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RHS - Status Quo
by Red Hammer Studios
0.5.1417
[Fixed] Issue with radios in Conflict
- Game Version
- 0.9.9.104
- Created
- Tue, 17 Oct 2023 17:35:11 GMT
- Last Modified
- Tue, 17 Oct 2023 17:58:29 GMT
0.5.1416
[Fixed] Fixed levitating AK pouch in last LOD (missing skinning in last LOD)
- Game Version
- 0.9.9.97
- Created
- Fri, 13 Oct 2023 17:20:57 GMT
- Last Modified
- Fri, 13 Oct 2023 17:34:41 GMT
0.5.1415
[Added] BS-1 30mm Grenade [Improved] Added workaround for PC Gen III magazines being spawned at 0,0,0 in multiplayer [Improved] Localization of magazines further unified [Improved] Reduced capacity of Suharka to more realistic values [Fixed] Follower on M855A1 stanag is now brown instead of a blue [Fixed] Hole in APS mesh
- Game Version
- 0.9.9.97
- Created
- Fri, 13 Oct 2023 07:59:07 GMT
- Last Modified
- Fri, 13 Oct 2023 08:11:58 GMT
0.5.1409
[Added] DD12.5 model & textures [Added] Boot and Power Down pages for DAGR [Added] Night vision for T14 (gunner and commander) [Added] Night vision for K17 (Berezok - gunner - and Epoch - gunner and commander); fixes #373 [Added] Added RPK-74M [Added] Added armor plate degradation to 6B45 [Added] Added plate degradation to PC Gen III vest [Added] New modern ammo for both USMC & AFRF (WIP) [Added] Added information about ammo type to inventory items; fixes #495 [Added] Plate degradation indicator (when hovering over that plate); fixes #496 [Added] 5.56 STANAG 30 with Plastic puller [Added] 5.56 STANAG 30 WITH Rubber puller [Added] Added armor plates to both USMC and MSV arsenals [Added] Inspect Animations to RPK-74M [Added] WIP AKS-74U with Grenade Launcher [Added] "Sukharka" backpack Type 3 with MPL-50 shovel [Improved] Reduced burning time for 122 and 125 HE t...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.9.97
- Created
- Wed, 11 Oct 2023 11:55:55 GMT
- Last Modified
- Wed, 11 Oct 2023 12:10:26 GMT
0.5.1265
[Added] Added alternative green 2S1 (Clean) [Added] Added DAGR to Arsenal [Added] Added New sounds for M4A1 [Added] Kiver RSP [Added] K17 driver hatch action [Added] Olive cover for TOR [Added] TOR with peltors on rail [Added] Faradey mod1085 boots (first ver) [Added] Weapon animations to M4A1 [Added] Decal system [Added] Decal system to k17 [Added] Decal system to 2s1 [Added] Tactical labels to decal system [Added] Decal system to T-14 [Added] Manual gain control for night vision devices [Added] Ability to switch back to automatic gain control for night vision devices [Added] UI contexts to better indicate possible actions for night vision devices [Added] Added AN/PRC-152 to the USMC arsenal [Added] Ural 4320 camo versions [Improved] Tweaked metalness and roughness values for 2S1 [Improved] M27 sounds improved [Improved] Slightly improved TOR textures [I...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.9.97
- Created
- Fri, 15 Sep 2023 17:48:11 GMT
- Last Modified
- Fri, 15 Sep 2023 18:12:03 GMT
0.4.1174
[Added] Lods for M4A1 [Added] NPP Klass "TOR" Low cut [Added] NPP Klass "TOR" Meduim cut [Added] NPP Klass "TOR" High cut [Added] NPP Klass "Kondor" [Added] NPP Klass "Strelok" [Improved] M4A1 Animation .asi file [Improved] Added NPP "TOR" helmet series to arsenal [Improved] Added NPP "Strelok" glasses to arsenal [Improved] Added NPP "Kondor" glasses to arsenal [Fixed] Fixed wrong GUID on FROG trousers blood texture [Fixed] PDU4 Optics [Fixed] Vector 21 Optics; fixes #447 [Fixed] T-14 Optics [Fixed] K-17 Optics [Fixed] 2S1 Optics [Fixed] Reworked T14 ERA component (CrashFree now.... perhaps) [Fixed] Wrong weapon position on PC GEN3 [Fixed] Fixed SP81 Animation graph errors; fixes #446 [Fixed] Fixed AN/SU-230 reticle scale; fixes #442 [Removed] Obsolete files [Removed] Destructible optics from T-14
- Game Version
- 0.9.9.47
- Created
- Sat, 12 Aug 2023 00:11:47 GMT
- Last Modified
- Sat, 12 Aug 2023 00:23:32 GMT
0.4.1161
