Summary
Endless PvE zombie survival on Worthy Islands. Spawn as a civilian with a pistol, scavenge and re-arm at supply points, and hold out against a horde that hunts you.
Description
Worthy Islands: Zombies
A PvE zombie-survival scenario for Worthy Islands. You spawn as a lone civilian with a pistol and nothing else. The island is overrun and the military is long gone. Scavenge what you can and try to stay alive.
What it is
Endless PvE survival. There are no enemy soldiers and no faction war, and the match never ends on its own. It's just you and whoever you're playing with against a horde that keeps coming.
You start with almost nothing. Every player spawns in civilian clothes with an M9 pistol and a couple of magazines. There's no deploy menu and no loadout picking, so any gear beyond that you have to find or buy.
You re-arm at supply points. There are 21 supply caches spread across the island. Each one has an arsenal for re-kitting and a vehicle station for pulling transport, trucks, and armor. Everything costs supplies, and supplies are limited, so you can't just grab whatever you want.
The horde actually hunts you. Zombies come in steadily and the flow scales with how many players are on. They spawn ahead of where you're heading so you tend to run into them, and they chase instead of wandering. Every so often a larger surge rolls in, and once in a while a full horde. There are several infected types mixed in, including armored ones and an explosive variant.
Scarcity is the point. Depots hold a limited amount and refill slowly, so managing what you take actually matters.
Built for survival
The Conflict faction-war interface is gone. There's no base tally, no capture prompts, and no objective lines cluttering the map. Radio mobile-respawn is off and command vehicles have been removed, so it reads as a survival scenario rather than a stripped-down Conflict match.
Runs on a dedicated server. The zombie asset mods are required and download automatically.
License
Arma Public License No Derivatives (APL-ND)