TNT RAAS Marnivka

by Thornwire13
TNT RAAS Marnivka

Summary

TNT RAAS on Marnivka: one point at a time with 60 AI, every point can be taken back, first side to hold all 15 wins.

Description

TNT RAAS - Marnivka, made by Tactical Nap Time (TNT). Needs TNT Core 1.9.2 or newer.

HOW IT PLAYS
- The two MOBs (NE and SW) swap sides every game. Nothing else is held at the start.
- One point opens at a time, picked at random from 15 command tents across the towns and trench lines. Points that are not open yet are hidden; the open point shows on the map with a waypoint.
- Each point has 60 TBDF AI: 30 in and around it (windows and rooftops you can get to, trenches, patrols, the centre) and 30 more coming in from about 1 km out - riflemen, machine gunners, sharpshooters, drone operators, sappers, anti-tank and anti-air. At the trench lines up to 10 of them hold the trenches. The only AI on the map are at the open point.
- Kill all 60, then cap it: more players than the enemy in the area for 1:50. Both sides there in equal numbers: the meter freezes.
- When a point is capped the next one opens. Every taken point shows its holder's colour and can be taken back at any time.
- The first side to hold all 15 points wins.
- Faster clean-up and a low-FPS guard keep the server smooth.

MODS
TNT Core, Marnivka (Itzz Coach) and TNT Marnivka Navmesh load with it. Optional: TNT_TankBundle and TNT_Helicopter (after TNT Core).

CREDITS
Map: Marnivka by Itzz Coach (APL). Game mode and AI: Tactical Nap Time.

License

Arma Public License (APL)