Character Management System

by SevasTra
Character Management System

Summary

Five PvE Conflict roles with abilities, rank bonuses, inventory weight controls and GM settings.

Description

Character Management System for the Everon Apocalypse server.

Five session-locked roles with rank-scaled bonuses: Recon, Medic, Engineer, Heavy and Assault. Includes the combined Everon Apocalypse Damage Control scripts, configurable ability cooldown, key binding, transparent role icons, inventory-weight management and GM/admin settings.

Scout: moving contacts within a 100 m, 90-degree forward cone for 45 seconds; red enemies and white friendlies on a rotating compass radar.
Rapid Revive: treats a targeted downed ally, restores health/blood and crosses the actual consciousness thresholds where needed; ongoing bleeding is not removed.
Bastion: owned deployable turret, three maximum, 300-second oldest replacement age, 450 RPM combined, two reloadable 500-round 7.62x51 M80 magazines, owner decommission and 900-second lifespan.
Rapid Reload: transfers inventory ammunition without creating rounds; native chambering animation remains.
Fury: 25% weapon damage increase for 15 seconds, stacking with eligible Damage Control scaling.

One CMS addon includes Bacon and Creature Melee AI/Outbreak integration hooks. Original mods are dependencies downloaded separately; their files are not modified or redistributed. GMs/admins can enable/disable each integration, unspotted stance stealth, Recon concealment and Recon noise at runtime. Settings persist; role locks survive reconnects but reset when the server restarts.

Required dependencies: Bacon Zombies (622120A5448725E3), Creature Melee AI (4FD4A1BD550793F4), and base Arma Reforger. Project Outbreak is still required separately if your chosen scenario uses it.

TEST BUILD LIMITATIONS: Vanilla AI stealth integration is unfinished. The Bacon adapter preserves native sight acquisition; full configurable crouch/prone sight-range reductions for Bacon are not implemented. Outbreak/Creature Melee AI uses its perception hooks. Urgent/accelerated Heavy reload animation is unfinished. Remote GM UI, multiplayer replication, JIP, session identity and real zombie hostility/stealth require live-server verification. PC checked; console builds have not been verified. Weight controls change effective weight/encumbrance, not storage slots or item volume.

Do not load the separate CMS_BaconCompatibility or CMS_OutbreakCompatibility addons with this combined build. Remove earlier standalone role/damage-control/bridge selections and load a single matching CMS version on server and clients.

License

Arma Public License (APL)

Version
0.2.19
Game Version
1.8.0.13
Version size
127.32 MB
Downloads
149
Created
06.10.2026
Last Modified
14.10.2026
ID
48D5E429C8324750

Dependencies