RHS - Status Quo Dev

by Red Hammer Studios

0.14.4806

[Added] RHS_ION Black Static Group
[Added] RHS_ION Black Static and Control the Noise Patches
[Added] K17_KaZ Colliders


[Fixed] SR-3M invalid animation graph logic
[Fixed] Changed: Reverted the usage of pure vanilla HDR material when NVG is turned off
[Fixed] K4386 Missing interaction sounds
[Fixed] K4386 animation graph errors; fixes #1324
[Fixed] Incorrect fuel tank colliders materials and refuel prompt location
Game Version
1.6.0.119
Created
Sun, 22 Feb 2026 11:26:07 GMT
Last Modified
Sun, 22 Feb 2026 11:26:45 GMT

0.14.4786

[Added] Equipment/gear to all RHS_ION and RHS_ION_Coy Characters
[Added] Equipment/Gear to all RHS_ION_Urban and RHS_ION_Urban_Demi Characters.
[Added] RHS_ION Armed M1025 Camo Variants

[Improved] K4386 simulation configuration
[Improved] K4386 Vehicle Simple collider to ease collisions with ground clutter

[Fixed] Resaved files for stability
[Fixed] K17 turrets swap seats and unload casualty actions
Game Version
1.6.0.119
Created
Mon, 02 Feb 2026 21:20:15 GMT
Last Modified
Mon, 02 Feb 2026 21:21:14 GMT

0.14.4776

[Fixed] Fixed potential zero division in RHS_TouchScreenPMFGPSMarkerIconSelector; fixes #1314
[Fixed] Added additional null pointer check in SCR_CallInSupportContainer; fixes #1309
[Fixed] Fixed vehicle fuel warning sounds going off even if fuel was full; fixes #1311
[Fixed] Radio beacons can be stuck to objects again; fixes #1308
[Fixed] Fixed refuel action point for T14; fixes #1312
[Fixed] Changed: Disabled RplComponent on the projectiles used by Mk153 and GM94 to maybe make them work in MP
[Fixed] MEF woodland now uses woodland boonie
[Fixed] M998 Int Desert material fix
[Fixed] Fixed: Compilation errors due to the changes in the AR component members structure
Game Version
1.6.0.108
Created
Thu, 29 Jan 2026 19:46:46 GMT
Last Modified
Thu, 29 Jan 2026 19:47:19 GMT

0.14.4759

[Added] Added two ARS Arma patches
[Added] Added M4A1 and M4A1 CQBR with USGI stock. Closes #1292.
[Added] Ergo Low Profile Ladder rail covers + presets for (M27, M4, M4 ERGO, M4 Block II, M16A4 and AK rifles with the B30/B31 rail combo.) Closes #952
[Added] Added ION Groups - Close Protection Team, Mobile Security Team and Quick Reaction Force.
[Added] ION Groups - Static Security and Special Projects Team
[Added] ION M1025 Armed and Armed MDO variants in both standard and desert colours
[Added] Added ION M1025 variants to ION Configs/EntityCatalog/ION/ION_Vehicles.conf
[Added] Added new FROG pants
[Added] FROG Pants MC to ION_InventoryItems.conf
[Added] FROG Pants MC to RHS ION and RHS ION Coy Characters
[Added] FROG PANTS to USAF FORECON Characters
[Added] FROG PANTS MC to USAG MARSOC MC Characters

[Improved] Changed: Removed from m300 and wml option to cycle modes, as they have only one mode
[Improved] M40A5 Animations

[Fixed] Fixed: Weapon lights were not reacting to their keybinds
[Fixed] Fixed: Balaclavas had wrong volume setup making it not fit in most storages
[Fixed] Fixed: Round two of fixing (this time) all weapon lights, so they listen to keybinds
[Fixed] Fixed: VMEs with weapon lights
[Fixed] Fixed: Spotlight cone adjustment was not working for su233, klesh2, m300c and wml
[Fixed] Fixed: su233 and klesh2 were unable to switch back from IR mode with cycle modes keybind
[Fixed] ANPRC152A animation graph invalid source id; fixes #1299
[Fixed] Fixed ION Characters that were spawning in naked or half clothed.
[Fixed] Radio frequency resolution to match Reforger v1.6
[Fixed] Mission config errors & missing SystemsConfig settings
Game Version
1.6.0.95
Created
Wed, 14 Jan 2026 22:14:27 GMT
Last Modified
Wed, 14 Jan 2026 22:14:59 GMT

