Captured Medical Kit Fix

by OperatorKavun

1.0.4

Build 2026-10-13.3: offer only the FIA medical kit in player medical tents, at 20 supplies. Remove Soviet and US variants from existing tent shop inventories on initialization. Preserve other medicines, equipment shops and captured-kit inventory access.
Game Version
1.8.0.13
Created
Tue, 13 Oct 2026 07:02:38 GMT
Last Modified
Tue, 13 Oct 2026 07:02:40 GMT

1.0.3

Build 2026-10-13.2: override Freedom Fighters' explicit medkit shop ban only in player medical tents. FIA, Soviet and US kits cost 30 supplies, matching the native catalog cost. Preserve other medicines and other shops. Validate tent-specific shop attributes as well as stock entries. Retain inventory access fix and runtime stock diagnostics.
Game Version
1.8.0.13
Created
Tue, 13 Oct 2026 06:53:19 GMT
Last Modified
Tue, 13 Oct 2026 06:53:21 GMT

1.0.2

Build 2026-10-13.1: ensure FIA, Soviet and US medkits enter the medical tent's actual shop inventory after initialization. Log kit presence before and after with the installed build marker. Preserve existing medicines, pricing and disabled-item rules. Equipment stores remain unchanged. Retain the captured-medkit inventory fix.
Game Version
1.8.0.13
Created
Tue, 13 Oct 2026 06:42:29 GMT
Last Modified
Tue, 13 Oct 2026 06:42:31 GMT

1.0.1

Build 2026-10-12.2: explicitly stock FIA, Soviet and US medkits in Freedom Fighters medical tents, preserving existing medicines. Equipment stores remain unchanged. Retain the captured-medkit inventory fix. Freedom Fighters dependency added for the tent shop configuration.
Game Version
1.8.0.13
Created
Tue, 13 Oct 2026 06:21:19 GMT
Last Modified
Tue, 13 Oct 2026 06:21:21 GMT

1.0.0

Game Version
1.8.0.13
Created
Mon, 12 Oct 2026 15:31:15 GMT
Last Modified
Mon, 12 Oct 2026 15:31:16 GMT

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