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RHS - Status Quo

by Red Hammer Studios

0.5.1417

[Fixed] Issue with radios in Conflict
Game Version
0.9.9.104
Created
Tue, 17 Oct 2023 17:35:11 GMT
Last Modified
Tue, 17 Oct 2023 17:58:29 GMT

0.5.1416

[Fixed] Fixed levitating AK pouch in last LOD (missing skinning in last LOD)
Game Version
0.9.9.97
Created
Fri, 13 Oct 2023 17:20:57 GMT
Last Modified
Fri, 13 Oct 2023 17:34:41 GMT

0.5.1415

[Added] BS-1 30mm Grenade

[Improved] Added workaround for PC Gen III magazines being spawned at 0,0,0 in multiplayer
[Improved] Localization of magazines further unified
[Improved] Reduced capacity of Suharka to more realistic values

[Fixed] Follower on M855A1 stanag is now brown instead of a blue
[Fixed] Hole in APS mesh
Game Version
0.9.9.97
Created
Fri, 13 Oct 2023 07:59:07 GMT
Last Modified
Fri, 13 Oct 2023 08:11:58 GMT

0.5.1409

[Added] DD12.5 model & textures
[Added] Boot and Power Down pages for DAGR
[Added] Night vision for T14 (gunner and commander)
[Added] Night vision for K17 (Berezok - gunner - and Epoch - gunner and commander); fixes #373
[Added] Added RPK-74M
[Added] Added armor plate degradation to 6B45
[Added] Added plate degradation to PC Gen III vest
[Added] New modern ammo for both USMC & AFRF (WIP)
[Added] Added information about ammo type to inventory items; fixes #495
[Added] Plate degradation indicator (when hovering over that plate); fixes #496
[Added] 5.56 STANAG 30 with Plastic puller
[Added] 5.56 STANAG 30 WITH Rubber puller
[Added] Added armor plates to both USMC and MSV arsenals
[Added] Inspect Animations to RPK-74M
[Added] WIP AKS-74U with Grenade Launcher
[Added] "Sukharka" backpack Type 3 with MPL-50 shovel

[Improved] Reduced burning time for 122 and 125 HE t...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.9.97
Created
Wed, 11 Oct 2023 11:55:55 GMT
Last Modified
Wed, 11 Oct 2023 12:10:26 GMT

0.5.1265

[Added] Added alternative green 2S1 (Clean)
[Added] Added DAGR to Arsenal
[Added] Added New sounds for M4A1
[Added] Kiver RSP
[Added] K17 driver hatch action
[Added] Olive cover for TOR
[Added] TOR with peltors on rail
[Added] Faradey mod1085 boots (first ver)
[Added] Weapon animations to M4A1
[Added] Decal system
[Added] Decal system to k17
[Added] Decal system to 2s1
[Added] Tactical labels to decal system
[Added] Decal system to T-14
[Added] Manual gain control for night vision devices
[Added] Ability to switch back to automatic gain control for night vision devices
[Added] UI contexts to better indicate possible actions for night vision devices
[Added] Added AN/PRC-152 to the USMC arsenal
[Added] Ural 4320 camo versions

[Improved] Tweaked metalness and roughness values for 2S1
[Improved] M27 sounds improved
[Improved] Slightly improved TOR textures
[I...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.9.97
Created
Fri, 15 Sep 2023 17:48:11 GMT
Last Modified
Fri, 15 Sep 2023 18:12:03 GMT

0.4.1174

[Added] Lods for M4A1
[Added] NPP Klass "TOR" Low cut
[Added] NPP Klass "TOR" Meduim cut
[Added] NPP Klass "TOR" High cut
[Added] NPP Klass "Kondor"
[Added] NPP Klass "Strelok"

[Improved] M4A1 Animation .asi file
[Improved] Added NPP "TOR" helmet series to arsenal
[Improved] Added NPP "Strelok" glasses to arsenal
[Improved] Added NPP "Kondor" glasses to arsenal

