Brings extra tools and QoL improvements to the game master module.
- Enable Damage, is toggled in the attributes on units/player. Handy to make gamemaster player immortal to avoid getting randomly shot by AI and have to reset radios.
- Stance attribute for the AI so you can control their stance
- Completion radius attribute for waypoints
- Formation attribute for the AI groups to control the formation the AI will move in.
- Skill attribute for the AI groups. You can control the AI skill level. (Not vetted if the current AI behaviour-trees takes it into account yet, so might not have an impact at this time)
- Cycle Waypoint, you can now add the familiar cycle waypoint to make AI move in repeated patterns
- Toggle visibility for individual units
- Teleport to Squadmember right-click option to quickly teleport a player to any of his/her squadmembers
Arma Public License (APL)