Conflict Operations Runtime
by Synsense
2.1.43
Core2.1.43 stability trial: restores20-second helicopter engine startup; repairs Buratino catalog/purchase and rocket loading; guards optional map widgets and their cleanup; avoids repeated GM streaming restoration and redundant catalog diagnostics; bounds AI shadow monitoring work. Accepted cameras, targeting, view distances and provider set retained. Local purchase and30 loaded rockets verified. Full client GM/map transitions, flight frame times and populated FPS improvement remain under player observation. Known provider warnings and earlier failures remain recorded.
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 02:42:38 GMT
- Last Modified
- Mon, 26 Oct 2026 02:43:59 GMT
2.1.42
Core2.1.42 monitored trial: Buratino/M270 map aiming and trajectory handling, shot-aware settling and terrain feedback, large-vehicle seat framing/braking, natural-clear weather and helicopter presentation changes. M270 driver exit moved beside the cab; routine player snapshots staggered to reduce synchronized save bursts. Approved focus/zoom and server artwork retained. Manual firing remains required. Full artillery accuracy, ordinary controls, multiplayer handling and populated FPS improvement await player confirmation; known warnings and earlier failures remain recorded.
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 20:34:06 GMT
- Last Modified
- Sun, 25 Oct 2026 20:34:34 GMT
2.1.41
Core2.1.41: Abrams external M2 camera and sight, Mi1 rotor presentation, captured-arsenal faction refresh, turret camera corrections, M270 ranging and hill-start/braking adjustments, waypoint replication, cinematic loading and formatted welcome. Approved driver/pilot cameras and browser image retained. Added bounded dispersion telemetry and optional activation pacing; AI dormancy remains shadow-only. Monitored trial: populated FPS effectiveness, full Everon artillery envelope and remaining scoped cargo/radio acceptance are unproved.
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 07:51:09 GMT
- Last Modified
- Sun, 25 Oct 2026 07:52:25 GMT
2.1.40
Core2.1.40: M270 pod material and map-target handling corrections; Grad loaded-weapon selection and real ballistic-table rows restored without invented wind values; BMP2 track animation frame callback; repeated filming placement and cyclic-waypoint reentry repairs. M270 engine parameters adjusted. Approved cameras, TOS1 and current view/AI limits retained. Monitored trial: launcher impact accuracy, rendered track appearance and populated FPS effectiveness remain under observation.
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 15:11:23 GMT
- Last Modified
- Sat, 24 Oct 2026 15:11:46 GMT
2.1.39
Core2.1.39: wider server view distance, lower normal AI limits, bounded temporary filming capacity and faster protected corpse/wreck cleanup. BMP2 track-driver/material bindings and mass/engine-power corrections. Camera and artwork fixes retained. TOS1 retained; BM21 Grad and M26-only M270 added with guarded native support actions and faction costs. Ground framing is closer while aircraft framing and the retained focus correction stay unchanged. Monitored trial: ordinary BMP2 driving, visible track movement and populated FPS improvement remain unproved.
- Game Version
- 1.8.0.13
- Created
- Sat, 24 Oct 2026 04:18:30 GMT
- Last Modified
- Sat, 24 Oct 2026 04:19:19 GMT
2.1.38
Core2.1.38: corrected third-person focus geometry, Tunguska camera clearance and widescreen server-browser artwork. Actual-input stationary checks completed for Black Hawk, Huey, Tunguska and Humvee; wider flight/collision remains under observation. Radar, handling, audio and gameplay retained. Sky flicker deferred; no historical FPS repair claim.
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 18:08:53 GMT
- Last Modified
- Fri, 23 Oct 2026 18:10:18 GMT
2.1.37
Core2.1.37 monitored update: native third-person camera movement restored, wide browser artwork and separate square icon, existing tracked-diesel Tunguska engine sound replacing Ural audio. Radar/tracking and all other approved gameplay retained. Blue-sky flicker deferred; ordinary full zoom and audio quality remain under observation. No historical FPS fix claim.
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 14:14:59 GMT
- Last Modified
- Fri, 23 Oct 2026 14:15:17 GMT
2.1.36
Core2.1.36 monitored stability update: BMP2 Soviet depot restoration, native10x M40 optic adjustment, helicopter camera initialization, bounded editor/crew diagnostics, timed GM filming admission bypass and minimal helicopter AI compatibility. Prior vehicles, clothing, radio, progression, economy and protections retained. Rendered flight/zoom, ordinary vehicle/optic use and performance effectiveness remain under observation; historical FPS collapse is not claimed fixed.