[Added] Smoke launchers to K17 Berezhok [Added] USMC Boonie hat with peltors [Added] Destructible optics to t14 [Improved] 2S1 Hud [Improved] Slightly increased R187P1 Range [Improved] Model and Textures of M4A1 [Fixed] Weapon deployment for RHS weapons [Fixed] Wrong 6b45 prefab used on EMR rifleman [Fixed] Missing map from EMR kits [Fixed] Missing advanced medicine from EMR kits [Fixed] Missing advanced medicine from USMC kits [Fixed] Wrong t14 turret era collider [Removed] Temporary disabled EARHS component on PRC152 [Removed] Carryhandle for M4A1 and other leftovers
- Game Version
- 0.9.9.47
- Created
- Wed, 09 Aug 2023 15:44:58 GMT
- Last Modified
- Wed, 09 Aug 2023 15:56:29 GMT
0.4.1149
[Added] PO4X24 [Added] RPK-74 with 1P87 + 1P90 Prefab [Added] AK-74M with 1P87 + 1P90 Prefab [Added] AN-94 with 1P87 + 1P90 Prefab [Added] FROG baclava [Added] Gray FROG balaclava [Added] Functionality to use key binds to toggle, cycle through modes and hold for temporary activation of ANPEQ16, Perst and LTSU (LTSU has only toggle) - by default set to [`] but can be changed via Settings => Control => RHS; fixes #331 [Added] More character accessories [Added] Added Arid FROG Shirt and Trousers [Added] Aksu with LTSU and B18 prefab [Added] PVS31 with L4G24 model & prefab in 3 variants [Added] Norotos shroud mount model & prefab (as attachment) [Added] Norotos rhino model & prefab [Added] Conflict scenario (RHS) [Added] AN/PVS-31 localization [Added] AN/PVS-31 added to the USMC arsenal [Added] Added more Conflict scenarios [Added] Colliders for PVS31 [Added] T14 E...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.9.47
- Created
- Mon, 07 Aug 2023 20:24:23 GMT
- Last Modified
- Mon, 07 Aug 2023 20:35:46 GMT
0.4.1034
[Improved] Improved LTSU preview icon in radial [Improved] Increase brightness in place where two IR illuminators overlap (from Dual set of NVG) [Improved] Refactor of synchronization of NVG state [Improved] Added Perst Classic into arsenal [Improved] Added Perst localizations [Improved] Finalized Perst functionality; fixes #374 [Improved] Bumped version to 0.4 [Fixed] Made folded sights by default for M27 IAR variant with M7 RCO and SU-230 scope [Fixed] Su230Mrds was missing priority [Fixed] Small bug in radial that would sometimes display weapon name in helmet slot [Fixed] NVG UI mask changing when other player attaches different type; fixes #378 [Fixed] Game master can control NVG illuminator after leaving control of that entity; fixes #379 [Fixed] Changed LTSU laser from being IR to being visible laser of orange color [Fixed] Radial on Xbox controller, behavior is now also press to open, no need to hold
- Game Version
- 0.9.9.47
- Created
- Fri, 21 Jul 2023 18:39:01 GMT
- Last Modified
- Fri, 21 Jul 2023 18:50:32 GMT
0.4.1033
[Improved] Improved LTSU preview icon in radial [Improved] Increase brightness in place where two IR illuminators overlap (from Dual set of NVG) [Improved] Refactor of synchronization of NVG state [Improved] Added Perst Classic into arsenal [Improved] Added Perst localizations [Improved] Finalized Perst functionality; fixes #374 [Improved] Bumped version to 0.4 [Fixed] Made folded sights by default for M27 IAR variant with M7 RCO and SU-230 scope [Fixed] Su230Mrds was missing priority [Fixed] Small bug in radial that would sometimes display weapon name in helmet slot [Fixed] NVG UI mask changing when other player attaches different type; fixes #378 [Fixed] Game master can control NVG illuminator after leaving control of that entity; fixes #379 [Fixed] Changed LTSU laser from being IR to being visible laser of orange color [Fixed] Radial on Xbox controller, behavior is now also press to open, no need to hold
- Game Version
- 0.9.9.47
- Created
- Fri, 21 Jul 2023 16:24:54 GMT
- Last Modified
- Fri, 21 Jul 2023 16:35:27 GMT
0.3.1026
