x0r Shared FIA
by ashelena93
1.0.18
Corrective Test build following the v1.0.17 isolated runtime gate. - Fixes Worthy's empty buildable US/USSR arsenal compositions by enumerating the complete effective faction catalog multi-lists. - Applies the same native item-type, arsenal-mode, display-data, and game-mode filters after multi-list enumeration. - Preserves native categories, item compatibility, costs, faction-exclusive SHS gear, shared FIA assets, and rank policy. - Adds explicit nonzero runtime fallback evidence for the exact Worthy Arsenal - Weapons and Arsenal - Equipment composition prefabs. All prior corrective behavior remains included: actual scenario loading-screen branding/credit, curated vehicle catalog propagation, owner-only staging Private normalization, hostile MOB boundaries, spatial audit, Abrams quarantine, and narrow silent T-72A base-prefab quarantine. Test visibility only. Live cutover remains blocked pending isolated runtime gates and real-client acceptance.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 23:22:32 GMT
- Last Modified
- Tue, 25 Aug 2026 23:22:36 GMT
1.0.17
Corrective Test build following the v1.0.16 isolated runtime gate. - Fixes the exact blank Worthy arsenal condition where the native component reported success but returned an empty inventory array. - Empty US/USSR buildable Arsenal - Weapons and Arsenal - Equipment results now fall through to the already faction-separated effective native catalog. - Preserves native category metadata, item compatibility, costs, modes, faction-exclusive SHS gear, shared FIA assets, and rank policy. - Adds explicit runtime fallback evidence for the actual Worthy arsenal composition prefabs. All v1.0.16 corrections remain included: actual mission loading-screen branding and author credit, curated vehicle catalog propagation, owner-only staging Private inspection normalization, hostile MOB map/world boundaries, spatial audit, Abrams quarantine, and narrow silent T-72A base-prefab quarantine. Test visibility only. Live cutover remains blocked pending isolated runtime gates and real-client acceptance.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 23:10:51 GMT
- Last Modified
- Tue, 25 Aug 2026 23:10:56 GMT
1.0.16
Corrective Test build following v1.0.15 client acceptance. - Targets Worthy's actual scenario loading screen: preserves Author: Chewie and the scenic postcard, replaces the old links with `For rules and information, visit www.x0rlabs.dev/reforger`, and adds the official x0rLabs logo/lightning overlay. - Initializes effective faction arsenal catalogs in both server and client processes and repairs empty Worthy buildable supply-cache inventories through native categorized catalog data. - Adds runtime category/count evidence for the exact buildable arsenal surface. - Promotes validated curated vehicles into the effective NATO/Russia Point Consul catalogs while preserving authored vehicle ranks and keeping Abrams Modernized quarantined. - Quarantines only the client-confirmed silent WCS T-72A base prefab; no third-party audio is copied or repacked. - Corrects owner-only staging inspection HUD normalization without altering the underlying FTA persistence record. This inspection mode remains staging-only and must not ship live. - Adds hostile-only tactical-map and lightweight world visualization for the 600 m enemy-MOB kill boundary and 675 m warning boundary. - Adds authoritative MOB/objective spatial-intersection audit logs. Test visibility only. Live cutover remains blocked pending isolated runtime gates and real-client acceptance.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 22:57:02 GMT
- Last Modified
- Tue, 25 Aug 2026 22:57:27 GMT
1.0.15
Completes the last isolated v1.0.14 server-side start-kit gap by classifying only engine-valid solid ranger-green/OD SHS combat tops as conservative Russia/OPFOR torso fallbacks. Western camouflage and faction-coded patterns remain excluded. Preserves the validated Russian ballistic carrier, both real rifle starter selections, all v1.0.14 policies, Test visibility, APL license, dependency state, and mandatory client UI/ballistics acceptance. v1.0.14 was never accepted or cut over live.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 21:01:17 GMT
- Last Modified
- Tue, 25 Aug 2026 21:01:22 GMT
1.0.14