- Game Version
- 1.8.0.13
- Created
- Fri, 23 Oct 2026 03:41:30 GMT
- Last Modified
- Fri, 23 Oct 2026 03:41:48 GMT
2.1.35
Core2.1.35 monitored vehicle update: class-sized third-person cameras across173 managed vehicles; UH60 transport4500 supplies, Tunguska6000, BMD2 3000. Targeted T80U70km/h governor, T72B618kW and BMD2177kW reference corrections; obsolete optional sound references removed. Existing progression,radio,team caps,economy,medical and FPS protections retained. Black Soviet beret and naval-style dark M88 outfit added; existing TTsKO/KLMK retained. Full vehicle realism, driving/audio, Bradley TOW, scoped AKM/RPK zeroing and representative performance remain under observation; no historical FPS fix claimed.
- Game Version
- 1.8.0.13
- Created
- Thu, 22 Oct 2026 21:58:01 GMT
- Last Modified
- Thu, 22 Oct 2026 21:58:33 GMT
2.1.34
Core2.1.34 monitored update: Soviet BMP-1 available at2800 supplies/SERGEANT; existing blue VDV berets available as headwear; managed BRDM sound-component compatibility corrected; bounded persistence stage timings added to existing diagnostics. Existing tank/helicopter settings, radio, supply balance and player progression retained. No new provider downloads, automatic AI suspension or claimed FPS fix. BMP1 driving/audio, cargo and other accepted uncertainties remain under observation. Tunguska and period-compatible Black Hawk remain pending compatibility qualification.
- Game Version
- 1.8.0.13
- Created
- Thu, 22 Oct 2026 04:34:40 GMT
- Last Modified
- Thu, 22 Oct 2026 04:34:57 GMT
2.1.33
Core2.1.33 FPS-only monitored update: normal optional AI admission budget reduced from64 to48, with existing reservation, emergency, GM filming and restoration safeguards retained. Existing bounded diagnostics now distinguish creation contexts and report effective admission limits, pressure and recovery hold. No mass AI suspension, new content or provider changes. FPS effectiveness and historical collapse resolution remain unproved. Report time, activity and symptoms; prior accepted feature uncertainties remain under observation.
- Game Version
- 1.8.0.13
- Created
- Thu, 22 Oct 2026 00:16:19 GMT
- Last Modified
- Thu, 22 Oct 2026 00:16:46 GMT
2.1.32
Core2.1.32 monitored update: Russian armor adjustments, MP5 replacement/catalog integration, US polo/M70 presentation corrections and staff-requested supply economy balancing. Existing68-recording radio, helicopter, medical, team-cap, backpack cost and FPS protections remain. MP5 equip/reload/fire and hand fit remain under observation, as do accepted cargo, radio, administrator filming and representative performance gaps. No FPS improvement, historical-collapse fix or fully verified tank audio overhaul is claimed. Report weapon/vehicle, action, time and symptoms. WCS Loadout Editor remains excluded; press role deferred.
- Game Version
- 1.8.0.13
- Created
- Wed, 21 Oct 2026 20:28:35 GMT
- Last Modified
- Wed, 21 Oct 2026 20:29:31 GMT
2.1.31
Core2.1.31 monitored update:100-supply radio backpacks, T80/T55 depot classification and M70 faction-label corrections, removal of autonomous-aircraft AI provider, bounded administrator filming command and additional FPS work diagnostics. Existing helicopter, team-cap, medical, equipment and68-recording radio changes remain. Filming command is inactive by default; native command routing/restoration, cargo access, radio edge cases and representative performance remain under observation. Automatic AI suspension stays OFF. No FPS improvement, historical-collapse fix, T80 audio repair or camera-detachment fix is claimed. Report vehicle, action, time and symptoms.
- Game Version
- 1.8.0.13
- Created
- Wed, 21 Oct 2026 05:56:42 GMT
- Last Modified
- Wed, 21 Oct 2026 05:57:02 GMT
2.1.30
Core2.1.30 monitored update:64-player faction caps with FIA non-playable; helicopter camera, flight/startup/shutdown, equipment and medical changes; adjusted FOV/weather dependencies; early optional-AI admission protection. EOH helicopters retained; Huey keeps stock controls. Sonar/CarRadio4All retained with68 supplied recordings in ColdWarRadio1.0.1; old sample tracks removed. WCSLoadoutEditor excluded; press role deferred. Cargo client access, radio edge cases and representative performance remain under observation. Automatic AI suspension stays OFF. No FPS improvement or historical-collapse fix is claimed. Report vehicle/action/time/symptoms for any issue.
- Game Version
- 1.8.0.13
- Created
- Tue, 20 Oct 2026 22:44:51 GMT
- Last Modified
- Tue, 20 Oct 2026 22:45:14 GMT
2.1.29
Core 2.1.29: helicopter cargo and transfer fixes; AI admission and protected cleanup accounting; cleanup warnings; fixed 500 m server view/network settings; editor lifecycle and MT-LB camera fixes. The server update also adds pinned Sonar, CarRadio4All and the separate Cold War radio pack. Monitored live trial: distant normal-view identification, one radio-coherence window and performance activity comparability remain unproved. No guaranteed FPS improvement or historical-collapse fix is claimed.