0.14.4735

[Fixed] Duplicate ColliderHistoryComponent on ARS ARMA vest
[Fixed] Mk-153 animation graph workaround fix for crash
Game Version
1.6.0.87
Created
Thu, 11 Dec 2025 16:22:14 GMT
Last Modified
Thu, 11 Dec 2025 16:22:46 GMT

0.14.4728

[Improved] Changed: Increased the power of the fake volumetric effect of the flashlights to make them more visible from the front; fixes #1293

[Fixed] Fixed bad if logic in PlayerController that could cause null reference exception
[Fixed] Fixed faction radio encryption keys; fixes #1289
[Fixed] ARC V2 Plate Carrier floating magazine slot
[Fixed] Fixed: Clothing attachments did not supporting new persistence system

[Removed] Disabled all EARHS code to prevent unwanted side effects, until it will be fully rewritten
Game Version
1.6.0.76
Created
Sun, 30 Nov 2025 18:53:51 GMT
Last Modified
Sun, 30 Nov 2025 18:54:24 GMT

0.14.4718

[Improved] Added some more null checks in scripts
[Improved] Fixed script warnings and hints

[Fixed] USMC Boonie Hat texture error
[Fixed] Headphones missing inventory item hint string
[Fixed] Add missing Persistence component to NVG base prefab
Game Version
1.6.0.68
Created
Mon, 17 Nov 2025 07:14:25 GMT
Last Modified
Mon, 17 Nov 2025 07:14:55 GMT

0.14.4712

[Improved] Changed: Enlarged many item previews to be easier to identify (rail covers, patches, helmet covers, helmets, headphones, gloves)
[Improved] Added some USMC helmet variants to arsenal
[Improved] Added protection for zero division for some scripts
[Improved] Fixed some spelling mistakes in Call-in menu

[Fixed] Fixed: Replaced duplicate M4 tan rail cover with tan M16 rail cover
[Fixed] Fixed: Item preview of 6in rail covers with forward grips which were previously invisible
[Fixed] Fixed: ECH cat eye helmet attachment preview was showing same generic cloth model as helmet covers
[Fixed] Fixed: 6M2-1 headphones preview didnt show the mic making it look like 6M2
[Fixed] Fixed some reticle PIP errors across all scopes
[Fixed] Fixed: CISS airstrikes werent propagating the author information to the warheads; fixes #1259
[Fixed] STANAG 30rnd mag was not working; fixes #1278
[Fixed] ION faction not working in GameMaster
Game Version
1.6.0.54
Created
Tue, 11 Nov 2025 16:32:28 GMT
Last Modified
Tue, 11 Nov 2025 16:33:02 GMT

0.14.4702

[Fixed] Fixed bug preventing items being taken from Arsenal
[Fixed] Leupold MK4 Broken PIP Material
[Fixed] Fixed: Equipment in pouches and attached to the helmets or other clothing items were not saved with loadout; fixes #1279 #1277
[Fixed] Fixed 6B47 colliders; fixes #1276
Game Version
1.6.0.54
Created
Thu, 06 Nov 2025 20:48:43 GMT
Last Modified
Thu, 06 Nov 2025 20:49:15 GMT

0.14.4698

[Fixed] Broken PIP Material on TA31
Game Version
1.6.0.54
Created
Fri, 31 Oct 2025 08:51:36 GMT
Last Modified
Fri, 31 Oct 2025 08:52:19 GMT

0.14.4696

[Fixed] SU-253 Reticle Mip Generation; fixes #1261
[Fixed] 1.6: Fixed buggy NVG HDR mats; fixes #1263
[Fixed] 1.6: Fixed broken FCS layout inheritance; fixes #1268
[Fixed] 1.6: Fixed broken arsenal and resave capability with attachment sliding; fixes #1265
[Fixed] 1.6: Arsenal saving missing items added for both MSV and USMC
[Fixed] 1.6: Script errors in inventory UI connected to armor plates
[Fixed] 1.6: Headgear component GUIDs in line with 1.6 unification; fixes #1266
[Fixed] 1.6: Getting in tracked vehicles was causing crash; fixes #1270
[Fixed] Animation Issues with M40A5
[Fixed] 1.6 Backblast Damage on MK153
[Fixed] M27 Handling audio issues
[Fixed] Open Top M27 Pouch Incorrect index
[Fixed] 1.6 T14 3BM60 Incorrect Ammo Mapping
[Fixed] 1.6 K17 9M133/AGS-30 Incorrect Ammo Mapping
[Fixed] 1.6: Fix 122 and 125mm vehicle shells not working
[Fixed] Fixed Tucha smoke life and magazine setup
Game Version
1.6.0.54
Created
Thu, 30 Oct 2025 14:28:32 GMT
Last Modified
Thu, 30 Oct 2025 14:29:05 GMT