Corrects the final runtime start-kit gaps found in isolated v1.0.13. Russia/USSR now admits the verified engine-valid SHS BDU ranger-green top and deliberately documented solid ranger-green/OD neutral ballistic carriers because SHS 6B45 is not valid in the effective Reforger 1.8 catalog. NATO starter selection now scores the actual M16A2 carbine rifle entities while retaining the strict rifle-prefab filter. Preserves faction-exclusive camouflage catalogs, all v1.0.13 policies, Test visibility, APL license, dependency state, and mandatory client UI/ballistics acceptance. v1.0.13 was never accepted or cut over live.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 20:48:08 GMT
- Last Modified
- Tue, 25 Aug 2026 20:48:12 GMT
1.0.13
Completes the Russia/USSR modern starting kit by admitting the verified SHS VKBO top and trouser prefab families into the faction-exclusive OPFOR catalog and weighting them for the default kit. Starter-weapon selection now accepts only actual rifle entity prefabs, preventing an attachment with a rifle-family name from being chosen as NATO's starter weapon. Partial-kit runtime audits now print the selected prefab paths for deterministic diagnosis. Preserves all v1.0.12 policies, Test visibility, APL license, dependency state, and mandatory client UI/ballistics acceptance. v1.0.12 was never accepted or cut over live.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 20:25:06 GMT
- Last Modified
- Tue, 25 Aug 2026 20:25:10 GMT
1.0.12
Uses Worthy's initialized raw multi-list item catalogs for SHS gear, faction start kits, weapon-rank audit coverage, and WCS Stinger/Igla integration. This bypasses dedicated-server arsenal-data caches that remained empty in isolated v1.0.11 while preserving the global rank override and mandatory client UI proof. No visibility, license, dependency, or live-server setting changes. v1.0.11 was never accepted or cut over live.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 20:11:01 GMT
- Last Modified
- Tue, 25 Aug 2026 20:11:05 GMT
1.0.11
Uses Reforger 1.8's public faction-specific arsenal APIs and defers policy initialization until authoritative faction catalogs are populated. This corrects isolated v1.0.10 evidence that Worthy's all-catalog helper remained empty despite initialized US/USSR catalogs. No gameplay policy, visibility, license, dependency, or live-server setting changes. v1.0.10 was never accepted or cut over live.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 19:58:40 GMT
- Last Modified
- Tue, 25 Aug 2026 19:58:44 GMT
1.0.10
Uses Reforger 1.8's authoritative EntityCatalogManager arsenal-item APIs for SHS gear, faction start kits, weapon-rank audits, and WCS Stinger/Igla discovery after isolated v1.0.9 validation showed filtered catalog entries remained empty in Worthy's multi-list layout. No gameplay policy, visibility, license, dependency, or live-server setting changes. v1.0.9 was never accepted or cut over live.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 19:50:33 GMT
- Last Modified
- Tue, 25 Aug 2026 19:50:37 GMT
1.0.9
Replaces raw multi-list traversal with Reforger 1.8's official `GetEntityListWithData(SCR_ArsenalItem)` catalog API after isolated v1.0.8 staging showed nested entries lacked initialized arsenal data. This enables authoritative SHS gear/start-kit/weapon-rank and WCS MANPADS discovery and audit. No gameplay policy, visibility, license, dependency, or live-server setting changes. v1.0.8 was never accepted or cut over live.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 19:41:04 GMT
- Last Modified
- Tue, 25 Aug 2026 19:41:08 GMT
1.0.8
Corrects Reforger 1.8 catalog multi-list enumeration discovered during isolated v1.0.7 runtime validation. SHS gear/start-kit and WCS Stinger/Igla discovery now traverse direct and multi-list entries; faction separation, PRIVATE weapon/ammo policy, vehicle rank preservation, MOB/victory/branding behavior remain unchanged. Corrects staging-only owner inspection marker placement. v1.0.7 was never accepted or cut over live.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 19:35:20 GMT
- Last Modified
- Tue, 25 Aug 2026 19:35:25 GMT
1.0.7