- Game Version
- 1.8.0.13
- Created
- Mon, 19 Oct 2026 19:39:25 GMT
- Last Modified
- Mon, 19 Oct 2026 19:40:19 GMT
2.1.28
2.1.28: Automatic FPS-pressure protection for eligible new optional ambient patrols. Sustained pressure slows or pauses new patrols; recovery resumes admission gradually without a catch-up queue. Player notices and bounded diagnostics show pacing, pause and recovery. Existing engagements, crews, vehicles, purchases, objectives, player progression and normal corpse/wreck cleanup are preserved. Radio and emergency actor deletion are deferred. This mitigation does not guarantee FPS or establish that the historical FPS cause is fixed.
- Game Version
- 1.8.0.13
- Created
- Mon, 12 Oct 2026 22:24:32 GMT
- Last Modified
- Mon, 12 Oct 2026 22:25:22 GMT
2.1.27
2.1.27: Faster protected body and empty-wreck cleanup, population-aware retention, bounded cleanup diagnostics and FPS-pressure deferral of optional Core AI replenishment. Corrected Mi-1 ambient placement. Unavailable Northcom Recolor dependency and four exact references retired; remaining providers, progression, presets and economy retained. Intact abandoned vehicle cleanup remains disabled. Historical FPS collapses remain under investigation; populated performance improvement is not yet proved.
- Game Version
- 1.8.0.13
- Created
- Tue, 06 Oct 2026 10:16:45 GMT
- Last Modified
- Tue, 06 Oct 2026 10:17:06 GMT
2.1.26
2.1.26: Future earned XP normalized to1x while existing progression is retained. Six affected carbine requirements align at Private/12supplies. Saved-kit validation/retry and selected-weapon restoration corrected. Native cleanup retries repaired with real player/GM/cargo protections and bounded diagnostics. Providers and presets retained. Historical populated FPS degradation remains under investigation; no living-AI purge.
- Game Version
- 1.8.0.13
- Created
- Mon, 05 Oct 2026 14:46:09 GMT
- Last Modified
- Mon, 05 Oct 2026 14:46:57 GMT
2.1.25
2.1.25 reduces repeated work when building arsenal catalogs while preserving item order, eligibility and supplies. Local comparisons showed lower query cost with identical tested catalogs. AI population, behavior, cleanup, providers and persistence remain unchanged. This is a targeted arsenal optimization; the historical FPS decline remains under investigation.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 15:33:00 GMT
- Last Modified
- Sat, 03 Oct 2026 15:33:20 GMT
2.1.24
2.1.24 adds bounded server-side AI lifecycle observations to distinguish new group creation from native dormancy and member restoration. AI scheduling, combat, supplies and cleanup behavior are unchanged. CRX 1.3.73 and the approved content stack are retained. The historical FPS degradation remains unresolved; this is an attribution update, not an FPS repair.
- Game Version
- 1.8.0.13
- Created
- Sat, 03 Oct 2026 01:55:02 GMT
- Last Modified
- Sat, 03 Oct 2026 01:55:40 GMT
2.1.23
2.1.23 adds bounded AI lifecycle shadow observations and cooldown-controlled performance notices. AI simulation, combat behavior and cleanup timing remain unchanged. CRX 1.3.73 and the approved content stack are retained. The original FPS degradation remains under investigation; this update does not claim an FPS repair.
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 21:47:43 GMT
- Last Modified
- Fri, 02 Oct 2026 21:48:16 GMT
2.1.22
CRX 1.3.73 replaces DCO. Includes Core-owned AI ammunition-action cancellation and lifecycle repairs. Other approved content remains pinned. This is a monitored provisional rollout; remaining multiplayer checks stay pending. The historical FPS degradation remains under investigation.
- Game Version
- 1.8.0.13
- Created
- Fri, 02 Oct 2026 15:53:45 GMT
- Last Modified
- Fri, 02 Oct 2026 15:54:14 GMT
2.1.21
Adds opt-in server performance diagnostics, pressure and recovery observations, separate AI and vehicle counts, and crew/lifecycle counters. Diagnostic sampling backs off if its own cost rises. Improves evidence collection for FPS incidents. The performance root cause remains under investigation.
