RHS - Status Quo Dev
by Red Hammer Studios
0.16.5230
[Added] Physics observer support to RHS_HelmetNodeStorageComponent for helmet knockoff handling [Added] Knockoff support for RHS helmets with m_bIsDetachable enabled [Fixed] Missing vanilla helmet knockoff handling in the armor damage override [Fixed] Corrected and simplified helmet item colliders to prevent knocked off helmets falling through terrain
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 06:41:56 GMT
- Last Modified
- Sat, 03 Oct 2026 06:43:41 GMT
0.16.5229
[Fixed] NVG device cleanup code [Fixed] Attachment swapping and restore inventory focus after replacements [Fixed] Clothing attachment validation on blocked slots [Removed] EditorImageGenerator scripts that already exist in vanilla Reforger [Removed] VONMenuActiveActionCondition null reference workaround that now exists in vanilla Reforger [Removed] Obsolete turret zoom workaround [Removed] Legacy reticle workaround on RHS_2DPIPSightsComponent
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 16:00:52 GMT
- Last Modified
- Fri, 02 Oct 2026 16:02:24 GMT
0.16.5224
[Fixed] Arsenal restores no longer loop indefinitely and freeze the server [Fixed] Sliding attachment positions are now saved and restored for the correct weapon [Fixed] Saved loadouts are no longer deleted when RHS extra data is missing [Fixed] Camo headgear is now preserved when spawning Arsenal loadouts (restored missing Reforger v1.8.x code) [Fixed] Item insertion now correctly checks that both network storages exist (restored missing Reforger v1.8.x code)
- Game Version
- 1.8.0.13
- Created
- Thu, 01 Oct 2026 06:28:29 GMT
- Last Modified
- Thu, 01 Oct 2026 06:30:03 GMT
0.16.5223
[Fixed] TA31 reticle texture conflict between 3D materials and 2D sights
- Game Version
- 1.8.0.13
- Created
- Fri, 25 Sep 2026 21:41:37 GMT
- Last Modified
- Fri, 25 Sep 2026 21:43:24 GMT
0.16.5222
[Fixed] OG-7V was spawning anti-tank spall projectiles [Fixed] Updated optic layers and material overrides to latest Reforger standards, resolving nighttime matte lens glow
- Game Version
- 1.8.0.13
- Created
- Fri, 25 Sep 2026 09:30:00 GMT
- Last Modified
- Fri, 25 Sep 2026 09:31:52 GMT
0.16.5219
[Added] Added T14 turret depression limiter when rotating the turret towards the rear [Improved] Redone all vest prefab inventory previews [Improved] Various weapon prefabs that inherited incorrect strings [Fixed] Fixed T14/K17 Commander seat rotating with Gunner turret; fixes #1464; fixes #1446 [Fixed] Fixed T14 Gunner seat positions; fixes #1461 [Fixed] Fixed K4386/K17 dual-feed cannon fire rate increase bug; fixes #1446
- Game Version
- 1.8.0.13
- Created
- Wed, 23 Sep 2026 09:04:30 GMT
- Last Modified
- Wed, 23 Sep 2026 09:05:57 GMT
0.16.5214
[Fixed] Callins were blocked when the character was in a crouched or prone stance
- Game Version
- 1.8.0.13
- Created
- Tue, 22 Sep 2026 01:54:25 GMT
- Last Modified
- Tue, 22 Sep 2026 01:56:07 GMT
0.16.5213
[Added] Added Radio_ANPRC152A_DEV.et (WIP), frequency switching implemented so far [Added] Added new diag menu for creating touch-screen-based items (display bounds visualization, button visualization) [Fixed] Supply drop callins would get stuck in midair [Fixed] Enemies could see markers for offensive callins [Fixed] Offensive callin markers displayed the wrong player name [Fixed] Offensive callin markers are now properly cleaned up when cancelled
- Game Version
- 1.8.0.13
- Created
- Mon, 21 Sep 2026 06:08:23 GMT
- Last Modified
- Mon, 21 Sep 2026 06:10:11 GMT
0.16.5208
[Fixed] Fixed unstable call to RandomInt() in APSV2 script, resolving a recurring crash [Fixed] Potential T14 turret crash related to destruction
- Game Version
- 1.8.0.13
- Created
- Thu, 17 Sep 2026 14:41:39 GMT
- Last Modified
- Thu, 17 Sep 2026 14:44:33 GMT
0.16.5204