[Fixed] Fixed wrong GUID on FROG trousers blood texture
[Fixed] PDU4 Optics
[Fixed] Vector 21 Optics; fixes #447
[Fixed] T-14 Optics
[Fixed] K-17 Optics
[Fixed] 2S1 Optics
[Fixed] Reworked T14 ERA component (CrashFree now.... perhaps)
[Fixed] Wrong weapon position on PC GEN3
[Fixed] Fixed SP81 Animation graph errors; fixes #446
[Fixed] Fixed AN/SU-230 reticle scale; fixes #442

[Removed] Obsolete files
[Removed] Destructible optics from T-14
Game Version
0.9.9.47
Created
Sat, 12 Aug 2023 00:11:47 GMT
Last Modified
Sat, 12 Aug 2023 00:23:32 GMT

0.4.1161

[Added] Smoke launchers to K17 Berezhok
[Added] USMC Boonie hat with peltors
[Added] Destructible optics to t14

[Improved] 2S1 Hud
[Improved] Slightly increased R187P1 Range
[Improved] Model and Textures of M4A1

[Fixed] Weapon deployment for RHS weapons
[Fixed] Wrong 6b45 prefab used on EMR rifleman
[Fixed] Missing map from EMR kits
[Fixed] Missing advanced medicine from EMR kits
[Fixed] Missing advanced medicine from USMC kits
[Fixed] Wrong t14 turret era collider

[Removed] Temporary disabled EARHS component on PRC152
[Removed] Carryhandle for M4A1 and other leftovers
Game Version
0.9.9.47
Created
Wed, 09 Aug 2023 15:44:58 GMT
Last Modified
Wed, 09 Aug 2023 15:56:29 GMT

0.4.1149

[Added] PO4X24
[Added] RPK-74 with 1P87 + 1P90 Prefab
[Added] AK-74M with 1P87 + 1P90 Prefab
[Added] AN-94 with 1P87 + 1P90 Prefab
[Added] FROG baclava
[Added] Gray FROG balaclava
[Added] Functionality to use key binds to toggle, cycle through modes and hold for temporary activation of ANPEQ16, Perst and LTSU (LTSU has only toggle) - by default set to [`] but can be changed via Settings => Control => RHS; fixes #331
[Added] More character accessories
[Added] Added Arid FROG Shirt and Trousers
[Added] Aksu with LTSU and B18 prefab
[Added] PVS31 with L4G24 model & prefab in 3 variants
[Added] Norotos shroud mount model & prefab (as attachment)
[Added] Norotos rhino model & prefab
[Added] Conflict scenario (RHS)
[Added] AN/PVS-31 localization
[Added] AN/PVS-31 added to the USMC arsenal
[Added] Added more Conflict scenarios
[Added] Colliders for PVS31
[Added] T14 E...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.9.47
Created
Mon, 07 Aug 2023 20:24:23 GMT
Last Modified
Mon, 07 Aug 2023 20:35:46 GMT

0.4.1034

[Improved] Improved LTSU preview icon in radial
[Improved] Increase brightness in place where two IR illuminators overlap (from Dual set of NVG)
[Improved] Refactor of synchronization of NVG state
[Improved] Added Perst Classic into arsenal
[Improved] Added Perst localizations
[Improved] Finalized Perst functionality; fixes #374
[Improved] Bumped version to 0.4

[Fixed] Made folded sights by default for M27 IAR variant with M7 RCO and SU-230 scope
[Fixed] Su230Mrds was missing priority
[Fixed] Small bug in radial that would sometimes display weapon name in helmet slot
[Fixed] NVG UI mask changing when other player attaches different type; fixes #378
[Fixed] Game master can control NVG illuminator after leaving control of that entity; fixes #379
[Fixed] Changed LTSU laser from being IR to being visible laser of orange color
[Fixed] Radial on Xbox controller, behavior is now also press to open, no need to hold
Game Version
0.9.9.47
Created
Fri, 21 Jul 2023 18:39:01 GMT
Last Modified
Fri, 21 Jul 2023 18:50:32 GMT