0.13.4679

[Added] Added M16A4
[Added] Added M203 with SU-253/PEQ sight (black/tan/pink) to M4 Block II and M16A4; fixes #618

[Improved] M27 KAC Foregrip Animations
[Improved] AK74M/AK103/AK104/AK105/AK200/AK205 prefabs attachment slot configurations
[Improved] Reorganized AFRF inventory catalog

[Fixed] Fixed broken colliders on MBUS Rear and Front Irons
[Fixed] Fixed LT706 Bipod not animating in some cases
[Fixed] Fixed folding stocks not animating properly on AK's
[Fixed] Fixed GM94 zeroing
[Fixed] Fixed duplicate foregrip attachment slot on AK74M
[Fixed] Fixed RPL errors with RK Foregrips
[Fixed] Animation issues with M203
[Fixed] Various Zenit attachment colliders
[Fixed] Various Zenit handguard colliders
[Fixed] AK74M & AK103 handguard colliders
[Fixed] Zenit RK grips prefab inheritance
[Fixed] AK12 magazine prefab model preview issue
Game Version
1.4.0.55
Created
Wed, 15 Oct 2025 07:34:00 GMT
Last Modified
Wed, 15 Oct 2025 07:34:33 GMT

0.12.4622

[Added] Added Zenitco PT-1 stock
[Added] Added Zenitco B-33 dust cover
[Added] Added Zenitco RK-3 pistol grip
[Added] Added Zenitco B-9M mount
[Added] Added Zenitco DTK-2 muzzle brake
[Added] Added Zenitco AKs to Olive RG Units
[Added] Added Zenitco B33 (FDE)
[Added] Added Zenitco PT-1 (FDE)
[Added] Added FDE Zenitco AKs to SSO units
[Added] Added Zenit B30 handguard
[Added] Added Zenit B31 gastube cover
[Added] Added Zenit B31S gastube cover
[Added] Added Zenit DTK-1 muzzle device
[Added] Added Zenitco RK-0 foregrip
[Added] Added Zenitco RK-1 foregrip
[Added] Added Zenitco RK-2 foregrip
[Added] Added Zenitco RK-6 foregrip
[Added] Added Zenitco B25U mount
[Added] Added Initial Set of RK Foregrip Animations
[Added] Added new ECH Highcut cover models; fixes #1187

[Improved] 30mm HE explosion effects (and 30mm HE and HEI has a little bit different explosion effects)
[Improved] And optimized 9m133 explosion and trail effects
[Improved] Replaced AK-74M mesh with new one
[Improved] Each AK from 100 series now have different texture
[Improved] Slightly adjusted Zenitco FDE handguards to match other Zenitco parts
[Improved] Reduced radius of Fold stock action on AK-74M that was blocking other actions; fixes #1159
[Improved] Added keybindings for binocular range and azimuth finding to control menu; fixes #1163
[Improved] Some string updates

[Fixed] Equip strings on the AK200 and AK205
[Fixed] GP106 RGD pouch wrong volume
[Fixed] TV-102 EMR vest prefab numbering strings
[Fixed] 30mm HE wasnt had light on explosion
[Fixed] 2a42 muzzle flash didnt had light
[Fixed] PC Gen 3 Collider was interacting wrong with plates; fixes #1246
[Fixed] USMC Boonie collider was wrong
[Fixed] Bad CPC ArsArma collider import settings
[Fixed] Fix disappearing RU pants at distance; fixes #1250
[Fixed] PixelSizeScale inheritance on various clothing prefabs; fixes #1250
[Fixed] Required rank settings on binoculars for RHS factions; fixes #1247
[Fixed] Attachment positions on the EXFIL Ballistic helmet when wearing a cover
[Fixed] Various helmet and helmet cover strings being incorrect
[Fixed] Removed unintended first-person rendering of various helmet attachments
[Fixed] Strings & prefab fixes for the ARC V2 Plate Carrier
Game Version
1.4.0.55
Created
Sun, 05 Oct 2025 01:13:30 GMT
Last Modified
Sun, 05 Oct 2025 01:14:27 GMT