[Improved] 6B23 with 6Sh117 now blocks vest loadouts so you can no longer double layer [Improved] Removed possibility to put armored plates into 6Sh117; fixes #1457 [Fixed] BNZ pouch presets were not saving to the arsenal; fixes #1460
- Game Version
- 1.8.0.13
- Created
- Tue, 15 Sep 2026 17:06:33 GMT
- Last Modified
- Tue, 15 Sep 2026 17:08:30 GMT
0.16.5202
[Improved] Typhoon windshield wipers can only be controlled by driver now; fixes #1421 [Improved] To UH1Y config files [Improved] UH1Y blend files. [Fixed] Get Out and Open Door actions no longer appear when looking through driver triplex in T-14; fixes #1448 [Fixed] Some AA-CPC MC pouch presets had FG textures; fixes #1402 [Fixed] AA-CPC could not load dropped Granit plates back; fixes #1428 [Fixed] Fixed GM94 RplComponent problems; fixes #1420
- Game Version
- 1.8.0.13
- Created
- Mon, 14 Sep 2026 03:13:02 GMT
- Last Modified
- Mon, 14 Sep 2026 03:14:20 GMT
0.16.5186
[Added] Added ARC V2 vest in RGR and MC variants [Added] Added FILBE Assault backpack with radio [Added] Added Matech BUIS [Improved] M4A1 now equipped with Matech BUIS [Improved] RHS_LoadoutSlotInfo improvements, thanks to Degman; fixes #1440 [Improved] Expose ClothNode Slotted Items in Backpack Inventory UI, thanks to Degman; fixes #1441 [Improved] RHS_MagazineAnimationComponent improvement, thanks to Degman; fixes #1442 [Fixed] Fixed T14 Hatch texture bleeding in exterior light when closed [Fixed] Wristwatch render targets crashing dedicated servers and widget cleanup [Fixed] Russian AA-AVS vests now slot Granit plates instead of ESAPI; fixes #1429 [Fixed] Removed default plates from LBT1961 and TT Mk2 rigs; fixes #1436 [Fixed] Fixed rangefinder loosing context after coming out of ADS; fixes #1437, #1444 [Removed] Obsolete callsigns config file
- Game Version
- 1.8.0.13
- Created
- Mon, 07 Sep 2026 19:59:05 GMT
- Last Modified
- Mon, 07 Sep 2026 20:00:56 GMT
0.16.5157
[Added] LBT-1961 and TT MK2 Strings, added to US and ION Arsenals [Fixed] RHS Faction errors
- Game Version
- 1.8.0.10
- Created
- Fri, 14 Aug 2026 23:43:30 GMT
- Last Modified
- Fri, 14 Aug 2026 23:45:34 GMT
0.16.5155
[Fixed] Fixed Vehicle Triplex blocking UI elements
- Game Version
- 1.8.0.10
- Created
- Fri, 14 Aug 2026 20:12:52 GMT
- Last Modified
- Fri, 14 Aug 2026 20:14:57 GMT
0.16.5154
[Fixed] Removed clothing offset from the core radio prefab
- Game Version
- 1.8.0.10
- Created
- Fri, 14 Aug 2026 19:36:08 GMT
- Last Modified
- Fri, 14 Aug 2026 19:37:47 GMT
0.16.5151
[Added] VDV Telnyashka [Added] Added LBT1961 rig [Added] Added Tasmanian tiger MK2 rig [Improved] Added ItemFireView collision geometry and correct FIREGEO materials for equipment, weapons, and CP-G3 pants. [Improved] Rebuilt current-format T14 damper/suspension audio and migrate broken vehicle, radio, horn, and engine ACP graphs. [Improved] Clean showcase-world layers, stale placements, identities, destruction data, and asset references. [Improved] Regenerated showcase navmesh data and validate Workbench resource/world loading. [Improved] Added Far Hide inheritance for various materials [Fixed] Repaired stale resource GUIDs, material remaps, serialization fields, animation profiles, and weapon configurations. [Fixed] Fixed GUIDs for item variants of equipment [Fixed] Added some basic colliders to ground variants of items [Fixed] Fixed labels errors regarding to m_iOpacityMapID [Fixed] Assigned some correct game materials to T90M_Base and Kurganets25_base [Fixed] Fixed remaps errors on maaaaany items - please check if everything works afterwards [Fixed] Removed some obsolete (?) Kneepad prefabs [Fixed] Proc anims errors on many items [Fixed] Removed duplicated actions on 2S1 [Fixed] Fixed old link in pap [Fixed] Incorrect meta data in HK416A5 base prefab [Fixed] Incorrect offset on the Garmin watches
- Game Version
- 1.8.0.10
- Created
- Fri, 14 Aug 2026 08:36:57 GMT
- Last Modified
- Fri, 14 Aug 2026 08:38:47 GMT
0.15.5105
[Improved] G3 pants - knee proportions, some geometry upd, rig [Improved] G3 shirt - rig [Fixed] MSV II vest prefab preview model