0.4.1033

[Improved] Improved LTSU preview icon in radial
[Improved] Increase brightness in place where two IR illuminators overlap (from Dual set of NVG)
[Improved] Refactor of synchronization of NVG state
[Improved] Added Perst Classic into arsenal
[Improved] Added Perst localizations
[Improved] Finalized Perst functionality; fixes #374
[Improved] Bumped version to 0.4

[Fixed] Made folded sights by default for M27 IAR variant with M7 RCO and SU-230 scope
[Fixed] Su230Mrds was missing priority
[Fixed] Small bug in radial that would sometimes display weapon name in helmet slot
[Fixed] NVG UI mask changing when other player attaches different type; fixes #378
[Fixed] Game master can control NVG illuminator after leaving control of that entity; fixes #379
[Fixed] Changed LTSU laser from being IR to being visible laser of orange color
[Fixed] Radial on Xbox controller, behavior is now also press to open, no need to hold
Game Version
0.9.9.47
Created
Fri, 21 Jul 2023 16:24:54 GMT
Last Modified
Fri, 21 Jul 2023 16:35:27 GMT

0.3.1026

[Added] Deflated jacket for vkpo
[Added] Deflated jacket with 6b51
[Added] Toggle illuminator action to 1PN138
[Added] Camo version of AK74M
[Added] Camo version of AN-94
[Added] Camo version of 6L23 Plastic mag
[Added] Eject action for T14
[Added] RPM Based AI perceivability to T14
[Added] Configuration for T14 inventory
[Added] Zenitco Perst "Klassika" V4
[Added] NVG built in illuminator functionality for PVS14 and 1PN138
[Added] Added working key bind for turning ON/OFF NVG IR illuminator - default hold [N] but can be changed in Settings->Controls->RHS->NVG built in illuminator; fixes #362
[Added] Checkbox to set if sights should be folded by default; fixes #323
[Added] Functionality of IR laser for LTSU; fixes #309
[Added] Localization of LTSU name and description

[Improved] 1PN93 hdr
[Improved] Changed slot type from vest to armored vest on 6b45 and pc gen...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.9.47
Created
Thu, 20 Jul 2023 13:52:26 GMT
Last Modified
Thu, 20 Jul 2023 14:02:43 GMT

0.3.951

[Added] RPK74N with rail
[Added] 6L26 45 round mag
[Added] PBS 4
[Added] Zenit b18 rail
[Added] AKSU versions with PBS4 and Zenit b18 rail
[Added] AN-94 with valday rail
[Added] Infratech 1tws with T1 mounted on side
[Added] Added White Phosphor variant of PVS14 NVG (in single and dual variant)
[Added] WP NVG variants can be found in USMC arsenal and can be distinguished from GP by their names and the fact that their inventory item preview is mirrored
[Added] Added WP NVG variants to RHS Showcase scenario
[Added] Zenitco B51 rail
[Added] PKM With B51 rail
[Added] Name and description for RHS 20 patch

[Improved] New temp interior for k17
[Improved] Localization for 1pn138
[Improved] Modified attach action script to show name of object that item will be attached to
[Improved] Adjusted M27 and ANPEQ16 interaction radius to prevent ANPEQ16 from obstructing flip act...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.8.82
Created
Wed, 28 Jun 2023 19:45:18 GMT
Last Modified
Wed, 28 Jun 2023 19:56:24 GMT

0.3.924

[Improved] 1PN138 localization
[Improved] KAC rail covers localization
[Improved] Filmgrain filter
[Improved] AN/PRC - 152 BEEP option is no OFF by default
[Improved] Added missing and improved existing NV ui masks
[Improved] Refactored NV ui mask effect
[Improved] Improved NVG hdrs
[Improved] NV UI mask animation
[Improved] NV distortion and vignette adjustments