0.12.4572

[Added] Custom explosion effect for the GM-94 thermobaric projectile
[Added] Added new FILBE Assault backpack models (light and heavy variants); closes #1186
[Added] Replaced USMC Boonie hat textures
[Added] Added AK-200
[Added] Added AK-205

[Improved] RPO-A Effects and sounds
[Improved] Shot sounds for GM94, recoil
[Improved] Replaced AK-74M/105 with AK-200/205 for ATACS RG units
[Improved] Replaced RPG-7 with RPO-A for ATACS RG units
[Improved] Vkpo3.0 atacs var
[Improved] Added some AK103/104 to RG Olive units
[Improved] Removed US/USSR labels from AFRF/USMC structure prefabs

[Fixed] Various helmet collider issues
[Fixed] Proc anim error on klesh2 light prefab
[Fixed] Camera position for the prefab preview of the 6B45 vests
[Fixed] Fixed: Not being able to reload the 2S1 - user action same as on the LAV is present on the back of the 2S1
[Fixed] Restored old GUID for Optic_PSO1M2-1_HDR.emat
[Fixed] TV-119 vest ground model collider; fixes #1244
[Fixed] Fixed KBS Strelok wrong colliders
[Fixed] Fixed ARC V2 groin protection being not weighted
Game Version
1.4.0.48
Created
Wed, 03 Sep 2025 12:16:32 GMT
Last Modified
Wed, 03 Sep 2025 12:17:03 GMT

0.12.4536

[Added] Added Shaw Concepts ARC V2 with groin protection and few new pouches
[Added] Added Cat Ears
[Added] Added: Field manual entry for CISS (in commanding category); fixes #1213
[Added] Added: Ballistic table gadget for 2S1 SPH to the MSV arsenal

[Improved] Changed: Increased 2S1 Projectile range from 6.2km to ~9.2km (60% or irl capability)
[Improved] Improved: Upgraded ION Neko Ears to C.A.T.S.

[Fixed] Fixed: Exploit for using thermals with NVG when using fullscreen toggle keybinds
[Fixed] Fixed: AN-94 showed a 3 round burst icon despite the fact that the rifle has a 2 round burst; fixes #1226
[Fixed] Fixed: Wrong range shown when adjusting the AN-94 sights to 500 and 600m
[Fixed] Fixed: NVG grain effect wouldnt be visible with lower texture quality
Game Version
1.4.0.48
Created
Mon, 28 Jul 2025 08:50:01 GMT
Last Modified
Mon, 28 Jul 2025 08:50:33 GMT

0.12.4513

[Added] Added few more magazines for M17 loaded with different rounds (M1152, M1153)


[Fixed] Fixed missing interaction points on M17 for magazine and safety in inspection mode
Game Version
1.4.0.48
Created
Fri, 11 Jul 2025 13:59:56 GMT
Last Modified
Fri, 11 Jul 2025 14:00:27 GMT

0.12.4511

[Improved] Changed: NCPC (AOR1, AOR2, MC) will now block vest slot when worn
[Improved] 3of36 Explosion particles
[Improved] Turret sounds for K17 and T14

[Fixed] RMR optic prefab RplComponent errors
[Fixed] PCGen III Light was using the wrong preview model
[Fixed] Fixed: PC Gen. III triple mag pouch had wrong position for its mags
[Fixed] Fixed 1p87(new) had wrong reticle position
[Fixed] Resolved GUID errors with Spartan3 helmet's ground models
Game Version
1.4.0.48
Created
Thu, 10 Jul 2025 19:18:12 GMT
Last Modified
Thu, 10 Jul 2025 19:18:43 GMT

0.12.4494

[Added] Added new FILBE Hydration Pack model; fixes issue #1185

[Improved] Color correction of PC G3 and some pouches

[Fixed] GPS2 grip prefab errors
Game Version
1.4.0.38
Created
Wed, 18 Jun 2025 19:51:11 GMT
Last Modified
Wed, 18 Jun 2025 19:51:42 GMT

0.12.4487

[Added] Added: On screen indicator for NVG illuminator being turned ON (red dot on the right side)

[Improved] Changed: Configured NVG action hints fade in and fade out after a little bit of delay
[Improved] Changed: Description of the call-in will now mark failed requirements with red text.
[Improved] Changed: Cannot perform reason shown for requesting call-in actions will now be red to stand out from the action title.