- Game Version
- 1.7.0.54
- Created
- Sat, 01 Aug 2026 02:54:50 GMT
- Last Modified
- Sat, 01 Aug 2026 02:56:22 GMT
0.15.5101
[Improved] Tweaked M16A4 deployment points for hopefully better stability [Fixed] M4 AFG player asi GUID errors [Fixed] Inventory item data errors across multiple prefabs [Fixed] Incorrect PC GEN III Light vest armor component settings [Fixed] Potential PMF script replication flooding, listener leaks, and unsafe snapshot codec
- Game Version
- 1.7.0.54
- Created
- Mon, 27 Jul 2026 02:13:37 GMT
- Last Modified
- Mon, 27 Jul 2026 02:15:24 GMT
0.15.5095
[Fixed] 6Sh117 6B45 PKM vest variant GUID errors [Fixed] Vests with ColliderHistoryComponent errors [Fixed] Missing colliders on FAST MT helmets [Fixed] Dedal NV scope collider material issues [Fixed] Armor damage manager component errors across all helmet prefabs
- Game Version
- 1.7.0.54
- Created
- Sat, 25 Jul 2026 15:59:25 GMT
- Last Modified
- Sat, 25 Jul 2026 16:01:11 GMT
0.15.5089
[Fixed] Ratnik Azart pouch GUID issue [Fixed] Collider errors in the Ratnik pouch prefabs [Fixed] Fixed duplicate GUIDs in multiple prefabs; fixes #1418 [Fixed] Fixed clipping of USMC RAT boot through leg; fixes #1406 [Fixed] Fixed clipping of Rocky boot through leg; fixes #1381 [Fixed] Fixed some 6B47 variants not being able to equip cover; fixes #1405 [Fixed] Fixed B-lite strobe visible in first person while on helmet; fixes #1403
- Game Version
- 1.7.0.54
- Created
- Tue, 21 Jul 2026 23:18:40 GMT
- Last Modified
- Tue, 21 Jul 2026 23:20:26 GMT
0.15.5081
[Added] Added AA CPC with Shoulder protection [Added] Added A18 with Shoulder protection [Added] NIJ IIIA armor gamemat material preset [Improved] AN-94 Animations [Improved] MSV Gen II vest collider now uses NIJ IIIA gamemat [Fixed] Fixed T14 Hatch being able to be opened by enemy faction [Fixed] Fixed 6Sh117 vest incorrectly spawning with plates inside; fixes #1383 [Fixed] Fixed certain A18 pouch presets blocking backpack slot; fixes #1396 [Fixed] Overlapping registration of the infantry and vehicle radial wheels; fixes #1404 [Fixed] 6B23 vest using the wrong collider material
- Game Version
- 1.7.0.54
- Created
- Fri, 17 Jul 2026 14:17:48 GMT
- Last Modified
- Fri, 17 Jul 2026 14:19:04 GMT
0.15.5072
[Added] Added A18 with neck protection [Improved] Corrected the BUIS front sight core prefab configuration [Improved] HK416A5 colliders [Fixed] Ars arma shoulder protection rig [Fixed] Fixed playable factions in Combat Ops [Fixed] Fixed broken helicopter rockets [Fixed] ActionContext issues with HelicopterContext & TurretContext
- Game Version
- 1.7.0.54
- Created
- Sun, 12 Jul 2026 11:49:32 GMT
- Last Modified
- Sun, 12 Jul 2026 11:51:14 GMT
0.15.5061
[Added] HK416A5 VFG Variant [Improved] Editable entity catalog filter ordering [Improved] HK416A5 Iron sight Fixed issue #1379 [Improved] HK416A5 Bipod bone [Improved] Updated Combat Ops scenarios + added new script for maintaining the scenario [Fixed] V-Lite collider material errors [Fixed] Radio pouches not updating correctly when spawning with or equipping a radio
- Game Version
- 1.7.0.54
- Created
- Thu, 09 Jul 2026 08:50:15 GMT
- Last Modified
- Thu, 09 Jul 2026 08:51:27 GMT
0.15.5054
[Improved] Made wristwatch component more robust against null ref exceptions; fixes #1395 [Improved] HK416 was showing wrong name and description in Arsenal [Fixed] No plate 6B46 chest rig still came with plates; fixes #1388 [Fixed] Fixed wrong ground model ref in 6B46 vests [Fixed] Fixed faction affiliation of ATACS G3 shirt and pants; fixes #1382 [Fixed] Fixed T14 Wreck model causing client crashes
- Game Version
- 1.7.0.54
- Created
- Wed, 08 Jul 2026 00:54:33 GMT
- Last Modified
- Wed, 08 Jul 2026 00:56:05 GMT
0.15.5050