[Added] Deflated jacket for vkpo [Added] Deflated jacket with 6b51 [Added] Toggle illuminator action to 1PN138 [Added] Camo version of AK74M [Added] Camo version of AN-94 [Added] Camo version of 6L23 Plastic mag [Added] Eject action for T14 [Added] RPM Based AI perceivability to T14 [Added] Configuration for T14 inventory [Added] Zenitco Perst "Klassika" V4 [Added] NVG built in illuminator functionality for PVS14 and 1PN138 [Added] Added working key bind for turning ON/OFF NVG IR illuminator - default hold [N] but can be changed in Settings->Controls->RHS->NVG built in illuminator; fixes #362 [Added] Checkbox to set if sights should be folded by default; fixes #323 [Added] Functionality of IR laser for LTSU; fixes #309 [Added] Localization of LTSU name and description [Improved] 1PN93 hdr [Improved] Changed slot type from vest to armored vest on 6b45 and pc gen...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.9.47
- Created
- Thu, 20 Jul 2023 13:52:26 GMT
- Last Modified
- Thu, 20 Jul 2023 14:02:43 GMT
0.3.951
[Added] RPK74N with rail [Added] 6L26 45 round mag [Added] PBS 4 [Added] Zenit b18 rail [Added] AKSU versions with PBS4 and Zenit b18 rail [Added] AN-94 with valday rail [Added] Infratech 1tws with T1 mounted on side [Added] Added White Phosphor variant of PVS14 NVG (in single and dual variant) [Added] WP NVG variants can be found in USMC arsenal and can be distinguished from GP by their names and the fact that their inventory item preview is mirrored [Added] Added WP NVG variants to RHS Showcase scenario [Added] Zenitco B51 rail [Added] PKM With B51 rail [Added] Name and description for RHS 20 patch [Improved] New temp interior for k17 [Improved] Localization for 1pn138 [Improved] Modified attach action script to show name of object that item will be attached to [Improved] Adjusted M27 and ANPEQ16 interaction radius to prevent ANPEQ16 from obstructing flip act...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.8.82
- Created
- Wed, 28 Jun 2023 19:45:18 GMT
- Last Modified
- Wed, 28 Jun 2023 19:56:24 GMT
0.3.924
[Improved] 1PN138 localization [Improved] KAC rail covers localization [Improved] Filmgrain filter [Improved] AN/PRC - 152 BEEP option is no OFF by default [Improved] Added missing and improved existing NV ui masks [Improved] Refactored NV ui mask effect [Improved] Improved NVG hdrs [Improved] NV UI mask animation [Improved] NV distortion and vignette adjustments [Fixed] VIP pack position [Fixed] Colored tint on image portion of NV ui mask [Fixed] Missing ui masks properties from NVG prefabs [Fixed] Ability to turn on NVG when using scopes that shouldn't allow for it [Fixed] Scabbard was visible in vicinity; Fixes #311 [Fixed] Fixed SPC-III vest magazines visibility & USMC loadouts [Fixed] T14 skirt anim [Fixed] Fixed USMC rifleman was using wrong pouch for storage of magazines [Fixed] Fixed wrong GUID in some of the USMC character loadouts which caused disc...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.8.82
- Created
- Sun, 18 Jun 2023 09:03:34 GMT
- Last Modified
- Sun, 18 Jun 2023 09:13:05 GMT
0.3.910
[Added] Added PC_Gen_III open top pouches [Added] Created PC_Gen_III Rifleman variant [Added] Added PC_Gen_III Rifleman to USMC Arsenal [Added] KAC_FLASHHIDER (TEX WIP) [Added] NT4_QDSS (TEX WIP) [Added] Added FILBE Hydration Pouch [Added] Added FILBE Hydration Pouch to USMC Arsenal [Added] NT4 Lods and colliders [Added] Added PC_Gen_III_light (side plate pouches removed) [Added] Rotated bands version of PMAG Pouch [Added] Added Enhanced Modular Admin Pouch [Added] Added Admin Pouch to PC Gen III Rifleman & Light variants [Added] Added WIP M27 IAR Textures [Added] M8541 Reticle Illumination [Added] New M27 reload animation [Added] Black balaclava [Added] RHS 20 patch to various gear [Added] AN PRC 152A Radio [Added] Vkpo summer field jacket [Added] RHS20 Patch to summer VKPO [Added] AN/PRC-152A To arsenal [Added] Summer vkpo jacket and underpants to arsenal ...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.8.82
