Bigfoot
by Project Outbreak
0.1.6
0.1.6 Compatibility update for Arma Reforger 1.9. Game content is unchanged.
- Game Version
- 1.9.0.37
- Created
- Fri, 06 Nov 2026 16:26:23 GMT
- Last Modified
- Fri, 06 Nov 2026 16:27:18 GMT
0.1.5
0.1.5 Multiplayer safety: the add-on's Game Master faction setup now carries its own saved entity ID, like every prefab should. Nothing else changes.
- Game Version
- 1.8.0.13
- Created
- Wed, 04 Nov 2026 06:40:08 GMT
- Last Modified
- Wed, 04 Nov 2026 06:40:16 GMT
0.1.4
0.1.4 Health rebalance: Bigfoot keeps 600 health, and its head (240) and neck (200) are no longer fragile weak spots.
- Game Version
- 1.8.0.13
- Created
- Mon, 02 Nov 2026 15:40:45 GMT
- Last Modified
- Mon, 02 Nov 2026 15:40:56 GMT
0.1.3
Reduced oversized Bigfoot body textures to 2K to cut texture file sizes. Combat, sounds and controls are unchanged.
- Game Version
- 1.8.0.13
- Created
- Mon, 26 Oct 2026 01:40:27 GMT
- Last Modified
- Mon, 26 Oct 2026 01:40:36 GMT
0.1.2
0.1.2 Faster filtered entity lists and spawn-browser tab switching in Game Master with the matching Creature Melee AI update. Existing creature abilities and controls are unchanged.
- Game Version
- 1.8.0.13
- Created
- Sun, 25 Oct 2026 18:52:46 GMT
- Last Modified
- Sun, 25 Oct 2026 18:53:09 GMT
0.1.1
0.1.1 Bigfoot now chases at full sprint, and a player controlling Bigfoot sprints without holding the sprint key. Height is unchanged. 0.1.0 First release of Bigfoot for the Creatures collection: walking and running, three boxing styles, vocals and a move wheel with all 17 moves. Press G or hold D-pad Down to open the wheel; Fire uses the selected boxing style.
- Game Version
- 1.8.0.13
- Created
- Sat, 17 Oct 2026 23:40:15 GMT
- Last Modified
- Sat, 17 Oct 2026 23:40:37 GMT
0.1.0
- Game Version
- 1.8.0.13
- Created
- Fri, 16 Oct 2026 11:10:30 GMT
- Last Modified
- Fri, 16 Oct 2026 11:10:51 GMT
Showing 1 to 7 of 7 results
Rows per page
Showing 1 to 7 of 7 results
Rows per page

