Summary
Adds some explosives
NOTE if you already have BetterExplosives installed - its highly recomned to fully delete and re-install mod!
Description
NOTE if you already have BetterExplosives installed - its highly recomned to fully delete and re-install mod!
Currently adds:
RPG Grenades:
PG-7VM With Fragmentation sleeve - as it is in real conflicts (Increases shrapnel damage and shrapnel count, but less stable and less range)
PG-7VR Tandem grenade for RPG-7 (Works like real - 2 explosions happens)
TBG-7V Thermobaric bebra with cool explosion effect, designed to kill enemy manpower in the open or inside fortifications, soft vehicles, and various fortificationsl
OG-7V Fragmentation rocket
Launchers:
AT4 HEDP - AT and fragmentation capability
RPG-26 - HEAT - temp removed
Grenades and explosives:
C4 Charge - throwable, 15 seconds timer then 400gr of HE go boom - temp removed
Trotil charge - Тротиловая шашка, 500gr of trotil, 5 seconds timer (buggy model)
Fanta bomb - famous DIY ordnance, 7 seconds timer - then boom with lots of shrapnel
BetterSounds as depency is temporarily
All items are configured as realistic as possible (for me) and should works fine.Can be found in arsenals.
Big thank to withered_maple for helping me with model!
WIP
(all models are either made by me, or taken from open sources, or were legally bought)
If you want to support my work - boosty.to/suvwar
//v2.0.9 Collider related errors fixed
//v2.0.8 Improved ballistics for RPG PGs, probably fixed collision issue for rockets
//v2.0.7 Optimization, probably fixed crashes and freeze/fps drop on explosion (need testing)
//v2.0.5 Tweaks
//v2.0.4 Added OG-7V rocket, improved particles for rocket explosions, added BetterSounds as depency (Temporarily), improved sounds
//v2.0.3 Description update
//v2.0.2 Tweaks, icons for grenades fixed. NOTE if you already have BetterExplosives installed - its highly recomned to fully delete and re-install mod!
//v2.0.1 Hotfix, all items now at arsenals and supply cost configured also, file structure fixes
//v2.0.0 Update for Reforger 1.0, added some new and deleted (temp) old items, should be better now
//v1.1.5 Shrapnel new effect
//v1.1.4 Better texture for at4, shrapnel variants for at4 and rpg26, 82mm diy can be taken now, small fixes and improvments
//v1.1.3 Some fixes
//v1.1.2 removed the effect of shrapnel for vanilla grenades (rgd 5 and f1), made a separate mod "Shrapnel"
//v1.1.1 Added SPG-9, some fixes and new sounds for couple of weapons
//v1.1.0 Optimization
//v1.0.9 Added Ammonal IED, RPG-26, F1 Frag grenade, SMAW With HEDP and HE shells.
//1.0.8 Some fixes
//1.0.7 fixed FPS for DIY Mine, added new shrapnel effect for handgrenades.
//1.0.6 New AT-4 HEDP (WIP)
//1.0.5 Some fixes
//1.0.4 New DIY RPG 82mm shell (first iteration of physical shrapnel)
//1.0.3 New Napalm IED, new sound for mine IED and better effects.
//1.0.2 New IED Mine. C4 now blows up cars with one or two С4's.
//1.0.1 Some fixes
//1.0.0 First version, it looks unfinished, but it works
License
Arma Public License Share Alike (APL-SA)