- Created
- Wed, 14 Jun 2023 17:10:19 GMT
- Last Modified
- Wed, 14 Jun 2023 17:20:48 GMT
0.3.804
[Added] New 1p87 [Added] Dry AK reload to AKS-74U [Improved] Improved PC_Gen_III prefab storage [Improved] T1 localization [Improved] T1 reticle [Improved] Positioning of ACOG and SU-230 on rails; fixes #279 [Improved] ECH textures [Fixed] Fixed PC_Gen_III name and description [Fixed] T1 was missing from arsenal [Fixed] Fixed console log error about missing camo truck from MSV faction [Fixed] Fixed T14 commander remap error [Fixed] T14 turret no longer disappears after hitting a mine [Fixed] T14 was resistant to mines; fixes #277 [Fixed] AKS74U Bullet Shell Origin [Fixed] AKS74U Handguard typo [Fixed] Lights on ik76 running [Fixed] Possible fix to azart radio [Fixed] Wrong attachments config
- Game Version
- 0.9.8.51
- Created
- Mon, 15 May 2023 06:05:37 GMT
- Last Modified
- Mon, 15 May 2023 06:15:13 GMT
0.3.787
[Added] Radial menu for AN/PEQ-16 and 1P63 (early trials) [Added] AKS74U with LTSU Attachment [Added] Deep shadow under vehicle for k17 and t14 [Added] Vkpo 1 layer undershorts [Added] MSV arsenal [Added] USMC arsenal [Added] SVD with 1pn93 prefab [Added] PKM with 1pn93 prefab [Added] MSV vS USMC LoadoutManager [Added] IT-1TWS-315A (temporary NV) [Added] AK-74M With picatini rail (needs configuring) [Added] Added ECH helmet [Added] AK-74M Dry Reload Animation [Added] Aimpoint T1 (high mount and low mount) [Added] Added PC_Gen_III model & placeholder textures and ground model [Added] T14 Camo Barrel [Added] T14 Commander hatch open action [Added] PC GEN 3 to arsenal [Added] ALL ECH helmets to arsenal [Improved] Some back functionality for radial menu implemented [Improved] Adjusted character prefabs to 0.9.8 update [Improved] !!! CHANGED ATTACHEMNT TYPE FRO...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.8.51
- Created
- Thu, 11 May 2023 13:30:07 GMT
- Last Modified
- Thu, 11 May 2023 13:38:29 GMT
0.3.0
- Game Version
- 0.9.8.51
- Created
- Thu, 11 May 2023 11:44:13 GMT
- Last Modified
- Thu, 11 May 2023 11:52:37 GMT
0.2.697
[Added] MS2000 visible and IR functionality [Added] MS2000 animations [Added] ANPEQ16 High power modes [Added] Attribute that allow scopes to see IR light [Added] Dual PVS14 adapter with bones and full lods and textures & colliders [Added] Subsonic 5.45 ammo to arsenal [Added] VKPO summer field pants and undershirt (layer 1) [Added] NVG Blemishes system [Added] Summer VKPO pants and underwear to arsenal [Added] Balaclava to arsenal [Added] Loadouts to LoadoutManager_Editor.et [Added] AKS-74U [Added] AKS-74UN to arsenal [Added] Crewman kit [Added] Kits with AN-94 [Improved] Strobe effect when switching NV [Improved] MS2K Collider [Improved] VKPO demiseason jacket - textures, add lods, fix rig [Improved] VKPO demiseason pants - textures [Improved] Faradey boots size adjusted [Improved] Binos Layout + fixes for positioning entities [Improved] Vkpo boots - add...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.7
- Created
- Fri, 28 Apr 2023 09:59:21 GMT
- Last Modified
- Fri, 28 Apr 2023 10:00:17 GMT
0.2.656
[Added] Commander turret to K17 Epoch [Added] Missiles to K17 Epoch [Added] NV Layout system for limiting wearer view with additional images of dual and quad layout masks [Improved] Removed obsolete attachment classes [Improved] NVG IR lights support [Improved] Proper IR lights that are only visible in night vision [Fixed] Fixed wrong editor preview link in T14 base [Fixed] NV flickering when using higher power scopes [Fixed] MS2000 Bones for animation. [Fixed] T-14 Turret lod 2 and 3 were missing skinning
- Game Version
- 0.9.7
- Created
- Fri, 14 Apr 2023 18:14:29 GMT
- Last Modified
- Fri, 14 Apr 2023 18:15:19 GMT
0.2.648
