2024 12:51:47 GMT

0.1.32

Beta 1.32 - 05.09.2024 - PreReleaseBuild

- HotFix for Magazine Repack
Game Version
1.2.0.124
Created
Thu, 05 Sep 2024 15:56:27 GMT
Last Modified
Thu, 05 Sep 2024 16:21:42 GMT

0.1.31

Beta 1.31 - 03.09.2024 - PreReleaseBuild

- Tweak: Spys now spawning with random cloth 
- Tweak: New function added on SlotBase to spawn a random asset
- Fix: Magazine repack will no handle on Server
- Fix: Search bar for task (download intel) will now replicated
- Fix: Movementspeed with some scopes are incresed
- Fix: Disable AI removed! Becuase the units where killed from vehicles
Game Version
1.2.0.124
Created
Tue, 03 Sep 2024 17:01:03 GMT
Last Modified
Tue, 03 Sep 2024 17:25:49 GMT

0.1.30

Beta 1.30 - 02.09.2024 - PreReleaseBuild

- Add: Magazines can now be automatically repacked from the inventory
- Add: New function in SlotAI to move group into Vehicle, without waypoint
- Fix: AI Sniper Unit does now use its primary weapon
- Fix: Exposure bug after using NVG in daylight condition
- Tweak: Player map markers while in Vehicle
- Tweak: TNT damage increased
- Tweak: Reworked the "Search for Intel" action from Download intel task
Game Version
1.2.0.124
Created
Mon, 02 Sep 2024 18:42:38 GMT
Last Modified
Mon, 02 Sep 2024 19:10:15 GMT

0.1.29

Beta 1.29 - 31.08.2024 - PreReleaseBuild

- Add: M14 EBR (long variant) 
- Add: M14 EBR FDE and Black Version
- Add: M14 EBR Custom animations
- Add: LowProfile 45° Offset Sight (can be used with big Scopes)
- Add: Its now possible to set unlimited magazines for AI (SlotAI)
- Add: Its now possible to use Mobile Spawn while Vehicle is driving slow
- Fix: Nemo OMEN Sound have now more power
- Fix: HK33 Sound have now more power
- Fix: Removed the iron sights from M14 EBR, while Scope is mounted
- Fix: Increased movementspeed with 45° offset sights and Burris LPVO
- Fix: Ai Unit (AKS_full) is now spawning with more Magazines
- Fix: Ai Unit (AK74_3) is now spawning with more Magazines
- Fix: DotSights are now much brighter on daytime
Game Version
1.2.0.124
Created
Sat, 31 Aug 2024 17:17:27 GMT
Last Modified
Sat, 31 Aug 2024 17:42:07 GMT

0.1.28

Beta 1.28 - 29.08.2024 - PreReleaseBuild

- Add: New gloves (ferro) in OD, FDE ans black
- Add: AEM01 is now also available in FDE
- Add: New rifle: M14 EBR MOD1 (WIP)
- Add: Nemo OMEN is now also available in "burnt bronze"
- Add: New Scope "NF BEAST 5-20x56" with 4K reticle
- Add: New suppressors BT RV 5.56 and 7.62
- Fix: Better sounds for Nemo OMEN rifle
- Fix: Scopes Zoom step increased (1 to 2 and 2 to 5)
- Fix: VX HD 5-20 have a new 4K reticle 
- Fix: Removed random spawning of LayerBase (childrens where not spawned)
- Fix: Random spawn for SlotAi, SlotVehicle, SlotBase is now working like it should
- Fix: Removed Bayonet attachment point from AK12
Game Version
1.2.0.124
Created
Thu, 29 Aug 2024 16:23:00 GMT
Last Modified
Thu, 29 Aug 2024 16:48:08 GMT

0.1.27

Beta 1.27 - 26.08.2024 - PreReleaseBuild

- Add: Animations and Sounds for Nemo OMEN
- Fix: Random spawn for SlotAI, SlotBase and LayerBase
Game Version
1.2.0.124
Created
Tue, 27 Aug 2024 11:28:32 GMT
Last Modified
Tue, 27 Aug 2024 11:53:31 GMT

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