Adds the `[x0r] Worthy Islands` 30-minute full-score-objective hold victory rule; black/link objectives remain part of campaign progression but are excluded from the victory set. Adds faction-exclusive, engine-valid SHS gear catalogs and distinct modern NATO/Russia start kits and starter rifles. Weapons, launchers, compatible magazine/ammunition resources, attachments, explosives, and mortars default to no advancement rank while vehicle/helicopter ranks remain authored and unchanged; the versioned per-weapon override list is empty pending user choices. Adds the already-loaded WCS Armaments Stinger to NATO only and Igla to Russia only, excludes faction-specific MANPADS from the generic FIA-shared merge, and emits exact AT/ammunition/faction-separation audit evidence. Adds NATO/Russia-only player factions, shared FIA item/vehicle catalogs, faction/spawn-timed owner-only General restoration with replicated-state verification, MOB capture/supply/no-fire/warning/exclusion policies, 250 supplies per 30 seconds at other control points, helipad-only construction rank, 475-supply quarters removal with 250-supply quarters retained, and the x0rLabs animated welcome/URL surface. Known-broken SHS resource paths remain filtered. SHS and WCS packages are separately loaded official Workshop dependencies and are not repacked.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 19:19:28 GMT
- Last Modified
- Tue, 25 Aug 2026 19:19:36 GMT
1.0.6
v1.0.6 — x0rLabs welcome presentation fidelity - Reworked the welcome animation from the official x0rLabs Canvas implementation: matching X-arm endpoint geometry, purple/white layered lightning, recursive displacement, glow/core/branch layering, and the site's restrained 19–24 second cluster rhythm. - Preserves the official transparent x0rLabs logo without aspect-ratio distortion. - Displays the exact readable URL www.x0rlabs.dev/reforger beside the logo using site-consistent colors. - Keeps the presentation non-interactive and confined to the welcome surface so it does not obscure gameplay controls or the HUD. - Retains all v1.0.5 server policies: NATO/Russia-only player factions, FIA assets shared to both, owner-only General, MOB protection/economy rules, construction-rank policy, point income, and rank persistence/reset integration. Engine note: Enfusion CanvasWidget does not expose browser Canvas additive compositing, shadowBlur, quadratic curves, or destination-out trail fading. This port uses bounded layered polylines and short-lived bursts to approximate those effects while keeping client frame-time stable and avoiding rapid full-screen flashes.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 11:51:33 GMT
- Last Modified
- Tue, 25 Aug 2026 11:51:37 GMT
1.0.5
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 11:45:56 GMT
- Last Modified
- Tue, 25 Aug 2026 11:46:00 GMT
1.0.4
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 11:38:22 GMT
- Last Modified
- Tue, 25 Aug 2026 11:38:25 GMT
1.0.3
Adds explicit private-staging runtime audit evidence without changing policy behavior. Each MOB now reports when its authoritative supply grid is initialized and continuously full. Each capturable control point reports the requested 250 supplies, actually applied capacity-bounded amount, and exact 30-second interval even when already capped. This makes full-supply and safe-cap acceptance gates deterministic before the real-client policy test.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 11:18:34 GMT
- Last Modified
- Tue, 25 Aug 2026 11:18:37 GMT
1.0.2
Corrects the v1.0.1 runtime integration discovered during private staging. Construction policy now hooks the authoritative Campaign Building browser and budget path: all structures are rank-free except helipads, the 475-supply living quarters is removed, and the 250-supply version remains. Vehicle and weapon progression is untouched. FIA sharing now audits source-versus-available weapon and vehicle counts for both NATO and Russia. MOB registration, uncapturable state, continuous full-supply enforcement, 300 m no-fire, 600 m hostile exclusion, and 250-supply/30-second point income now emit explicit runtime evidence. FIA remains non-playable and owner-General handling remains server-only.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 11:11:29 GMT
- Last Modified
- Tue, 25 Aug 2026 11:11:32 GMT
1.0.1
Owner-only General now reapplies securely on join, scenario changes, and FTA rank restoration/reset. NATO and Russia are the only playable factions; FIA remains an AI/catalog source whose weapons and vehicles are shared to both. Main bases are labeled MOB, uncapturable, continuously full on supplies, protected by a 300 m no-fire zone and a 600 m hostile-exclusion zone. Captured control points generate 250 supplies every 30 seconds with capacity capping. Construction rank gates are removed from all structures except helipads; the 475-supply living quarters is removed and the 250-supply version remains. Weapon and vehicle rank progression is unchanged.
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 10:57:01 GMT
- Last Modified
- Tue, 25 Aug 2026 10:57:07 GMT
1.0.0
- Game Version
- 1.8.0.10
- Created
- Tue, 25 Aug 2026 03:51:56 GMT
- Last Modified
- Tue, 25 Aug 2026 03:52:00 GMT