[Added] Wilcox PVS14 Adapter [Added] M27 Flip Sight Script [Added] A2 Flash hider Attachment [Added] Added MP synchronization of NVG state [Added] Added automatic hiding of NVG model in FPV + Added NVG post processing effect [Added] Added olive Peltors [Added] Added White Phosphor variant of NVG [Added] Added small light source when NVG is ON [Added] T14 [Added] 3bM69 APFSDS-T for T14 [Added] Warhead_Shell_HE_125 [Added] Ammo_Spall_HE_125.et [Added] Added boonie hat to the RHS crate [Added] Skirt proc anim for t-14 [Added] 125mm HE hit effect [Added] 2a82 Shot effects [Added] 2a82 Shot Sound [Added] 3 Variations of shrapnel prefabs for 125mm HE [Added] Armata version with only HE shells (temporary until we got ability to reload shells that we want for testing, doesnt include in arsenal.conf) [Added] Added LODs to USMC_Boonie_Hat_Ground [Added] Placeholder opt...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.7
- Created
- Sun, 09 Apr 2023 19:36:56 GMT
- Last Modified
- Sun, 09 Apr 2023 19:37:48 GMT
0.2.497
[Added] 6b47 version with balaclava [Added] Added FROG Trousers Ground model [Added] Added placeholder USMC faction [Added] K17 Added GM Preview [Added] Added USMC Boonie [Added] Added USMC spawn points [Added] PVS14 model [Improved] K17 Get in positions [Improved] Flashlight position on 6b45 [Improved] Tweaked R187P1 preview image in loadout menu [Improved] Tweaked Suharka preview image and structure [Improved] L4G24 Item Renderer [Fixed] Ultimate fix for laser range finder (PDU-4/Vector) blocking ADS [Fixed] K17 Sights positions [Fixed] Hiding ManPacks [Fixed] Floating pouch on 6b45 [Fixed] USMC clothing localization [Fixed] Added missing items to arsenal [Fixed] Fixed FROG Combat Shirt clipping [Fixed] Fixed EMR MG group editor icon [Fixed] Fixed AN94 skeleton contained _end bones [Fixed] Fixed inspection actions on AN94 [Fixed] L4G24 Animations [Fixed] Fixed K17 faction affiliation [Removed] K17 Epoch Commander Turret
- Game Version
- 0.9.7
- Created
- Tue, 07 Mar 2023 10:10:58 GMT
- Last Modified
- Tue, 07 Mar 2023 10:11:32 GMT
0.2.471
[Improved] NVG grain effect [Improved] Regenerated preview images [Fixed] Fixed K17 Berezhok crashing dedicated server [Fixed] Fixed EMR infantry loadouts
- Game Version
- 0.9.7
- Created
- Fri, 03 Mar 2023 15:58:06 GMT
- Last Modified
- Fri, 03 Mar 2023 15:58:34 GMT
0.2.468
[Fixed] Fixed OPFOR Arsenal crate had wrong GUID
- Game Version
- 0.9.7
- Created
- Fri, 03 Mar 2023 13:22:37 GMT
- Last Modified
- Fri, 03 Mar 2023 13:23:04 GMT
0.2.467
[Improved] Azart position on 6b45 [Fixed] Fixed reference to non existing material in Jacket 6B51 VKPO [Fixed] Fixed wrong model was assigned in MeshObject of balaclava base prefab [Fixed] Fixed NPE when game tried to load VONDisplay for AI Unit [Fixed] Fixed potential conflict with standalone EARS (EARS side fix also already up on workshop) [Fixed] IL-76 Missing audio
- Game Version
- 0.9.7
- Created
- Fri, 03 Mar 2023 12:48:00 GMT
- Last Modified
- Fri, 03 Mar 2023 12:48:26 GMT
0.2.458
[Added] 30mm HE hit effect [Added] 30mm 3UOF8 warhead [Added] 1P90 [Added] Test AK pouches for 6B45 [Added] Integrated EARS functionality into RHS [Added] Casing for 2a42 [Added] Test map TestingTerrRedline/Terrain [Added] Added 1P86 localization [Added] 3 pouches for azart radio, vog rounds, first aid med pouch and 6B45 presets for it [Added] 1P87 with 1PN138 [Added] Added ANPRC152 Eng localization strings [Added] Added compatibility list to attachment type and checks for that to storage and action scripts [Added] Added ability to turn on/off the radio through [G]+[R] [Added] Added ability to change knob position through [G]+[Scrollwheel] [Added] Added ability to set encryption key for each preset separately [Added] Added ability to add more presets [Added] Added ability to set radio frequency by inputting it with radio keyboard [Added] Radio unhide script [...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
- Game Version
- 0.9.7
- Created
- Thu, 02 Mar 2023 22:36:48 GMT
- Last Modified
- Thu, 02 Mar 2023 22:37:15 GMT