[Fixed] VIP pack position
[Fixed] Colored tint on image portion of NV ui mask
[Fixed] Missing ui masks properties from NVG prefabs
[Fixed] Ability to turn on NVG when using scopes that shouldn't allow for it
[Fixed] Scabbard was visible in vicinity; Fixes #311
[Fixed] Fixed SPC-III vest magazines visibility & USMC loadouts
[Fixed] T14 skirt anim
[Fixed] Fixed USMC rifleman was using wrong pouch for storage of magazines
[Fixed] Fixed wrong GUID in some of the USMC character loadouts which caused disc...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.8.82
Created
Sun, 18 Jun 2023 09:03:34 GMT
Last Modified
Sun, 18 Jun 2023 09:13:05 GMT

0.3.910

[Added] Added PC_Gen_III open top pouches
[Added] Created PC_Gen_III Rifleman variant
[Added] Added PC_Gen_III Rifleman to USMC Arsenal
[Added] KAC_FLASHHIDER (TEX WIP)
[Added] NT4_QDSS (TEX WIP)
[Added] Added FILBE Hydration Pouch
[Added] Added FILBE Hydration Pouch to USMC Arsenal
[Added] NT4 Lods and colliders
[Added] Added PC_Gen_III_light (side plate pouches removed)
[Added] Rotated bands version of PMAG Pouch
[Added] Added Enhanced Modular Admin Pouch
[Added] Added Admin Pouch to PC Gen III Rifleman & Light variants
[Added] Added WIP M27 IAR Textures
[Added] M8541 Reticle Illumination
[Added] New M27 reload animation
[Added] Black balaclava
[Added] RHS 20 patch to various gear
[Added] AN PRC 152A Radio
[Added] Vkpo summer field jacket
[Added] RHS20 Patch to summer VKPO
[Added] AN/PRC-152A To arsenal
[Added] Summer vkpo jacket and underpants to arsenal
...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.8.82
Created
Wed, 14 Jun 2023 17:10:19 GMT
Last Modified
Wed, 14 Jun 2023 17:20:48 GMT

0.3.804

[Added] New 1p87
[Added] Dry AK reload to AKS-74U

[Improved] Improved PC_Gen_III prefab storage
[Improved] T1 localization
[Improved] T1 reticle
[Improved] Positioning of ACOG and SU-230 on rails; fixes #279
[Improved] ECH textures

[Fixed] Fixed PC_Gen_III name and description
[Fixed] T1 was missing from arsenal
[Fixed] Fixed console log error about missing camo truck from MSV faction
[Fixed] Fixed T14 commander remap error
[Fixed] T14 turret no longer disappears after hitting a mine
[Fixed] T14 was resistant to mines; fixes #277
[Fixed] AKS74U Bullet Shell Origin
[Fixed] AKS74U Handguard typo
[Fixed] Lights on ik76 running
[Fixed] Possible fix to azart radio
[Fixed] Wrong attachments config
Game Version
0.9.8.51
Created
Mon, 15 May 2023 06:05:37 GMT
Last Modified
Mon, 15 May 2023 06:15:13 GMT

0.3.787

[Added] Radial menu for AN/PEQ-16 and 1P63 (early trials)
[Added] AKS74U with LTSU Attachment
[Added] Deep shadow under vehicle for k17 and t14
[Added] Vkpo 1 layer undershorts
[Added] MSV arsenal
[Added] USMC arsenal
[Added] SVD with 1pn93 prefab
[Added] PKM with 1pn93 prefab
[Added] MSV vS USMC LoadoutManager
[Added] IT-1TWS-315A (temporary NV)
[Added] AK-74M With picatini rail (needs configuring)
[Added] Added ECH helmet
[Added] AK-74M Dry Reload Animation
[Added] Aimpoint T1 (high mount and low mount)
[Added] Added PC_Gen_III model & placeholder textures and ground model
[Added] T14 Camo Barrel
[Added] T14 Commander hatch open action
[Added] PC GEN 3 to arsenal
[Added] ALL ECH helmets to arsenal

