Bigfoot

by Project Outbreak

0.1.6

0.1.6
Compatibility update for Arma Reforger 1.9. Game content is unchanged.
Game Version
1.9.0.37
Created
Fri, 06 Nov 2026 16:26:23 GMT
Last Modified
Fri, 06 Nov 2026 16:27:18 GMT

0.1.5

0.1.5
Multiplayer safety: the add-on's Game Master faction setup now carries its own saved entity ID, like every prefab should. Nothing else changes.
Game Version
1.8.0.13
Created
Wed, 04 Nov 2026 06:40:08 GMT
Last Modified
Wed, 04 Nov 2026 06:40:16 GMT

0.1.4

0.1.4
Health rebalance: Bigfoot keeps 600 health, and its head (240) and neck (200) are no longer fragile weak spots.
Game Version
1.8.0.13
Created
Mon, 02 Nov 2026 15:40:45 GMT
Last Modified
Mon, 02 Nov 2026 15:40:56 GMT

0.1.3

Reduced oversized Bigfoot body textures to 2K to cut texture file sizes. Combat, sounds and controls are unchanged.
Game Version
1.8.0.13
Created
Mon, 26 Oct 2026 01:40:27 GMT
Last Modified
Mon, 26 Oct 2026 01:40:36 GMT

0.1.2

0.1.2
Faster filtered entity lists and spawn-browser tab switching in Game Master with the matching Creature Melee AI update. Existing creature abilities and controls are unchanged.
Game Version
1.8.0.13
Created
Sun, 25 Oct 2026 18:52:46 GMT
Last Modified
Sun, 25 Oct 2026 18:53:09 GMT

0.1.1

0.1.1
Bigfoot now chases at full sprint, and a player controlling Bigfoot sprints without holding the sprint key. Height is unchanged.

0.1.0
First release of Bigfoot for the Creatures collection: walking and running, three boxing styles, vocals and a move wheel with all 17 moves. Press G or hold D-pad Down to open the wheel; Fire uses the selected boxing style.
Game Version
1.8.0.13
Created
Sat, 17 Oct 2026 23:40:15 GMT
Last Modified
Sat, 17 Oct 2026 23:40:37 GMT

0.1.0

Game Version
1.8.0.13
Created
Fri, 16 Oct 2026 11:10:30 GMT
Last Modified
Fri, 16 Oct 2026 11:10:51 GMT

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