- Game Version
- 1.8.0.13
- Created
- Mon, 28 Sep 2026 19:24:40 GMT
- Last Modified
- Mon, 28 Sep 2026 19:24:56 GMT
2.1.20
Conflict Operations2.1.20 adds human team balancing, removes the recurring helper squads, and provides six starter vehicles per team with corrected placement spacing. Adds Coalition Squad Interface, curated Delta Forces gear, gloves and balaclavas, Simple Autumn and Autumn Weather. Adds bounded cleanup for eligible abandoned dead AI and empty wrecks, and repairs TOS rearm stock/pricing. Preserves player XP and equipped-gear restoration and all181 existing mods. Improved external incident recording supports the ongoing FPS investigation. This release does not claim to resolve the severe FPS slowdown.
- Game Version
- 1.8.0.13
- Created
- Mon, 28 Sep 2026 09:46:32 GMT
- Last Modified
- Mon, 28 Sep 2026 09:46:52 GMT
2.1.19
Conflict Operations 2.1.19: fixes stale AI cover reservations after character deletion and avoids repeated allocation in that cleanup. Native lifecycle checks passed with unchanged AI population and orders. Preserves all installed mods, vehicles, cameras and player progression. The severe server FPS collapse remains under investigation; this update does not claim to resolve it.
- Game Version
- 1.8.0.13
- Created
- Sun, 27 Sep 2026 04:51:12 GMT
- Last Modified
- Sun, 27 Sep 2026 04:52:11 GMT
2.1.18
Conflict Operations 2.1.18: reduces repeated arsenal catalog processing; fixes UH-13 third-person zoom and opaque rotor discs; corrects legacy parachute damage callback handling. Preserves all installed mods, vehicles and player progression. Local arsenal refresh averaged about 44% less processing time, not a server FPS guarantee. Sustained FPS drops and parachute collisions remain under investigation. UH-13 rotor model: WZ Helicopters by TandemHEAT, models/textures credited to Kali; material reference changed, geometry unchanged. Source: https://reforger.armaplatform.com/workshop/6218F2F47B4D9703 ; Arma Public License: https://www.bohemia.net/en/licenses/arma-public-license
- Game Version
- 1.8.0.13
- Created
- Sun, 27 Sep 2026 00:10:58 GMT
- Last Modified
- Sun, 27 Sep 2026 00:11:20 GMT
2.1.17
Conflict Operations 2.1.17: fixes the sudden third-person zoom height jump on the 15 Mi-1 variants. Preserves native zoom, weapon aiming, camera preferences, rotor improvements, vehicle physics, provider versions and player progression. Broader vehicle-camera and populated-performance investigations remain separate.
- Game Version
- 1.8.0.13
- Created
- Sat, 26 Sep 2026 17:10:28 GMT
- Last Modified
- Sat, 26 Sep 2026 17:10:53 GMT
2.1.16
Conflict Operations 2.1.16: Mi-1 main rotor visual repair, missing cockpit/store texture fallbacks, corrected sound attachment points, and preserved prefab IDs for multiplayer streaming. Optional head-movement compatibility uses the current animation API. Managed filler AI replenishment stops at 12 players and resumes only after sustained low population. Provider versions and player progression remain unchanged. This update does not establish the cause of the historical 1 FPS incident. Credits: Mi-1 hub adaptation from WZ Helicopters 1.0.47 by TandemHEAT, modeling/texturing by Kali / Kali87: https://reforger.armaplatform.com/workshop/6218F2F47B4D9703 . Rotor sound adaptation from Huey Sound Replace 1.0.2 by Y2KJunglist: https://reforger.armaplatform.com/workshop/64B42E9FABA61904 . Bohemia Interactive supplies the underlying UH-1 sound graphs and Mi-8 material. Original samples remain referenced. Adaptations and original blur/fallback textures: Arma Public License (APL), https://www.bohemia.net/en/licenses/arma-public-license . No endorsement implied.
- Game Version
- 1.8.0.13
- Created
- Sat, 26 Sep 2026 12:40:10 GMT
- Last Modified
- Sat, 26 Sep 2026 12:40:39 GMT
2.1.15
Conflict Operations 2.1.15: reduced repeated AI ground-vehicle horns; drivers and gunners retain their seats unless ordered out or evacuating an unsafe vehicle. Eligible AI from the same group replace crew casualties, filling the driver seat first. Player controls, vehicle handling, progression and installed provider versions are unchanged.
- Game Version
- 1.8.0.13
- Created
- Fri, 25 Sep 2026 03:50:53 GMT
- Last Modified
- Fri, 25 Sep 2026 03:51:15 GMT
2.1.14
Conflict Operations 2.1.14: refreshed Cold War loading artwork, scenario preview and welcome banner; clearer server introduction, deployment guidance and community information. HSC welcome messages now include the community Discord link and three rotating tips. Existing gameplay, vehicles, equipment, progression and pinned provider versions are unchanged.
- Game Version
- 1.8.0.13
- Created
- Thu, 24 Sep 2026 15:14:14 GMT
- Last Modified
- Thu, 24 Sep 2026 15:14:56 GMT