[Improved] Some back functionality for radial menu implemented
[Improved] Adjusted character prefabs to 0.9.8 update
[Improved] !!! CHANGED ATTACHEMNT TYPE FRO...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.8.51
Created
Thu, 11 May 2023 13:30:07 GMT
Last Modified
Thu, 11 May 2023 13:38:29 GMT

0.3.0

Game Version
0.9.8.51
Created
Thu, 11 May 2023 11:44:13 GMT
Last Modified
Thu, 11 May 2023 11:52:37 GMT

0.2.697

[Added] MS2000 visible and IR functionality
[Added] MS2000 animations
[Added] ANPEQ16 High power modes
[Added] Attribute that allow scopes to see IR light
[Added] Dual PVS14 adapter with bones and full lods and textures & colliders
[Added] Subsonic 5.45 ammo to arsenal
[Added] VKPO summer field pants and undershirt (layer 1)
[Added] NVG Blemishes system
[Added] Summer VKPO pants and underwear to arsenal
[Added] Balaclava to arsenal
[Added] Loadouts to LoadoutManager_Editor.et
[Added] AKS-74U
[Added] AKS-74UN to arsenal
[Added] Crewman kit
[Added] Kits with AN-94

[Improved] Strobe effect when switching NV
[Improved] MS2K Collider
[Improved] VKPO demiseason jacket - textures, add lods, fix rig
[Improved] VKPO demiseason pants - textures
[Improved] Faradey boots size adjusted
[Improved] Binos Layout + fixes for positioning entities
[Improved] Vkpo boots - add...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.7
Created
Fri, 28 Apr 2023 09:59:21 GMT
Last Modified
Fri, 28 Apr 2023 10:00:17 GMT

0.2.656

[Added] Commander turret to K17 Epoch
[Added] Missiles to K17 Epoch
[Added] NV Layout system for limiting wearer view with additional images of dual and quad layout masks

[Improved] Removed obsolete attachment classes
[Improved] NVG IR lights support
[Improved] Proper IR lights that are only visible in night vision

[Fixed] Fixed wrong editor preview link in T14 base
[Fixed] NV flickering when using higher power scopes
[Fixed] MS2000 Bones for animation.
[Fixed] T-14 Turret lod 2 and 3 were missing skinning
Game Version
0.9.7
Created
Fri, 14 Apr 2023 18:14:29 GMT
Last Modified
Fri, 14 Apr 2023 18:15:19 GMT

0.2.648

[Added] Wilcox PVS14 Adapter
[Added] M27 Flip Sight Script
[Added] A2 Flash hider Attachment
[Added] Added MP synchronization of NVG state
[Added] Added automatic hiding of NVG model in FPV + Added NVG post processing effect
[Added] Added olive Peltors
[Added] Added White Phosphor variant of NVG
[Added] Added small light source when NVG is ON
[Added] T14
[Added] 3bM69 APFSDS-T for T14
[Added] Warhead_Shell_HE_125
[Added] Ammo_Spall_HE_125.et
[Added] Added boonie hat to the RHS crate
[Added] Skirt proc anim for t-14
[Added] 125mm HE hit effect
[Added] 2a82 Shot effects
[Added] 2a82 Shot Sound
[Added] 3 Variations of shrapnel prefabs for 125mm HE
[Added] Armata version with only HE shells (temporary until we got ability to reload shells that we want for testing, doesnt include in arsenal.conf)
[Added] Added LODs to USMC_Boonie_Hat_Ground
[Added] Placeholder opt...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.7
Created
Sun, 09 Apr 2023 19:36:56 GMT
Last Modified
Sun, 09 Apr 2023 19:37:48 GMT