[Added] Heavy A18 pouch preset without backpack [Added] FCS overlay [Added] Thermal for vehicle turrets [Added] Fire Suppression on T-14, Typhoon and K-17 [Added] ESS on T-14, Typhoon and K-17 [Added] HunterKiller on T-14 [Added] Towing Cable [Added] Radar [Improved] Lead Indicator [Improved] APS [Improved] Fire Suppression [Improved] HUD Icons [Fixed] A18 light pouch rig preset was blocking backpack slot wrongly; fixes #1385 [Fixed] A18 pouch preset was holstering sidearm into wrong position; fixes #1391 [Fixed] Vehicle radial menu keybind [Fixed] M4 BLK charging handle having the wrong material [Fixed] Stacking issue with Ratnik vests [Fixed] M40A1 weapon handling sound file errors [Fixed] Various collider material errors
- Game Version
- 1.7.0.54
- Created
- Mon, 06 Jul 2026 21:31:53 GMT
- Last Modified
- Mon, 06 Jul 2026 21:34:52 GMT
0.15.5040
[Added] Added 6B23 vest [Added] Added MSV GII vest [Added] Added 6SH117 rig [Added] Added zenitco B50 handguard [Added] Added zenitco PT-2 stock [Added] Added PKM and PKP with zenitco mods [Improved] K17, K4386, T14 animation graph now updated for 1.7 update [Fixed] T14 not able to switch seats; fixes #1157 [Fixed] T14 not able to pull out gunner when unconscious [Fixed] K17 not able to pull out gunner when unconscious [Fixed] K4386 not being able to pull out gunner when unconscious; fixes#1113 [Fixed] M4 ODG charging handle having the wrong material [Fixed] Missing T14 door prompts icons [Fixed] Missing T14 control repair point [Fixed] Missing K17 door prompts icons [Fixed] Missing K4386 door prompts icons
- Game Version
- 1.7.0.54
- Created
- Mon, 29 Jun 2026 19:44:57 GMT
- Last Modified
- Mon, 29 Jun 2026 19:46:52 GMT
0.15.5032
[Added] M856 and M856A1 Tracer PMAG Prefabs [Improved] Distributed PMAGs to MEF units [Fixed] USMC platoon leaders missing magazines because undefined target storage in InventoryStorageManagerComponent [Fixed] Rearming the T-14 'Armata' when empty; fixes #1367 [Fixed] New 6B47 helmet cover showing up in first person; fixes #1380 [Fixed] Fixed T14, K17, K4386 salvage action position [Fixed] Radial menu scripts for Arma Reforger v1.7.0.54 update; fixes #1387
- Game Version
- 1.7.0.54
- Created
- Wed, 24 Jun 2026 13:44:51 GMT
- Last Modified
- Wed, 24 Jun 2026 13:46:45 GMT
0.15.5021
[Added] G3 for ion: black. for ru: atacs [Improved] G3 textures [Improved] Added new g3 stuff in ion arsenal [Improved] Patch support for g3 shirts [Improved] Added black g3 for ru [Fixed] Black g3 roughness [Fixed] PMAG texture errors [Fixed] 2A42 magazine prefab errors [Fixed] Kord 127x108 magazine prefab errors [Fixed] Tucha smoke magazine prefab errors [Fixed] 6B50 Goggles showing up in first person [Fixed] Various prefabs having incorrect preview settings [Fixed] Fixed missing film grain on NVGs
- Game Version
- 1.7.0.49
- Created
- Thu, 18 Jun 2026 20:37:09 GMT
- Last Modified
- Thu, 18 Jun 2026 20:38:47 GMT
0.15.5006
[Added] New GPS map config for Kolguyev and updated Arland + Everon [Fixed] UpdateMapDescriptors VME errors on the RHS_OrionGPSMapWidgetComponent [Removed] Dead/deprecated ProjectileSoundsManager.et prefab [Removed] Cleanup dead meta files
- Game Version
- 1.7.0.49
- Created
- Fri, 12 Jun 2026 19:40:41 GMT
- Last Modified
- Fri, 12 Jun 2026 19:42:26 GMT
0.15.5000
[Added] G3 black and tropic mc shirts [Added] Ballistic computer (lead indicator) [Added] Vehicle Radial Menu [Added] HunterKiller V2 (WIP) [Added] Reload for APS [Added] HK416A5 to ION arsenal + minor fixes [Added] USMC Raider/MARSOC URG-I Configurations [Improved] G3 shirt camo [Improved] Multiple vehicle functionalities can be accessed via radial menu [Improved] RHS_2DSightComponent to V3 providing thermal vision support [Improved] Improvement pass on URG-I M4A1s (Texture improvements, LODs, other fixes/refinements) [Improved] Commander turret sight stabilization [Fixed] Unweighted g3 pants LOD [Fixed] Add class to the config selection on the MapGeneratorPlugin
- Game Version
- 1.7.0.49
- Created
- Thu, 11 Jun 2026 05:34:54 GMT
- Last Modified
- Thu, 11 Jun 2026 05:36:32 GMT