[Fixed] Missing antennas in RHS conflict
[Fixed] Fixed: functionality of adding blems to the NV effect
[Fixed] Fixed: Instance where server would have seen different cooldown time than users when call-in was canceled.
[Fixed] Fixed: Potential fix to the issue where call-in timer doesnt count down; fixes #1207
Game Version
1.4.0.31
Created
Sun, 08 Jun 2025 15:15:00 GMT
Last Modified
Sun, 08 Jun 2025 15:15:31 GMT

0.12.4482

[Fixed] Fixed MSV arsenal boxes in CP MSV vs FIA - fixes #1206
Game Version
1.4.0.29
Created
Tue, 03 Jun 2025 11:00:39 GMT
Last Modified
Tue, 03 Jun 2025 11:01:12 GMT

0.12.4481

[Fixed] Fixed test penetration values of 7N6
Game Version
1.4.0.29
Created
Mon, 02 Jun 2025 16:08:55 GMT
Last Modified
Mon, 02 Jun 2025 16:09:25 GMT

0.12.4479

[Added] Added new ECH lowcut cover; closes #1188
[Added] Added cat eye band for ECH helmets

[Improved] Test public commit
Game Version
1.4.0.29
Created
Sun, 01 Jun 2025 19:07:11 GMT
Last Modified
Sun, 01 Jun 2025 19:08:11 GMT

0.12.4464

[Improved] Testing workshop changelogs when there is change in 2nd addon

[Fixed] AK103/105 collider errors.

[Removed] Removed HDR override
Game Version
1.4.0.29
Created
Thu, 29 May 2025 19:53:07 GMT
Last Modified
Thu, 29 May 2025 19:53:37 GMT

0.12.4461

[Fixed] Fixed Mi-8 static decal prefab had extra damage manager which was not necessary
Game Version
1.4.0.29
Created
Thu, 29 May 2025 17:49:35 GMT
Last Modified
Thu, 29 May 2025 17:50:05 GMT

0.12.4459

No buildlog items provided.
Game Version
1.4.0.29
Created
Thu, 29 May 2025 14:53:40 GMT
Last Modified
Thu, 29 May 2025 14:54:10 GMT

0.12.4446

No buildlog items provided.
Game Version
1.4.0.22
Created
Tue, 27 May 2025 19:53:05 GMT
Last Modified
Tue, 27 May 2025 19:53:38 GMT

0.12.4437

No buildlog items provided.
Game Version
1.4.0.22
Created
Mon, 26 May 2025 16:49:11 GMT
Last Modified
Mon, 26 May 2025 16:49:41 GMT

0.12.4414

No buildlog items provided.
Game Version
1.3.0.170
Created
Mon, 19 May 2025 11:25:08 GMT
Last Modified
Mon, 19 May 2025 11:26:21 GMT

0.12.4412

No buildlog items provided.
Game Version
1.3.0.170
Created
Mon, 12 May 2025 17:07:09 GMT
Last Modified
Mon, 12 May 2025 17:08:24 GMT

0.11.4308

[Added] USMC MEF Crewman prefabs
[Added] Added RPO-A
[Added] Added RPO-D
[Added] AFRF BRDM2

[Improved] Added ID/ref numbers to displaynames for Black MCam JPC pouch presets
[Improved] Corrected base AVS weight to be 1.3kg; fixes #1144

[Fixed] Black MCam JPC pouch presets with zip-on panels, didn't block backpack slots
[Fixed] Fixed T-14 had no reload context
[Fixed] Fixed an issue that allowed the ranked arsenal lock to be bypassed
[Fixed] Mk 4 reticle blurry when on low gfx settings
[Fixed] Fixed M4 Block II deployed left hand position
[Fixed] Fixed t-14 side racks were causing overpenetration of t-14 hull
[Fixed] Fixed, gpsradiobeacon lasted for 1.5 minutes instead of 15
[Fixed] Fixed PO4x24 PiP not working; fixes #1146
[Fixed] Fixed supply drop crashing servers
Game Version
1.3.0.144
Created
Tue, 15 Apr 2025 09:54:12 GMT
Last Modified
Tue, 15 Apr 2025 10:02:20 GMT

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