0.2.497

[Added] 6b47 version with balaclava
[Added] Added FROG Trousers Ground model
[Added] Added placeholder USMC faction
[Added] K17 Added GM Preview
[Added] Added USMC Boonie
[Added] Added USMC spawn points
[Added] PVS14 model

[Improved] K17 Get in positions
[Improved] Flashlight position on 6b45
[Improved] Tweaked R187P1 preview image in loadout menu
[Improved] Tweaked Suharka preview image and structure
[Improved] L4G24 Item Renderer

[Fixed] Ultimate fix for laser range finder (PDU-4/Vector) blocking ADS
[Fixed] K17 Sights positions
[Fixed] Hiding ManPacks
[Fixed] Floating pouch on 6b45
[Fixed] USMC clothing localization
[Fixed] Added missing items to arsenal
[Fixed] Fixed FROG Combat Shirt clipping
[Fixed] Fixed EMR MG group editor icon
[Fixed] Fixed AN94 skeleton contained _end bones
[Fixed] Fixed inspection actions on AN94
[Fixed] L4G24 Animations
[Fixed] Fixed K17 faction affiliation

[Removed] K17 Epoch Commander Turret
Game Version
0.9.7
Created
Tue, 07 Mar 2023 10:10:58 GMT
Last Modified
Tue, 07 Mar 2023 10:11:32 GMT

0.2.471

[Improved] NVG grain effect
[Improved] Regenerated preview images

[Fixed] Fixed K17 Berezhok crashing dedicated server
[Fixed] Fixed EMR infantry loadouts
Game Version
0.9.7
Created
Fri, 03 Mar 2023 15:58:06 GMT
Last Modified
Fri, 03 Mar 2023 15:58:34 GMT

0.2.468

[Fixed] Fixed OPFOR Arsenal crate had wrong GUID
Game Version
0.9.7
Created
Fri, 03 Mar 2023 13:22:37 GMT
Last Modified
Fri, 03 Mar 2023 13:23:04 GMT

0.2.467

[Improved] Azart position on 6b45

[Fixed] Fixed reference to non existing material in Jacket 6B51 VKPO
[Fixed] Fixed wrong model was assigned in MeshObject of balaclava base prefab
[Fixed] Fixed NPE when game tried to load VONDisplay for AI Unit
[Fixed] Fixed potential conflict with standalone EARS (EARS side fix also already up on workshop)
[Fixed] IL-76 Missing audio
Game Version
0.9.7
Created
Fri, 03 Mar 2023 12:48:00 GMT
Last Modified
Fri, 03 Mar 2023 12:48:26 GMT

0.2.458

[Added] 30mm HE hit effect
[Added] 30mm 3UOF8 warhead
[Added] 1P90
[Added] Test AK pouches for 6B45
[Added] Integrated EARS functionality into RHS
[Added] Casing for 2a42
[Added] Test map TestingTerrRedline/Terrain
[Added] Added 1P86 localization
[Added] 3 pouches for azart radio, vog rounds, first aid med pouch and 6B45 presets for it
[Added] 1P87 with 1PN138
[Added] Added ANPRC152 Eng localization strings
[Added] Added compatibility list to attachment type and checks for that to storage and action scripts
[Added] Added ability to turn on/off the radio through [G]+[R]
[Added] Added ability to change knob position through [G]+[Scrollwheel]
[Added] Added ability to set encryption key for each preset separately
[Added] Added ability to add more presets
[Added] Added ability to set radio frequency by inputting it with radio keyboard
[Added] Radio unhide script

[...Find the whole log on https://docs.rhsmods.org/rhs-status-quo-user-documentation/arma-reforger/changelog
Game Version
0.9.7
Created
Thu, 02 Mar 2023 22:36:48 GMT
Last Modified
Thu, 02 Mar 2023 22:37:15 GMT

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