Summary
Adds realistic physical shrapnel to all explosive.
Description
Adds realistic physical shrapnel to all explosive.
All explosives have shrapnel, grenades have a lot of prepared damaging elements, rpg shells have few remnants of the body. Also, large-caliber bullets can fragment into several parts after being hit.
WIP
//v1.1.6 Optimiziation, fix fps drop (probably) - need testing
//v1.1.5 Tweaks
//v1.1.4 ReMade from scratch for 1.0 Arma update
//v1.1.3 Fully remade, now much better and works properly
//v1.1.2 Added spall to all calibers
//V1.1.1 HEAT are works properly now, fixed late problem
//v1.1.0 For large cals added fragmentation similar to thing that made in Afterconflict
//v1.0.9 Tweaks
//v1.0.8 More spall for grenades
//v1.0.7 Particles change
//v1.0.6 Fully remade
//v1.0.5 Minor changes
//v1.0.4 New shrapnel type, now we have small, medium and big with diffirent particle hit effects, improved effects, rpgs now creates shrapnel behind wall or something that hit
//v1.0.3 New hit effects for shrapnel, so now it more visible with vanilla effects and didnt broke ur PC with BHE mod.
//v1.0.2 Some fixes
//v1.0.1 Added different types of fragments and debris
//v1.0.0 release
License
Arma Public License (APL)